Volt, lawful female alchemist Healer ----- {$..+ #### ......| ,,,,, ........| ---------- ,`;@,, ...| |....>...| #,,,## - - ##|......`.| #,## #,.........| #,# #,--------.- #,# #,# ####,# #,# #,# #,,,,# ##,# #,# --|------------ -+---#--,,# -------+---,# |.............| |......-,## |.........-,# |.............| |......|########|........*|## |..........<..| |.......,,,,,,,,-.........| |.............| |......|########|..%......| |.............| -------- --|-------- --------------- #,# [Volt the Rhizotomist] St12 Dx14 Co15 In12 Wi11 Ch5 HeaAlcFemLaw S57 Dlvl:1 $1819 HP19(19) Pw25(25) AC-1 MC3 Mov12 Xp1/14 Wt65/1570 T127 Latest messages The goblin hits you! [-1 -> 18] There is a wall in the way! You kill the goblin! Something is engraved here on the ground. Use "r." to read it. The wild rabbit misses. You kill the wild rabbit! y - an uncursed scroll of healing {0}. z - an uncursed scroll of mana {0}. There is a wall in the way! Something is engraved here on the ground. Use "r." to read it. What do you want to read? [jkwyzA-D or ?*.] Something is engraved here on the ground. You read: "Do, or Do No . There ?s no |?y.". Unknown command ' '. There is a wall in the way! (2x) The hata-hata bites you! The hata-hata sinks its teeth deep into your skin and drinks your blood! Your inventory Weapons a - an uncursed +1 scalpel (weapon in hand) {2} n - a blessed +1 scalpel (alternate weapon; not wielded) {2} Armor b - an uncursed +1 pair of leather gloves (being worn) {4} o - an uncursed +5 pair of gauntlets of fumbling {4} p - an uncursed +5 lab coat (being worn) {4} Comestibles l - 29 uncursed apples {0} Scrolls y - 6 uncursed scrolls of healing {0} z - 5 uncursed scrolls of mana {0} A - 3 uncursed scrolls of phase door {0} B - 4 uncursed scrolls of standard id {0} C - an uncursed scroll of cure {0} D - an uncursed very burnt scroll of standard id {0} Spellbooks j - a blessed spellbook of healing (0:1) {0} k - a blessed spellbook of stone to flesh (0:2) {0} w - an uncursed spellbook of chemistry (4:5) {0} Potions e - 4 uncursed potions of healing {0} f - 3 uncursed potions of extra healing {0} g - a blessed potion of extra healing {0} q - an uncursed potion of radium {0} r - an uncursed potion of cyanide {0} s - an uncursed potion of paralysis {0} t - an uncursed potion of acid {0} u - an uncursed potion of sickness {0} Wands h - an uncursed wand of sleep (0:4) {0} i - an uncursed wand of healing (0:22) {0} E - a * uncursed wand of cold (0:3) {0} Tools c - an uncursed stethoscope {0} d - an uncursed medical kit {26} m - an uncursed magic marker (0:55) {0} v - 3 * uncursed bottles {3} x - a * uncursed chemistry set (0:40) {20} Contents of the medical kit: a blessed bandage {1} a * cursed phial {2} a * uncursed phial {2} 5 uncursed bandages {5} 8 * uncursed phials {16} 6 uncursed pills {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: stun resistance You could not have this property intrinsically: sleep resistance Scroll identification only worked 100 times out of 307 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 26 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 128 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 67% chance Monsters only dropped their equipment with 65% chance Wand drop chance was reduced to 86% Amulet drop chance was reduced to 97% Implant drop chance was reduced to 78% Potion drop chance was reduced to 61% Weapon drop chance was reduced to 91% Food drop chance was reduced to 80% Monster death drops spawned with only 93% chance The following skill could not be trained at all: implants The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: flail (turn 44) The following skill became untrainable if you tried to train it too early: divination spells (turn 1490) The following skill became untrainable after a while: martial arts (turn 22863) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 72713) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69463 Monster spawn increase reached its maximum at turn 335296 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2236265 The monster class that cannot be genocided was worm The monster class that was spawned more often: rodent (freq bonus 4) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: icelandic gun chick (freq bonus 18) The monster species that spawned more often: voicing chessman (freq bonus 18) The monster species that spawned more often: very black hound (freq bonus 10) The monster species that spawned more often: czech girl (freq bonus 8) The monster species that spawned more often: voodoo fetish blowdart (freq bonus 7) The monster species that spawned more often: dissemination hypnotism (freq bonus 6) The monster species that spawned more often: shrunken head (freq bonus 12) The monster species that spawned more often: