Volt, chaotic male homicidal Barbarian ################ #,,,,,,,,,,,,,,# ##,----------##,# ####<,|.........,#,------## #,,,.,|........|,,,......,# #,-----........|,,,|....|,# #,|............|,,,+....|,# #,|..^.........|,,#------,# ,###,|............|,,,,###,,,# ,@,,,---|-.--------,##,##,,### ,##### #,#,# ####,##,------ #`,,,# #,##,|....| #^#### #`,,,.....| #,# ##,#|.^..| #,,.....| ###------ [Volt the Plunderer] St18 Dx12 Co12 In5 Wi5 Ch7 BarHomMalCha S1 Dlvl:1 $1 HP21(21) Pw6(6) AC4 MC0 Mov12 Xp1/0 Wt160/1650 T182 Latest messages You feel your magical energy drain away! [-1 -> 20] You cannot diagonally move through a door! (3x) There is a wall in the way! You step onto a teleport trap! Do you really want to step into that squeaky board? [yn] (n) There is a wall in the way! (4x) You displaced Katzenhund. There is a wall in the way! You displaced Katzenhund. Katzenhund shudders for a moment. Do you really want to step into that teleportation trap? [yn] (n) You try to move the boulder, but in vain. (7x) # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! There is a wall in the way! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: magic resistance You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 43% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 63% Ring drop chance was reduced to 94% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 83% Tool drop chance was reduced to 75% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: occult spells (turn 20) The following skill became untrainable if you tried to train it too early: attack spells (turn 1209) The following skill became untrainable after a while: enchantment spells (turn 32986) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 72471) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 157273 Monster spawn increase reached its maximum at turn 300793 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 801210 The monster class that cannot be genocided was blob The monster class that was spawned more often: ogre (freq bonus 6) The monster species that spawned more often: Ozan (freq bonus 40) The monster species that spawned more often: evil turret (freq bonus 16) The monster species that spawned more often: adjectivally binge (freq bonus 24) The monster species that spawned more often: leathery betrayer jumpiest shily jeering (freq bonus 9) The monster species that spawned more often: Barachiel (freq bonus 28) The monster species that spawned more often: hobbit caster (freq bonus 72) The monster species that spawned more often: gluttonous hulk (freq bonus 48) The monster species that spawned more often: segregating supplicated fetishistic gourmand (freq bonus 48) The monster species that spawned more often: brown force patch (freq bonus 36) The monster species that spawned more often: spotted mushroom patch (freq bonus 32) The monster species that spawned more often: doozer chlorpromazine (freq bonus 16) The monster species that spawned more often: mosquit swarm (freq bonus 56) The monster species that spawned more often: skater girl (freq bonus 80) The monster species that spawned more often: senatorial accurate tupping hydroxy dervish (freq bonus 16) The monster species that spawned more often: bobbing bigamy (freq bonus 27) The monster species that spawned more often: portal guard (freq bonus 42) The monster species that spawned more often: who probably (freq bonus 8) The monster species that spawned more often: Nina (freq bonus 22) The monster species that spawned more often: giant white tick (freq bonus 90) The monster species that spawned more often: weregelatinouscube (freq bonus 30) The monster trait that was more common: monsters that count as undead (freq bonus 8) The monster species that never randomly spawned: perforated madcap The monster species that never randomly spawned: evasive vampire The monster species that never randomly spawned: dimming trove The monster species that never randomly spawned: rot turret The monster species that never randomly spawned: syndical cincturing lippy The monster species that never randomly spawned: Akotto, servant of Zagoto The monster species that never randomly spawned: non-animal The monster species that never randomly spawned: mars-resound The monster species that never randomly spawned: special troll The monster species that never randomly spawned: water weird The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: implant of replenishing (hibernal) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: implant of honor (boreal) The RNG hath decreed that this item was never generated: cloak of stone (gray cloak) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 3) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 40) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 10) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 18) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 14) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 27) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 7) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 9) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 8) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 8) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 87) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 2) Next attribute increase check would have come at turn 337 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 9 You were poison resistant You had not decided on your sexuality yet You were prevented from having magic resistance (0) You were prevented from having dimmopathy (0) You had 1311 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Set The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (85) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Reloading(465) invoke deity 1 R Prepared(0) Discoveries Weapons * battle-axe (double-headed axe) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (inkcoat helmet) * sedge hat (echo helmet) * skullcap (visored helmet) * flack helmet stone (gemmed helmet) * crystal helm (formula one helmet) * mining helm (fish bowl) * field helm (horned helmet) * helm of safeguard (guzzle helmet) * war hat (black helmet) * plasteel gloves (white gloves) * leather gloves (sensor gloves) * gauntlets of safeguard (poor gloves) * gauntlets of plugsuit (paper gloves) * commander gloves (nonexistant gloves) * field gloves (uncanny gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (red sneakers) * field boots (sexy heels) * boots of safeguard (korean sandals) Scrolls scroll of healing (ITS ALL MINE) scroll of mana (EFFECT MORE APPEARING) scroll of phase door (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) scroll of standard id (SOLARFLARE ABSOLUTELY LOVES SLEX AND ITS NASTY TRAPS) scroll of cure (SEXI NOTGAY GAYPOD) * scroll of extra healing (NV4 DISP DLL BSOD) * scroll of greater mana restoration (MAKE THE PRIZE TWICE USED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Volt the Barbarian...