Volt, chaotic male gnomish Goldminer ------- |...<.| |.---.| |.| |.| |.---.| |.....| -.----- #,,,`# ####,# #,# ----a-a |....@, |...%|,D |.... |....| |.>.. |....| ---#-- [Volt the Stonecutter] St15 Dx13 Co17 In13 Wi9 Ch7 GolGnoMalCha S53371 Dlvl:12 $643 HP-4(74) Pw53(63) AC-11 MC3 Mov12 Xp10/9205 Wt243/2280 T14424 Latest messages [-2 -> 41] The warrior ant stings you! [-8 -> 33] You miss the warrior ant. (2x) The metal fire ant misses. (2x) The warrior ant bites you! [-9 -> 25] The warrior ant misses. The metal fire ant bites you! [-6 -> 19] The metal fire ant just misses! The warrior ant bites you! [-4 -> 15] The warrior ant stings you! The warrior ant's sting was poisoned! You feel weaker! You lose Strength [-11 -> 4] Warning: HP low! You die... Your inventory Weapons a - the uncursed +3 bow named Vigilante {12} e - an uncursed +1 silver dagger {4} z - an uncursed +0 silver saber {12} S - the uncursed +2 elven dagger named Steelclash {4} Armor b - an uncursed +0 gnomish suit (being worn) {20} c - an uncursed +0 gnomish helm (being worn) {1} d - an uncursed -1 pair of gnomish boots (being worn) {4} p - an uncursed +0 enchanted (of shock resistance) mummy wrapping {2} t - the uncursed +8 dwarvish roundshield named Talula (being worn) {40} u - an uncursed +2 elven mithril-coat {60} J - an uncursed +1 pair of gauntlets of power (being worn) {4} Y - the cursed -3 elven cloak named Stonerattle (being worn) {4} Comestibles L - an uncursed clove of garlic {0} Scrolls f - 8 uncursed scrolls of mana {0} g - an uncursed scroll of phase door {0} h - a blessed scroll of teleportation {0} q - a cursed scroll of identify {0} s - an uncursed scroll of enchant weapon {0} x - an uncursed scroll of blank paper {0} D - 3 uncursed scrolls of standard id {0} N - a blessed scroll of healing {0} O - a cursed scroll of standard id {0} Spellbooks j - an uncursed spellbook of healing (3:2) {0} l - an uncursed spellbook of slow monster (3:2) {0} M - an uncursed spellbook of enchant (0:2) {0} P - an uncursed spellbook of enchant armor (3:2) {0} Q - an uncursed spellbook of shocking sphere (2:0) {0} U - an uncursed spellbook of endure cold (0:0) {0} W - an uncursed spellbook of blank paper (0:4) {0} Potions r - an uncursed potion of water {0} w - an uncursed potion of acid called burn {0} Rings # - an uncursed ring of random effects {0} o - a blessed +1 ring of gain constitution (on right hand) {0} E - a cursed -2 ring of gain intelligence {0} Z - an uncursed ring of conflict {0} Wands # - an uncursed wand of healing (0:7) {0} # - an uncursed wand of death (5:6) {0} m - an uncursed wand of striking (0:7) {0} n - an uncursed wand of lightning (0:0) {0} v - an uncursed wand of haste monster (0:5) {0} B - an uncursed wand of teleportation (0:8) {0} R - an uncursed wand of locking (0:7) {0} T - an uncursed wand of haste monster (0:20) {0} X - a blessed wand of secret door detection (0:17) {0} Tools i - a cursed +1 guitar {40} k - an uncursed corroded +1 pick-axe (weapon in hand) {32} y - an uncursed magic whistle {0} F - an uncursed credit card {0} G - an uncursed credit card {0} H - an uncursed credit card {0} I - a cursed credit card {0} V - an uncursed leather leash {0} Gems A - an uncursed +0 worthless piece of yellow glass {1} C - 2 uncursed +0 worthless pieces of blue glass {2} K - a blessed +0 worthless piece of white glass {1} Final attributes You were piously aligned Your alignment was 53 Your max alignment was 53 You carried 4 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: teleport control You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 47% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 72% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 94% Food drop chance was reduced to 89% Monster death drops spawned with only 99% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: form III (Soresu) (turn 88) The following skill became untrainable if you tried to train it too early: divination spells (turn 456) The following skill became untrainable after a while: body spells (turn 48642) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 57076) Number of artifacts generated was 2 Number of fake artifacts generated was 11 Monster spawn increase started at turn 21038 Monster spawn increase reached its maximum at turn 67683 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 570627 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: racoon dog drunker (freq bonus 9) The monster species that spawned more often: green killer tomato (freq bonus 12) The monster species that spawned more often: really dangerous mushroom (freq bonus 3) The monster