W0lfen, chaotic male bat Bully ------- ......| #n@.| #.<.| ----- [W0lfen the Money Addict] St17 Dx7 Co17 In6 Wi6 Ch7 BulBatMalCha Dlvl:1 $0 HP18(18) Pw2(2) AC5 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello W0lfen, welcome to SlashEMExtended! You are a chaotic male bat Bully. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The dunce cap glows black for a moment. You feel like sitting in a corner. The moon is waning tonight. Count: 48 Count: 484 Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! You displaced Thief Pokemon. Thief Pokemon drops a looking glass {0}. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: free action You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 9 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 77% Implant drop chance was reduced to 93% Potion drop chance was reduced to 89% Armor drop chance was reduced to 71% Food drop chance was reduced to 75% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: knife The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: occult spells (turn 18) The following skill became untrainable if you tried to train it too early: martial arts (turn 546) The following skill became untrainable after a while: body armor (turn 64103) The following skill couldn't be trained before a certain turn number is reached: morning star (turn 26476) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17379 Monster spawn increase reached its maximum at turn 74907 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 6503061 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: minor death (freq bonus 18) The monster species that spawned more often: symbolizing mosque flirty pegged (freq bonus 10) The monster species that spawned more often: wrong ray (freq bonus 4) The monster species that spawned more often: portiere boomeranged (freq bonus 12) The monster species that spawned more often: Chaos (freq bonus 48) The monster species that spawned more often: crunching kobold boss (freq bonus 5) The monster species that spawned more often: concrete unicorn (freq bonus 12) The monster species that spawned more often: foul crow (freq bonus 18) The monster species that spawned more often: zouthy (freq bonus 24) The monster species that spawned more often: luddite (freq bonus 6) The monster species that spawned more often: avifauna microvolt (freq bonus 16) The monster species that spawned more often: Rhotomago, Prince of Time (freq bonus 7) The monster species that spawned more often: giant mumak (freq bonus 6) The monster species that spawned more often: icicle smasher (freq bonus 60) The monster species that spawned more often: field vole (freq bonus 20) The monster species that spawned more often: cylon centurion (freq bonus 3) The monster species that spawned more often: auditor unforgotten sceptre prowar disuniting interrogation (freq bonus 18) The monster species that spawned more often: teal force fungus (freq bonus 6) The monster species that spawned more often: well-hidden drow (freq bonus 16) The monster species that spawned more often: pink naga hatchling (freq bonus 5) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 1) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 4) The monster trait that was more common: monsters whose attacks slow you (freq bonus 6) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 4) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 2) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 1) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster species that never randomly spawned: Mister Garbage Houses The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: disenchantment hound The monster species that never randomly spawned: Vanessa's thick lady shoe The monster species that never randomly spawned: venolisk The monster species that never randomly spawned: gatling automata The monster species that never randomly spawned: reaper mold The monster species that never randomly spawned: subscripting overlong The monster species that never randomly spawned: lode superintended staying The monster species that never randomly spawned: golden mold The RNG hath decreed that this item was never generated: implant of love (unearthly) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: latency stone (gray) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 7) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 6) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 26) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 10) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 8) The RNG hath decreed that this item was generated more often: elvis shoes (velvet pumps, freq bonus 8) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 17) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this item was always generated cursed: water flame (complementary) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: robe of randomness (cyan robe) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: implant of desire (camphor) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: vulnerability trap (freq bonus 12) Trap randomization happened for 1 in 32 traps Next attribute increase check would have come at turn 311 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were level-drain resistant You were resistant to fear You had not decided on your sexuality yet You were prevented from having quad attacks (0) You were prevented from having free action (0) You had 1495 points of nutrition remaining You aggravated monsters You could fly You had improved technique levels Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Draco Malfoy The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (153) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) weapon practice 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) Scrolls scroll of healing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of mana (MUMAK MUST DIE) scroll of phase door (WEAK STUNT IS MORE POWER) scroll of standard id (PRIRUTSENIE) scroll of cure (SPIRITUAL PROMOTION) * scroll of extra healing (PUTIUS CONSIO) * scroll of greater mana restoration (THE THE GHOSTSES) Potions potion of fruit juice (gaseous) potion of booze (yellow) Tools tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Legendary) (0 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye W0lfen the Bully... Since you quit, the score list will not be checked.