Wheeler, neutral female naga Sage --#----+-- |......f@| |......... |........| ---------- [Wheeler the Invoker] St9 Dx11 Co5 In16 Wi16 Ch5 SagNagFemNeu Dlvl:1 $0 HP18(18) Pw29(29) AC6 Exp1 T11 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. You displaced your kitten. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! Count: 28 There is a wall in the way! Count: 88 There is a wall in the way! You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You displaced your kitten. You stop. Your kitten is in the way! There is a wall in the way! (3x) What do you want to drink? [hijk or ?*] Never mind. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 33 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 1244 Monsters only dropped their equipment with 86% chance Ring drop chance was reduced to 86% Wand drop chance was reduced to 86% Potion drop chance was reduced to 89% Tool drop chance was reduced to 92% Food drop chance was reduced to 90% Monster death drops spawned with only 96% chance The following skill was trained at half the usual rate: occult spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: martial arts (turn 304) The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 14771) The following skill became harder to train at higher skill levels: squeaking Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 108702 Monster spawn increase reached its maximum at turn 170157 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 989300 The monster class that cannot be genocided was mummy The monster color that was spawned more often: bright green (freq bonus 8) The monster species that spawned more often: spore patch (freq bonus 6) The monster species that spawned more often: clock warp patch (freq bonus 12) The monster species that spawned more often: black hopper x (freq bonus 12) The monster species that spawned more often: turbo humper (freq bonus 2) The monster species that spawned more often: dutush (freq bonus 6) The monster species that spawned more often: military ogre (freq bonus 24) The monster species that spawned more often: stunter (freq bonus 3) The monster species that spawned more often: hose lieutenant (freq bonus 12) The monster species that spawned more often: stepped turnip (freq bonus 144) The monster species that spawned more often: black draconian (freq bonus 4) The monster species that spawned more often: Sueschen (freq bonus 12) The monster species that spawned more often: Ancano (freq bonus 36) The monster species that spawned more often: strive snowplowed (freq bonus 12) The monster species that spawned more often: hata-splasha (freq bonus 4) The monster species that spawned more often: proletariat sentimentalize (freq bonus 3) The monster species that spawned more often: tsching-sching (freq bonus 10) The monster species that spawned more often: conscious patch (freq bonus 6) The monster species that spawned more often: giant swamp frog (freq bonus 8) The monster species that spawned more often: blacktentacles (freq bonus 12) The monster species that spawned more often: tickle hagride fogging (freq bonus 12) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 3) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 5) The monster species that never randomly spawned: deminewt The monster species that never randomly spawned: Sogetsu Kazama The monster species that never randomly spawned: traditional bezoar The monster species that never randomly spawned: werepiercer The monster species that never randomly spawned: angrier shopkeeper The monster species that never randomly spawned: bluebird refraining fluorescing The monster species that never randomly spawned: Nicole's block-heeled combat boot The monster species that never randomly spawned: eight of hearts The monster species that never randomly spawned: frustrated tyrannosaurus The monster species that never randomly spawned: granite giant The RNG hath decreed that this item was never generated: meatsword ((null)) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: hard mode stone (gray) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves) The RNG hath decreed that this item was never generated: tidal wave (tolkienian) The RNG hath decreed that this item was never generated: mountains (mountainous) The RNG hath decreed that this item was never generated: screw stone (gray) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 10) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 6) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 9) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of queeb butt (ass, freq bonus 3) The RNG hath decreed that this item was generated more often: plastic chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 5) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 11) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 12) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 13) The RNG hath decreed that this item was generated more often: ether whip ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 18) The RNG hath decreed that this item was always generated cursed: heavy shadow ball ((null)) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: bullwhip ((null)) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: cure random status (fleecy-colored) The RNG hath decreed that this item was always generated cursed: cloak of stability (heavy cloak) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this trap was always invisible: damage meter trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 2) Trap randomization happened for 1 in 704 traps Next attribute increase check would have come at turn 1677 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having dimmopathy (0) You had 1492 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Menelaos The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (375) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 + attack 0% 100% b - healing 1 + healing 0% 100% c - phase door 4 + occult 19% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (brown robe) Scrolls scroll of teleportation (CHICKEN FLAX AS BROOK) scroll of taming (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of healing (MIXING FUCK) scroll of mana (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of phase door (TEPER VY MERTVY) scroll of standard id (YOU WILL NOT ESCAPE THIS TIME) scroll of cure (NOPE I FUCK YOU UP NOW YOU STUPID PLAYER ASSHOLE) scroll of heal other (2018 GERMAN SAUSAGES GOT OFFSERVED BY THE KIMCHIS) * scroll of extra healing (CAN I BECOME A BEEFSTEAK) * scroll of greater mana restoration (ELF VERY ACCURASY) Spellbooks spellbook of force bolt (encased) spellbook of healing (historic) spellbook of phase door (heartwarming) Potions potion of confusion (thaumaturgic) potion of ESP (pseudo-violet) potion of healing (nettle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new naga 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Wheeler the Sage... Since you quit, the score list will not be checked.