ß#^´ Î Player: Wheeler Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-01-18.15:06:07.ttyrec Time: (1579359967) Sat Jan 18 15:06:07 2020 ß#^í& žThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] á#^ÌnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict (1 of 6)â#^ï…¿ B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde (2 of 6)ã#^3³ e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic (3 of 6)ã#^÷/ Î H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget  M - a Mill Swallower  N - a Monk  O - a Murderer  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master  W - an Officer  X - an Ordinator  Y - an Otaku  Z - a Paladin  a - a Pickpocket  b - a Pirate  c - a Poison Mage  d - a Pokemon  e - a Politician  f - a Practicant  g - a Priest/Priestess  h - a Prostitute  i - a Psion  j - a Psyker (4 of 6)ä#^ùœ è k - a Quarterback  l - a Ranger  m - a Ringseeker  n - a Rocker  o - a Rogue  p - a Sage  q - a Saiyan  r - a Samurai  s - a Scientist  t - a Shapeshifter  u - a Slave Master  v - a Social Justice Warrior  w - a Software Engineer  x - a Space Marine  y - a Spacewars Fighter  z - a Stormboy  A - a Supermarket Cashier  B - a Symbiant  C - a Thalmor  D - a Topmodel  E - a Tosser  F - a Tourist  G - a Tracer  H - a Transsylvanian  I - a Transvestite  J - a Twelph  K - an Unbeliever  L - an Undead Slayer  M - an Undertaker (5 of 6)æ#^NI Œ+Choosing Race Pick the race of your Sage   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - borg  z - bossrusher  A - bover (1 of 9)ë#^9 w B - breton  C - burninator  D - carthage  E - celtic  F - centaur  G - cerberus  H - chiquai  I - chiropteran  J - clockwork automaton  K - cockatrice  L - colorator  M - cortex  N - cupid  O - curser  P - dark seducer  Q - deathmold  R - deep elf  S - destabilizer  T - developer  U - devil  V - dinosaur  W - dolgsman  X - doppelganger  Y - dorian  Z - dragon  a - drow  b - dryad  c - dufflepud  d - dunadan (2 of 9)ð#^7ÁI e - duthol  f - dwarf  g - dynamo  h - egymid  i - elemental  j - elf  k - engchip  l - ent  m - erosator  n - evilvariant  o - expert  p - extravator  q - fairy  r - fawn  s - felid  t - fenek  u - fiend  v - frendian  w - fro  x - gastly  y - gavil  z - gelatinous cube  A - gerteut  B - giant  C - gnome  D - goauld  E - golden saint  F - golem  G - green slime (3 of 9)ô#^l)+Use hybrid races? [yn] (n) õ#^²Þ ¿nChoosing Gender Pick the gender of your expert Sage  m - male f - female * - Random ! - Quit(end) ÷#^Ù„1+Choosing Alignment Pick the alignment of your male expert Sage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ù#^JÈb+ù#^”öØÚÄÄÄÄ¿ÚÙúúúúÀ¿úúcúúúú³³úúfúúú³³ú@úúúú³À¿úúúúÚÙÀ+ÄÄÄÙù#^vC[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu Dlvl:1 $0 HP 17(17)  Pw 28(28)  AC7 Exp1 T1  It is written in the Book of Menelaos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Menelaos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Invoker, have been heralded from birth as the instrument of Menelaos. You are destined to recover the Amulet for your deity, or die in theù#^«Cˆ[16;60H attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Menelaos!--More--ú#^ÖH½ú#^9ƒrHello Wheeler, welcome to SlashEMExtended! You are a neutral male expert Sage.--More--þ#^mH;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--#^™ÍÄ ÚÄÄÄÄ¿Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy --More--#^üƒ › ÚÄÄÄÄ¿ ÚÙúúúúÀ¿[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu  17(17)  Pw 28(28)  AC7 Exp1 T1 The moon is waning tonight.#^É2/Unknown command ' '.--More--#^`ZYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) #^~˜ nÚÄÄÄÄ¿ ÚÙúúúúÀ¿ úúcúúúú³Turn the number pad on? [yn] (n) #^(²ón[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu  17(17)  Pw 28(28)  AC7 Exp1 T1  #^u0;What do you want to drink? [hijk or ?*]  #^kxNever mind.[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu  17(17)  Pw 28(28)  AC7 Exp1 T1  #^ÃÁ [Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu  17(17)  Pw 28(28)  AC7 Exp1 T2 <@ #^¶)¸The door resists!The kitten bites the chick.The chick misses the kitten.úcThe kitten misses the chick.[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu  17(17)  Pw 28(28)  AC7 Exp1 T3  #^µ9What do you want to drop? [a-q or ?*]  #^´.0You don't have that object.--More--#^•;3What do you want to drop? [a-q or ?*] #^7ª0You don't have that object.--More--#^d)3What do you want to drop? [a-q or ?*] #^  Never mind.