Volt, lawful male dwarven Amazon -------------- |.<.^........| |..).........+ ----|--------- ,,,,,,`,,,,,#####,,,##### ,,,,,,,,,,,,,,,,,,,,,,,,#### ##########,,,,###,#####,@,,, @ . ###### ... .... ...$.. |...... -------- [Volt the Villager] St13 Dx14 Co6 In6 Wi4 Ch12 AmaDwaMalLaw S28 Dlvl:1 $28 HP19(19) Pw10(10) AC-6 MC0 Mov12 Xp1/0 Wt102/1110 T61 Latest messages The goblin cop is killed! o - 4 cream pies {0}. The valkyrie called Rue the stripling eats a goblin cop corpse {400}. 27 gold pieces. A freezing cloud shoots from floor! [-2 -> 17] The door opens. A freezing cloud shoots from the floor under the valkyrie called Rue the stripling! The valkyrie called Rue the stripling is uninjured. With great effort you move the boulder. There is a wall in the way! You displaced your valkyrie called Rue the stripling. 1 gold piece. There is a wall in the way! (14x) You displaced your valkyrie called Rue the stripling. There is a wall in the way! (5x) # #quit: unknown extended command. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: flying You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 206 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 72% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 96% Implant drop chance was reduced to 97% Potion drop chance was reduced to 87% Tool drop chance was reduced to 86% Food drop chance was reduced to 94% Monster death drops spawned with only 97% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: spirituality (turn 3) The following skill became untrainable if you tried to train it too early: attack spells (turn 180) The following skill became untrainable after a while: healing spells (turn 55462) The following skill couldn't be trained before a certain turn number is reached: trident (turn 37478) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58820 Monster spawn increase reached its maximum at turn 146580 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 7708971 The monster class that cannot be genocided was zombie The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: purple starlit sky (freq bonus 24) The monster species that spawned more often: quart recreation donated (freq bonus 14) The monster species that spawned more often: personate facilitating (freq bonus 20) The monster species that spawned more often: petty cockatrice (freq bonus 6) The monster species that spawned more often: pathogen tapper debouche (freq bonus 6) The monster species that spawned more often: amnesia colony (freq bonus 12) The monster species that spawned more often: unexchangeable unlikelihood (freq bonus 12) The monster species that spawned more often: nexus eye (freq bonus 8) The monster species that spawned more often: slaughtering troll (freq bonus 8) The monster species that spawned more often: Miki Onimaru (freq bonus 8) The monster species that spawned more often: Sith, the Cat (freq bonus 16) The monster species that spawned more often: Quaker, Master of Earth (freq bonus 6) The monster species that spawned more often: high patch (freq bonus 4) The monster species that spawned more often: kitsune (freq bonus 6) The monster species that spawned more often: zombie (freq bonus 32) The monster species that spawned more often: trapping spirit (freq bonus 12) The monster species that spawned more often: conscious colony (freq bonus 24) The monster species that spawned more often: dingo (freq bonus 56) The monster species that spawned more often: wereprostituteshoe (freq bonus 18) The monster species that spawned more often: repinning examination (freq bonus 12) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 4) The monster trait that was more common: monsters that burble (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 2) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster species that never randomly spawned: notated bar The monster species that never randomly spawned: autoghost The monster species that never randomly spawned: white force patch The monster species that never randomly spawned: sliding troll The monster species that never randomly spawned: red card The monster species that never randomly spawned: animated silver statue The monster species that never randomly spawned: pink zappor The monster species that never randomly spawned: small stone troll The monster species that never randomly spawned: innocuous teacher The monster species that never randomly spawned: great orc The RNG hath decreed that this item was never generated: implant of impossibility (corporal) The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 7) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 13) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 23) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 103) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 47) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 13) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 3) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 39) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 2) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 8) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 7) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 2) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 8) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: boat oar ((null)) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: enmity trap (freq bonus 3) Next attribute increase check would have come at turn 444 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 4 You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having flying (0) Your chance to block was 36% You had automatic searching You had infravision You had 1437 points of nutrition remaining You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Suzanne Collins The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (327) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (covered helmet) * sedge hat (long-hair helmet) * skullcap (rural helmet) * flack helmet (masked helmet) * crystal helm (weeping helmet) * mining helm (scuba helmet) * field helm (crazy helmet) * helm of safeguard (resounding helmet) * war hat (bluy helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (viva gloves) * gauntlets of plugsuit (paper gloves) * commander gloves (boxing gloves) * field gloves (english gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (spider boots) * boots of safeguard (platform boots) Scrolls scroll of teleportation (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of healing (KOLLA OLPHILOGEMALA ACHEROIO) scroll of mana (DEATH TO CLEANERS) scroll of phase door (RATSANOPU) scroll of standard id (ANDOVA BEGARIN) scroll of cure (TELL EN MOVE WHAT HAVE) * scroll of extra healing (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) * scroll of greater mana restoration (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) Potions potion of healing (baby's breath) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Volt the Amazon... Since you quit, the score list will not be checked.