Wheeler, neutral male expert Sage ------ --....-- .......| |.cf...| |.<....| --@...-- -+---- [Wheeler the Invoker] St4 Dx8 Co9 In12 Wi13 Ch5 SagExpMalNeu Dlvl:1 $0 HP17(17) Pw28(28) AC7 Exp1 T3 Latest messages Hello Wheeler, welcome to SlashEMExtended! You are a neutral male expert Sage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) What do you want to drink? [hijk or ?*] Never mind. The door resists! The kitten bites the chick. The chick misses the kitten. The kitten misses the chick. What do you want to drop? [a-q or ?*] You don't have that object. What do you want to drop? [a-q or ?*] You don't have that object. What do you want to drop? [a-q or ?*] Never mind. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +1 mace (weapon in hand) {12} Armor b - a blessed fireproof +2 robe (being worn) {16} Scrolls c - an uncursed scroll of symbiosis {0} d - an uncursed scroll of sleep {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Spellbooks e - a blessed spellbook of force bolt (0:1) {0} f - a blessed spellbook of healing (6:1) {0} g - a blessed spellbook of stun monster (2:2) {0} Potions h - a blessed potion of extra healing {0} i - a blessed finalized potion of oil (400) {0} j - a blessed potion of healing {0} k - a blessed finalized potion of healing {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 32 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 40% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 52% Amulet drop chance was reduced to 55% Armor drop chance was reduced to 98% Concealing monsters were spawned underneath items 61% of the time only The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: body spells The following skill was limited to skilled proficiency: divination spells The following skill became untrainable after a while: elemental spells (turn 3782) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 31583) The following skill became harder to train at higher skill levels: sexy flats Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57610 Monster spawn increase reached its maximum at turn 297550 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 794892 The monster class that cannot be genocided was eye or sphere The monster species that spawned more often: monochrome force fungus (freq bonus 1) The monster species that spawned more often: vacuumer (freq bonus 27) The monster species that spawned more often: harrowbark boo (freq bonus 8) The monster species that spawned more often: jamclamper (freq bonus 12) The monster species that spawned more often: sierran bobsledded (freq bonus 2) The monster species that spawned more often: Danielle (freq bonus 6) The monster species that spawned more often: Rita's sexy sandal (freq bonus 12) The monster species that spawned more often: rapidfire gloam (freq bonus 6) The monster species that spawned more often: tomb mummy (freq bonus 18) The monster species that spawned more often: skeleton sentai (freq bonus 3) The monster species that spawned more often: slimy fungus (freq bonus 4) The monster species that spawned more often: mister vain (freq bonus 72) The monster species that spawned more often: dark green sentai (freq bonus 3) The monster species that spawned more often: evil light (freq bonus 24) The monster species that spawned more often: Trololololol (freq bonus 4) The monster species that spawned more often: unicorn skeleton (freq bonus 24) The monster species that spawned more often: irreal spore (freq bonus 12) The monster species that spawned more often: gradable rebounding (freq bonus 10) The monster species that spawned more often: island warp patch (freq bonus 3) The monster species that spawned more often: gamekeeper toxicity arbalest surpassing (freq bonus 5) The monster trait that was more common: monsters that are mindless (freq bonus 1) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster species that never randomly spawned: tudor kamerel The monster species that never randomly spawned: Gas Kop The monster species that never randomly spawned: petty-dwarf mage The monster species that never randomly spawned: transposed casted monastery unhinged The monster species that never randomly spawned: net gnome The monster species that never randomly spawned: crypt creep The monster species that never randomly spawned: white dragom The monster species that never randomly spawned: woman jelly The monster species that never randomly spawned: stroke-feel-upper The monster species that never randomly spawned: fancy warp fungus The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: mood (ridged) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: unskilled stone (gray) The RNG hath decreed that this item was never generated: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: exploding dice stone (gray) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 25) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 16) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 16) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 226) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 8) The RNG hath decreed that this item was generated more often: nano hammer ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 17) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of crap (sucker, freq bonus 8) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 4) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 10) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 15) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 76) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this item was always generated cursed: implant of envy (timeless) The RNG hath decreed that this item was always generated cursed: shining wave (virtual) The RNG hath decreed that this item was always generated cursed: dimness (viva) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: gnomish helm (little red hat) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this trap was always invisible: insanity trap The RNG hath decreed that this trap was generated more often: yvonne trap (freq bonus 6) Trap randomization happened for 1 in 950 traps Next attribute increase check would have come at turn 1098 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1499 points of nutrition remaining You had full nutrients You had psi resistance Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Cassandra, Menelaos and Helen of Troy Your deity was Menelaos The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (166) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 + attack 0% 100% b - healing 1 + healing 0% 100% c - stun monster 1 + enchant 0% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor robe (yellow robe) Scrolls scroll of symbiosis (PROTECTION RACKET IS BAD LMAO) scroll of sleep (THE SEALS ARE CALLED SEALS BECAUSE THEY DONT ALWAYS ACTIVATE) scroll of healing (IMMORTAL DUNGEON) scroll of mana (RANDOM STAT CHANGE MANY) scroll of phase door (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) scroll of standard id (SHOOT A HAYMAKER AND WITHOUT BY LOVELY GESTURE) scroll of cure (AMYBSOD IS A HARLOT ACCORDING TO VAMPIRECONVICT) scroll of heal other (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) * scroll of extra healing (TA PUUN) * scroll of greater mana restoration (TSCHAEAUBANG) Spellbooks spellbook of force bolt (cork) spellbook of healing (doorstopping) spellbook of stun monster (hand-printed) Potions potion of extra healing (alchemical) potion of oil (simmering) potion of healing (iffy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new expert 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) symbiosis [Basic] (max Expert) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Wheeler the Sage... Since you quit, the score list will not be checked.