[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu  17(17)  Pw 28(28)  AC7 Exp1 T3 #^ á # #^0¥quit#^í•uit#^‰ it#^®ZReally quit? WARNING: this will erase your game permanently! [yes/no]? #^Š9y#^Õ»e#^¢Òs#^›L ”[Wheeler the Invoker  17(17)  Pw 28(28) ÚÄÄÄÄ¿ÚÙúúúúÀ¿úúúúúúú³³úcfúúú³³ú<úúúú³À¿@úúúÚÙÀ+ÄÄÄÙ[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu Dlvl:1 $0 HP 17(17)  Pw 28(28)  AC7 Exp1 T3 Do you want your possessions identified? DYWYPI? [ynq] (n) #^TÐn Weapons a - a blessed +1 mace (weapon in hand) {12} Armor b - a blessed fireproof +2 robe (being worn) {16} Scrolls c - an uncursed scroll of symbiosis {0} d - an uncursed scroll of sleep {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Spellbooks e - a blessed spellbook of force bolt (0:1) {0} f - a blessed spellbook of healing (6:1) {0} g - a blessed spellbook of stun monster (2:2) {0} Potions h - a blessed potion of extra healing {0} i - a blessed finalized potion of oil (400) {0} j - a blessed potion of healing {0} k - a blessed finalized potion of#^sÐ healing {0}(end) #^## [Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu Dlvl:1 $0 HP 17(17)  Pw 28(28)  AC7 Exp1 T3 Do you want to see your attributes? [ynq] (n) #^9 nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 157. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 16. Amulet identification only worked 15 times out of 32. Implant identification only worked 1 times out of 18. Wand identification only worked 3 times out of 9. Armor identification only worked 15 times out of 20. Spellbook identification only worked 2 times out of 3. Monsters only dropped their musable items with 40% chance. Monsters only dropped their equipment with 92% chance. Scroll drop chance was reduced to 95%. Ring drop chance was reduced to 52%. Amulet drop chance was reduced to 55%. Armor drop chance was reduced to 98%. Concealing monsters were spawned underneath items 61% of the time only.#^h { The following skill could not be trained at all: body spells. The following skill was trained at half the usual rate: body spells. The following skill was limited to skilled proficiency: divination spells. The following skill became untrainable after a while: elemental spells (turn 3782). The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 31583). The following skill became harder to train at higher skill levels: sexy flats. Number of artifacts generated was 0. Number of fake artifacts generated was 0. --More-- #^ôf Monster spawn increase would have started at turn 57610. Monster spawn increase had reached its maximum at turn 297550. In this game, Eevee's evolution was leafeon. Your limit for ascension was at turn 794892. The monster class that cannot be genocided was eye or sphere. The monster species that was spawned more often: monochrome force fungus (freq bonus 1). The monster species that was spawned more often: vacuumer (freq bonus 27). The monster species that was spawned more often: harrowbark boo (freq bonus 8). The monster species that was spawned more often: jamclamper (freq bonus 12). The monster species that was spawned more often: sierran bobsledded (freq bonus 2). The monster species that was spawned more often: Danielle (freq bonus 6). The monster species that was spawned more often: Rita's sexy sandal (freq bonus 12). The monster species that was spawned more often: rapidfire gloam (freq bonus 6). The monster sp #^g Àecies that was spawned more often: tomb mummy (freq bonus 18). The monster species that was spawned more often: skeleton sentai (freq bonus 3). The monster species that was spawned more often: slimy fungus (freq bonus 4). The monster species that was spawned more often: mister vain (freq bonus 72). The monster species that was spawned more often: dark green sentai (freq bonus 3). The monster species that was spawned more often: evil light (freq bonus 24). The monster species that was spawned more often: Trololololol (freq bonus 4). The monster species that was spawned more often: unicorn skeleton (freq bonus 24). The monster species that was spawned more often: irreal spore (freq bonus 12). The monster species that was spawned more often: gradable rebounding (freq bonus 10). The monster species that was spawned more often: island warp patch (freq bonus 3). The monster sp #^h Æecies that was spawned more often: gamekeeper toxicity arbalest surpassing (freq bonus 5). The monster trait that was more common: monsters that are mindless (freq bonus 1). The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1). The monster species that was never randomly spawned: tudor kamerel. The monster species that was never randomly spawned: Gas Kop. --More--"#^!