subjecting unbred (freq bonus 36) The monster species that spawned more often: greater water elemental (freq bonus 30) The monster species that spawned more often: Alexia (freq bonus 21) The monster species that spawned more often: orange hulk (freq bonus 30) The monster species that spawned more often: skullduggery dipt (freq bonus 18) The monster species that spawned more often: dull mold (freq bonus 15) The monster species that spawned more often: blank force patch (freq bonus 42) The monster species that spawned more often: funny lady (freq bonus 20) The monster species that spawned more often: mac chemist (freq bonus 11) The monster species that spawned more often: giant mimic (freq bonus 10) The monster species that spawned more often: flameproof troll (freq bonus 6) The monster species that spawned more often: Grahw (freq bonus 24) The monster species that spawned more often: wirelessed pincushion innocuously chump overwriting (freq bonus 5) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 1) The monster trait that was more common: monsters whose attacks time you (freq bonus 2) The monster trait that was more common: monsters that are slithy (freq bonus 1) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster species that never randomly spawned: tomorrow The monster species that never randomly spawned: attacker The monster species that never randomly spawned: queuing babcock The monster species that never randomly spawned: abnormal spore The monster species that never randomly spawned: pile of silver coins The monster species that never randomly spawned: pleased shaman The monster species that never randomly spawned: cutting turret The monster species that never randomly spawned: Jiraiya, the Frog Hermit The monster species that never randomly spawned: lavender mushroom The monster species that never randomly spawned: pegasi The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: arcane rapier ((null)) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 19) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 9) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 9) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 9) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 16) The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 7) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 11) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 5) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 11) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 2) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 7) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 98) The RNG hath decreed that this item was always generated cursed: charred bread ((null)) The RNG hath decreed that this item was always generated cursed: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was always generated cursed: traffic light ((null)) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: hoe sable ((null)) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 1) Next attribute increase check would have come at turn 2420 Strength training was 2 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having infravision (0) You were prevented from having stun resistance (0) You had 1368 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Athena The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (2442) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 99% b - stone to flesh 3 healing 0% 199% c - chemistry 1 divine 0% 99% Techniques known in the end Name Level Status surgery 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (uncanny gloves) gauntlets of fumbling (yellow gloves) lab coat (white coat) Scrolls scroll of healing (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of mana (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of phase door (C00000000000000000000000000005) scroll of standard id (YOU PLAY NETHACK 25 HOURS PER DAY) scroll of cure (SORRY NISI) * scroll of extra healing (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) * scroll of greater mana restoration (DEJIZ FRADO) Spellbooks spellbook of healing (orange) spellbook of stone to flesh (fiery) spellbook of chemistry (magnificent) Potions * potion of healing (pseudo-violet) * potion of extra healing (colorless) * potion of booze (slimy) * potion of fruit juice (thyme) * potion of see invisible (iridescent) * potion of sickness (warping) * potion of sleeping (bird's eye) * potion of clairvoyance (dark green) * potion of confusion (mum) * potion of hallucination (dangerous) * potion of restore ability (paisley) * potion of blindness (illegal) * potion of ESP (unnatural) * potion of gain energy (forget-me-not) * potion of gain health (prickly ash) * potion of banishing fear (fragrant olive) * potion of fire resistance (radiating) * potion