Volt, chaotic male alien Spacewars Fighter ------------- |}..........|########### ##----- |...........-,,,,,,,,,,## #,....|## |...........|#########,,# #,|....,--------- --------- --.---------- ##,# #,|...|,|...#...| ####|....{<.| #,,,,####### #,# #,-----,|.....#.|##`,,,........| ####,,,,,,,# #,#### ##,# #,|#....#..,,,###|.......| ----------------|-----------,,,,# #,,# #,|.......|#### |.......| |........................>.|###,##-----------,## #,|..#....| |.......| |..............f..@&.......| #,,,|.........|,# #,|.....#.| --------- |..........................| ###,..........-,# #,---.----- ---------------------------- ##|.........|## #,# #,# |.........| ##,# #,####### |.........| #,,# #,,,,,,,# ----------- #,----------.----- #,-..............| ##|..............| |..............| ---------------- [Volt the Roguelike Beginner] St12 Dx13 Co11 In7 Wi9 Ch6 SpaAliMalCha S24 Dlvl:1 $1510 HP2(20) Pw12(12) AC7 MC0 Mov12 Xp1/1 Wt1209/1320 T203 Paralyzed Latest messages What do you want to drink? [* or .] An angry demon climbs out of the fountain... You miss Crone Lilith. You stumbled and Crone Lilith is laughing at you. Crone Lilith hits you! [-4 -> 16] Crone Lilith breathes sleep gas! The blast of sleep gas hits you! The blast of sleep gas hits Katzenhund. Crone Lilith touches you! [-1 -> 15] [-4 -> 11] Crone Lilith hits you! [-4 -> 7] Crone Lilith hits you! [-4 -> 3] Warning: HP low! Crone Lilith touches you! [-1 -> 2] Warning: HP low! Your inventory Weapons a - the uncursed +0 dagger named Cloudcrack (weapon in hand) {4} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Tools b - an uncursed sack {5} Gems c - a cursed +0 loadstone The sack is empty. Final attributes You have transgressed Your alignment was -9 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: telepathy You could not have this property intrinsically: double attacks Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 189 Monsters only dropped their musable items with 57% chance Monsters only dropped their equipment with 73% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 79% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 65% Armor drop chance was reduced to 80% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 22% of the time only The following skill could not be trained at all: paddle The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: chaos spells (turn 1) The following skill became untrainable if you tried to train it too early: occult spells (turn 70) The following skill became untrainable after a while: morning star (turn 18560) The following skill couldn't be trained before a certain turn number is reached: club (turn 52210) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 66900 Monster spawn increase reached its maximum at turn 335270 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 418077 The monster class that cannot be genocided was troll The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: Mehrunes Dagon (freq bonus 8) The monster species that spawned more often: ruthless orc (freq bonus 8) The monster species that spawned more often: wild talent (freq bonus 24) The monster species that spawned more often: nasty laser (freq bonus 40) The monster species that spawned more often: attackingly junketeer starlit (freq bonus 4) The monster species that spawned more often: plasma warp fungus (freq bonus 15) The monster species that spawned more often: striped spider (freq bonus 12) The monster species that spawned more often: crazed napalm (freq bonus 42) The monster species that spawned more often: amnesia warp patch (freq bonus 40) The monster species that spawned more often: rancid defiler (freq bonus 12) The monster species that spawned more often: will o' wisp (freq bonus 48) The monster species that spawned more often: biohazard crudely (freq bonus 36) The monster species that spawned more often: Green-elf (freq bonus 16) The monster species that spawned more often: invariant freeborn (freq bonus 4) The monster species that spawned more often: drone stalk (freq bonus 24) The monster species that spawned more often: novice light wall (freq bonus 40) The monster species that spawned more often: humanoid devil (freq bonus 9) The monster species that spawned more often: vile lancer (freq bonus 12) The monster species that spawned more often: player permamimic (freq bonus 16) The monster species that spawned more often: furious warp patch (freq bonus 12) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster species that never randomly spawned: fire eel The monster species that never randomly spawned: software bug The monster species that never randomly spawned: grim lich The monster species that never randomly spawned: auditor unforgotten sceptre prowar disuniting interrogation The monster species that never randomly spawned: impossible dream turret The monster species that never randomly spawned: conscious force fungus The monster species that never randomly spawned: asshole vacuum cleaner The monster species that never randomly spawned: evil turret The monster species that never randomly spawned: plastic golem The monster species that never randomly spawned: Maeglin, the Traitor of Gondolin The RNG hath decreed that this item was never generated: granite scourge ((null)) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: avalanche (twisting) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: amulet of edibility (wary) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 50) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 30) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 29) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 3) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 9) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 8) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 9) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 47) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: whispers from beyond (detestable) The RNG hath decreed that this item was always generated cursed: implant of dusk (volcanic) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: special leather armor ((null)) The RNG hath decreed that this item was always generated cursed: sterilize (sexual) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 9) Next attribute increase check would have come at turn 328 Strength training was 3 Dexterity training was 1 Wisdom training was 2 Constitution training was 7 You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having telepathy (0) You were prevented from having keen memory (0) You had 1292 points of nutrition remaining You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Sven Fanara The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (275) You are dead You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (MUD BODY TO SHOCK RESIST) scroll of mana (IDNUM AIROLG TISNART CIS) scroll of phase door (XIXAXA XOXAXA XUXAXA) scroll of standard id (THX FEMMY) scroll of cure (SPEE WORK WHEN TOUCH) * scroll of extra healing (PALIM PALIM) * scroll of greater mana restoration (HACKEM MUCHE) scroll called enchantselectivearmor (GREYSNAKE BLACKSNAKE YELLOWSNAKE) scroll of light (EDGE PROTECTION) Tools sack (bag) Gems loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (2 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Volt the Spacewars Fighter...