¢The monster species that was never randomly spawned: petty-dwarf mage. The monster species that was never randomly spawned: transposed casted monastery unhinged. The monster species that was never randomly spawned: net gnome. The monster species that was never randomly spawned: crypt creep. The monster species that was never randomly spawned: white dragom. The monster species that was never randomly spawned: woman jelly. The monster species that was never randomly spawned: stroke-feel-upper. The monster species that was never randomly spawned: fancy warp fungus. The monster class that was always generated with extra speed: cat or other feline. The RNG hath decreed that this item was never generated: heavy gold ball ((null)). The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak). The RNG hath decreed that this item was never generated: summon sexy girl (girly). The RNG hath dec"#^C¢Àreed that this item was never generated: disengraving (Elbereth-inscribed). The RNG hath decreed that this item was never generated: mood (ridged). The RNG hath decreed that this item was never generated: repair armor (pergament). The RNG hath decreed that this item was never generated: unskilled stone (gray). The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY). The RNG hath decreed that this item was never generated: rifle ((null)). The RNG hath decreed that this item was never generated: exploding dice stone (gray). The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 25). The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 15). The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 16). ["#^¸¢23;1HThe RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 31). The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 16). The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 226). The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 6). The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 8). The RNG hath decreed that this item was generated more often: nano hammer ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 17). --More--##^`The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 4). The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 8). The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 3). The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 4). The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 10). The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 5). The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 2). The RNG hath decreed that this item was generated mo##^’`Àre often: gauntlets of the force (spacey gloves, freq bonus 15). The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 76). The RNG hath decreed that this item was always generated cursed: K-ration ((null)). The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)). The RNG hath decreed that this item was always generated cursed: implant of envy (timeless). The RNG hath decreed that this item was always generated cursed: shining wave (virtual). The RNG hath decreed that this item was always generated cursed: dimness (viva). The RNG hath decreed that this item was always generated cursed: wonder plate ((null)). The RNG hath decreed that this item was always generated cursed: practice (insulating). The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak). The RNG hath decre##^ü`yed that this item was always generated cursed: gnomish helm (little red hat). The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)). The RNG hath decreed that this trap was always invisible: insanity trap. The RNG hath decreed that this trap was generated more often: yvonne trap (freq bonus 6). Trap randomization happened for 1 in 950 traps. Next attribute increase check would have come at turn 1098. Strength training was 1. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. --More--##^£| gYour sanity was 0. You had not decided on your sexuality yet. You had 1499 points of nutrition remaining. You had full nutrients. You had psi resistance. Your luck was zero. You had spell retention for remembering 200 spells. You could not have safely prayed (166). You survived. --More--%#^ehîÚÄÄÄÄ¿ÚÙúúúúÀ¿úúúúúúú³³úcfúúú³³ú<úúúú³À¿@úúúÚÙÀ+ÄÄÄÙ[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu Dlvl:1 $0 HP 17(17)  Pw 28(28)  AC7 Exp1 T3 Do you want to see your discoveries? [ynq] (n) &#^,6n Discoveries   Armor  robe (yellow robe)  Scrolls  scroll of symbiosis (PROTECTION RACKET IS BAD LMAO)  scroll of sleep (THE SEALS ARE CALLED SEALS BECAUSE THEY DONT ALWAYS ACTIVATE)  scroll of healing (IMMORTAL DUNGEON)  scroll of mana (RANDOM STAT CHANGE MANY)  scroll of phase door (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI)  scroll of standard id (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE)  scroll of cure (AMYBSOD IS A HARLOT ACCORDING TO VAMPIRECONVICT)  scroll of heal other (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT)  * scroll of extra healing (TA PUUN)  * scroll of greater mana restoration (TSCHAEAUBANG)  Spellbooks  spellbook of force bolt (cork)  spellbook of healing (doorstopping)  spellbook of stun monster (hand-printed)  Potions  potion of extra healing (alchemical)  potion o&#^:62f oil (simmering)  potion of healing (iffy)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) (#^~ØùÚÄÄÄÄ¿ÚÙúúúúÀ¿úúúúúúú³³úcfúúú³³ú<úúúú³À¿@úúúÚÙÀ+ÄÄÄÙ[Wheeler the Invoker ] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu Dlvl:1 $0 HP 17(17)  Pw 28(28)  AC7 Exp1 T3 Do you want an account of creatures vanquished? [ynq] (n) (#^- q(#^û $