of ice (mint) * potion of fire (reddish) * potion of fear (orange tea) * potion of stunning (sticky) * potion of numbness (hidden tea) * potion of dimness (shining) * potion of slime (creepy) * potion of urine (carcinogenic) * potion of cancellation (gooey) * potion of porter (camo) * potion of wonder (freezing) * potion of terces dlu (cluster amaryllis) * potion of hiding (baby's breath) * potion of decoy making (cherry-blossom) * potion of down level (ruby) * potion of keen memory (milky) * potion of cure wounds (sizzling) * potion of cure serious wounds (greenish-blue) * potion of night vision (hibiscus) * potion of cure critical wounds (dandelion) * potion of resistance (soapy) * potion of poison (jasmine) * potion of coffee (St.John's Wort) * potion of red tea (simmering) * potion of oolong tea (ghostly) * potion of green tea (peppermint) * potion of cocoa (peculiar) * potion of green mate (yellow) * potion of terere (mulberry) * potion of aojiru (greasy) * potion of wine (aquamarine) * potion of Ultimate Tsuyoshi Special (baloon flower) * potion of Mehoho Burusasan G (purple-red) * potion of beneficial effect (voluminous) * potion of random intrinsic (bewitched) * potion of training (green) * potion of invisibility (sweet basil) * potion of monster detection (thaumaturgic) * potion of object detection (swirly) * potion of enlightenment (tasteless) * potion of full healing (cloudy) * potion of levitation (homebrew) * potion of polymorph (red) * potion of mutation (luminescent) * potion of speed (smoky) * potion of acid (fuming) * potion of oil (icy) * potion of salt water (magenta) * potion of gain ability (tan) * potion of gain level (topaz) * potion of invulnerability (sparkly) * potion of paralysis (incandescent) * potion of extreme power (palmarosa) * potion of recovery (bayberry) * potion of heroism (venomous) * potion of cyanide (yerba mate) * potion of radium (muddy) * potion of Jolt Cola (golden) * potion of Pan Galactic Gargle Blaster (bright) * potion of (null) (amber) * potion of (null) (vermillion) * potion of (null) (roast mate) * potion of (null) (creamy) * potion of (null) (puce) * potion of (null) (white) * potion of (null) (castor bean) * potion of (null) (buzzing) * potion of (null) (aromatic) * potion of (null) (stevia) * potion of (null) (brown oolong tea) * potion of (null) (iris) * potion of (null) (foaming) * potion of (null) (nettle) * potion of (null) (orange) * potion of (null) (black) * potion of (null) (ochre) * potion of (null) (tesco value) * potion of (null) (rosemary) * potion of (null) (purple) * potion of (null) (steamy) * potion of (null) (bitter) * potion of (null) (cooling) * potion of (null) (pink) * potion of (null) (crimson) * potion of (null) (blinding) * potion of (null) (alchemical) * potion of (null) (deep blue) * potion of (null) (tangerine) * potion of (null) (turquoise) * potion of (null) (cornflower) * potion of (null) (fluorescent) * potion of (null) (plaid) * potion of (null) (finicky) * potion of (null) (effervescent) * potion of (null) (violet-red) * potion of (null) (manky) * potion of (null) (cacao) * potion of (null) (silvervine) * potion of (null) (vapor) * potion of (null) (fizzy) * potion of (null) (bubbly) * potion of (null) (ice-cold) * potion of (null) (concocted) * potion of (null) (squishy) * potion of (null) (dark) * potion of (null) (lavender) * potion of (null) (cinnamon) * potion of (null) (polka-dot) * potion of (null) (nanika) * potion of (null) (viscous) * potion of (null) (raspberry) * potion of (null) (emerald) * potion of (null) (gray) * potion of (null) (ecru) * potion of (null) (elder flower) * potion of (null) (blue flag) * potion of (null) (violet) * potion of (null) (black lily) * potion of (null) (murky) * potion of (null) (laurel) * potion of (null) (wormwood) * potion of (null) (illuminated) * potion of (null) (silver) * potion of (null) (liquid) * potion of (null) (brown) * potion of (null) (distilled) * potion of (null) (chocolate) * potion of (null) (cyan) * potion of (null) (blueberry) * potion of (null) (anise seed) * potion of (null) (iffy) * potion of (null) (hallowed) * potion of (null) (cranberry) * potion of (null) (blue) * potion of (null) (marigold) * potion of (null) (spiritual) * potion of (null) (flowing) * potion of (null) (sky blue) * potion of (null) (pungent) * potion of (null) (brilliant blue) * potion of (null) (bright green tea) * potion of (null) (coffee) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of sleep (wooly) wand of healing (diagonal) wand of cold (porcelain) Tools medical kit (leather bag) chemistry set (box of obscure-looking glass devices) Gems * healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (21 of 160) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Volt the Healer...