N][h Player: Werd Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-07-29.05:21:27.ttyrec Time: (1532841687) Sun Jul 29 05:21:27 2018 N][i_Access to /dgldir/userdata/Werd/dnhslex/Werd.dnethackrc denied (2). Hit return to continue: N][> dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] N][nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer k - a Knight m - a Monk n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) N][m+Choosing Race Pick the race of your Wizard  h - human c - clockwork automaton C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc v - vampire y - yuki-onna * - Random q - Quit(end) N][S&+Choosing Gender Pick the gender of your incantifier Wizard  m - male f - female * - Random q - Quit(end) N][5+Choosing Alignment Pick the alignment of your male incantifier Wizard  l - lawful n - neutral c - chaotic * - Random q - Quit(end) N][ +----------+........||f......`.|@.......|---+----Werd the Evoker St:10 Dx:14 Co:11 In:16 Wi:12 Ch:12 Chaotic S:0 Dlvl:1 $:0 HP: 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it toN][ ~ gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--N][q------.....|....`......|----Hello Werd, welcome to dnhslex! You are a chaotic male incantifier Wizard.--More--O][3RAttention: This is an early beta version of dnhslex. Frequent savebreaks are possible. If you manage to get far in the game and don't want to lose your character, message Amy (LarienTelrunya) in #em.slashem.me on Freenode IRC! Syntax: !tell LarienTelrunya please don't break saves until I finish my char--More--O][ Press Ctrl^W or type #ward to engrave a warding sign.--More--O][eXIncantifiers eat magic, not food, and do not heal naturally.--More--O][,/You are lucky! Full moon tonight.O][t dNetHack v3.16.0 (dNAO git 5ffe6f8a), last build 2018-07-18 17:35:23. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1!O][4 NetHack History file for release 3.4 Behold, mortal, the origins of NetHack... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and!O][4  debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of 3.0. --More--#O][1Werd the Evoker St:10 Dx:14 Co:11 In:16 Wi:12 Ch:12 Chaotic S:0 Dlvl:1 $:0 HP: 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1----------+........||f......`.|@.......|---+----&O][5; 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) Q][ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][Fm 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][z m 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][g m 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][ym 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][J m 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q]["Bm 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][v Count: 36Q][$s 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][5Count: 66Q][ Count: 666Q][Count: 6666Q][s 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][m 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][B Count: 66Q][C Count: 666Q][is 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][&  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][&t 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][Ɨ  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][Y 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][!  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][PZ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][d& 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][$3  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][, 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][r 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][ds 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][I 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][B  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][}M 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][>e 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Unknown command '~'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][ Count: 66Q][ Count: 666Q][XCount: 6666Q][Count: 32767Q][6Count: 32767Q][(Count: 32767Q][s 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][K Count: 66Q][KsCount: 666Q][4 s 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][UY 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) Q][ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][m 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Rings ('=') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) Q][y]m 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) Q][5  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) Q][;  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Spellbooks ('+') f - Rings ('=') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) Q][~ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][_ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) Q][=j  12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][x  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) Q][ 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][/X Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [true]  x - role_obj_names [true]  y - obscQ][X|ure_role_obj_names [true]  z - dnethack_dungeon_colors [true]  A - hitpointbar [false] (1 of 4)Q][B Werd the Evoker St:10 Dx:14 Co:11 In:16 Wi:12 Ch:12 Chaotic S:0 Dlvl:1 $:0 HP: 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1----------+........||f......`.|@.......|---+----c - an uncursed +0 robe (being worn). 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1Q][y  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [true]  x - role_obj_names [true]  y - obscQ][ |ure_role_obj_names [true]  z - dnethack_dungeon_colors [true]  A - hitpointbar [false] (1 of 4) R][׈Werd the Evoker St:10 Dx:14 Co:11 In:16 Wi:12 Ch:12 Chaotic S:0 Dlvl:1 $:0 HP: 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1----------+........||f......`.|@.......|---+----R][4 NetHack History file for release 3.4 Behold, mortal, the origins of NetHack... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhancing and debugR][P ging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of 3.0. --More--R][IWerd the Evoker St:10 Dx:14 Co:11 In:16 Wi:12 Ch:12 Chaotic S:0 Dlvl:1 $:0 HP: 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1----------+........||f......`.|@.......|---+----R][{dNetHack v3.16.0 (dNAO git 5ffe6f8a), last build 2018-07-18 17:35:23. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1R][tYou don't have anything else to wear. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1R][EjUnknown command '^Q'. 12(12)  Pw: 812(1805)  Br:1 AC:7 Xp:1/0 T:1R][2)Really save? [yn] (n) R][C?ySaving...Be seeing you...