Volt, lawful male dwarven Amazon ----------------######## |...............,,,,,,,# ---------- ----------.-- ###|..............|######,# .....(...| |.....<.....| #@,-...............` ,,, |........|,#####|...........| #,#--------------.-, #,#######|>........,,,,,,............| #,,# #,,,,,,,,-........|,#####---------.--- ##,## ########,|........| ##,,,,,,,,# #####,I# #,---------- ##,,######## #,,,,,## #,######### #,,,# -------.------#,,,##########,,,,,,,,,# # -.------- |............-,,,,,,,,,,,I,,I#######,##,----.......---- |............|,,###########,,# #,,,%-....--|--....| |............+ #,,# #####|....|#,#|....| |............| |....|#,#|....| |............| |....--|--....| |........%.... ----.......---- -------------- --------- [Volt the Villager] St14 Dx17 Co12 In7 Wi8 Ch13 AmaDwaMalLaw S90 Dlvl:1 $30 HP19(19) Pw10(10) AC-8 MC0 Mov12 Xp1/15 Wt102/1470 T313 Latest messages You feel an unseen monster! You hit it. You attack thin air. Really attack the spore lichen? [yn] (n) There is a wall in the way! (6x) You feel an unseen monster! There is a wall in the way! (4x) The black rat just misses! You kill the black rat! The door resists! The door opens. Something is engraved here on the ground. Use "r." to read it. There is a wall in the way! (15x) What do you want to ready? [- bc or ?*] Never mind. # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: manaleech You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 171 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 57% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 94% Armor drop chance was reduced to 86% Tool drop chance was reduced to 62% Food drop chance was reduced to 99% The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: matter spells (turn 45) The following skill became untrainable if you tried to train it too early: chaos spells (turn 84) The following skill became untrainable after a while: enchantment spells (turn 85161) The following skill couldn't be trained before a certain turn number is reached: spear (turn 9633) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47857 Monster spawn increase reached its maximum at turn 112677 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 5081146 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: leshy (freq bonus 8) The monster species that spawned more often: giant emerald frog (freq bonus 12) The monster species that spawned more often: sluggish laser (freq bonus 24) The monster species that spawned more often: dwarf king permamimic (freq bonus 15) The monster species that spawned more often: watercaul (freq bonus 12) The monster species that spawned more often: snore colony (freq bonus 3) The monster species that spawned more often: air elemental (freq bonus 18) The monster species that spawned more often: chronicled eardrop vitalized (freq bonus 30) The monster species that spawned more often: lethe patch (freq bonus 6) The monster species that spawned more often: human (freq bonus 6) The monster species that spawned more often: succinct somersaulted (freq bonus 6) The monster species that spawned more often: venom lich (freq bonus 10) The monster species that spawned more often: suku sephirah (freq bonus 18) The monster species that spawned more often: edged monster (freq bonus 12) The monster species that spawned more often: snore growth (freq bonus 18) The monster species that spawned more often: twisted sylph (freq bonus 6) The monster species that spawned more often: hyperextension membranously (freq bonus 18) The monster species that spawned more often: silver fly (freq bonus 30) The monster species that spawned more often: expeditionary untouchably (freq bonus 10) The monster species that spawned more often: death ray dragon (freq bonus 9) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 2) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster species that never randomly spawned: disintitrice The monster species that never randomly spawned: Tuxedo Mask The monster species that never randomly spawned: ninetales The monster species that never randomly spawned: quinoa The monster species that never randomly spawned: balmier neptunium The monster species that never randomly spawned: deminewt The monster species that never randomly spawned: outshine quiz The monster species that never randomly spawned: unyielding mainstay The monster species that never randomly spawned: chastely irreplaceably creasiest wig blossoming The monster species that never randomly spawned: undead shapeshifter The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: amulet of spell forgetting (guilded) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 15) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 2) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 28) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 8) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 7) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 4) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 4) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 2) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 96) The RNG hath decreed that this item was always generated cursed: implant of knowledge (shouting) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this trap was always invisible: slingshot trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 1) Next attribute increase check would have come at turn 1197 Strength training was 2 Dexterity training was 1 Wisdom training was 6 Constitution training was 15 You had not decided on your sexuality yet You were prevented from having poison resistance (0) You were prevented from having manaleech (0) Your chance to block was 41% You had automatic searching You had infravision You had 1176 points of nutrition remaining You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Suzanne Collins The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could not have safely prayed (802) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * javelin (throwing spear) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tribal helmet) * sedge hat stone (gemmed helmet) * skullcap (ruined helmet) * flack helmet (guzzle helmet) * crystal helm (resounding helmet) * mining helm (cone-shaped helmet) * field helm (great helmet) * helm of safeguard (water-pipe helmet) * war hat (internet helmet) * plasteel gloves (white gloves) * leather gloves (nonexistant gloves) * gauntlets of safeguard (clumsy gloves) * gauntlets of plugsuit (fingerless gloves) * commander gloves (english gloves) * field gloves (awesome gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (street boots) * field boots (weapon light boots) * boots of safeguard (sexy heels) Scrolls scroll of teleportation (SACRED TRANSPOSITIONS) scroll of healing (SENIL LELLARAP) scroll of mana (VIA FERO DEO) scroll of phase door (CHRISTIAN GREY KILLED ALL HIS SUBS) scroll of standard id (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of cure (ROBBER BUS) * scroll of extra healing (SIPHRI BRISKYLMA AROUAZAR) * scroll of greater mana restoration (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) Potions potion of healing (coffee) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (6 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (26 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Volt the Amazon...