species that spawned more often: Baalzebub (freq bonus 5) The monster species that spawned more often: secondary libelled (freq bonus 18) The monster species that spawned more often: hunting gremlin (freq bonus 16) The monster species that spawned more often: theme cow (freq bonus 32) The monster species that spawned more often: Lord Bademon (freq bonus 8) The monster species that spawned more often: potent remorse (freq bonus 30) The monster species that spawned more often: daydreamt alienage (freq bonus 8) The monster species that spawned more often: hippogryph (freq bonus 15) The monster species that spawned more often: evil force fungus (freq bonus 7) The monster species that spawned more often: The Sweet Redguard Girl (freq bonus 6) The monster species that spawned more often: arcane butcher (freq bonus 8) The monster species that spawned more often: Devnull Pooka (freq bonus 8) The monster species that spawned more often: Five-Man (freq bonus 16) The monster species that spawned more often: Erenge (freq bonus 12) The monster species that spawned more often: egotrapper (freq bonus 12) The monster species that spawned more often: anthrax (freq bonus 108) The monster species that spawned more often: porter dementia vortex (freq bonus 12) The monster trait that was more common: monsters that are strong (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 3) The monster trait that was more common: monsters that growl (freq bonus 9) The monster species that never randomly spawned: wood cattle The monster species that never randomly spawned: fenris wolf The monster species that never randomly spawned: ancient silver dragon The monster species that never randomly spawned: mind mushroom The monster species that never randomly spawned: mi-go operator The monster species that never randomly spawned: charcoal force patch The monster species that never randomly spawned: Krooella the Kobold Queen The monster species that never randomly spawned: ghetto force patch The monster species that never randomly spawned: Florella The monster species that never randomly spawned: frail sphere The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: alter reality (mysterious) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was generated more often: implant of faith (resonant, freq bonus 18) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 14) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 17) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 26) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 4) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 19) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 10) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 45) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 85) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 64) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: greyout cloak (colorfade cloak) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this trap was always invisible: leg trap The RNG hath decreed that this trap was generated more often: arabella speaker (freq bonus 2) Next attribute increase check would have come at turn 16067 Strength training was 43 Dexterity training was 50 Wisdom training was 31 Constitution training was 27 You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You had not decided on your sexuality yet You were prevented from having clairvoyance (0) You were prevented from having teleport control (0) Your chance to block was 40% You had infravision You had 2248 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Aurum, Argentum and Antimony Your deity was Antimony The version you were playing was: Unix SlashEMExtended Version 2.2.2 (01f4f1a5) - last build Tue May 1 08:47:31 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - toxic 8 attack 100% 221% b - enchant 6 enchant 98% 131% c - healing 1 healing 0% 53% d - cure burn 3 healing 84% 59% e - endure cold 2 protect 0% 79% f - slow monster 2 enchant 0% 80% g - enchant armor 7 enchant 99% 81% h - shocking sphere 1 matter 0% 86% Techniques known in the end Name Level Status vanish 10XR LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) tinker 4XR LIMIT(0) disarm 2 O LIMIT(0) Discoveries Weapons * aklys (thonged club) dwarvish short sword (broad short sword) elven dagger (runed dagger) Armor * gnomish suit (little blue vest) * gnomish helm (little red hat) * gnomish boots (little black boots) orcish helm (iron skull cap) dwarvish iron helm (hard hat) gauntlets of power (tar gloves) dwarvish cloak (hooded cloak) leather gloves (nondescript gloves) elven cloak (faded pall) dwarvish roundshield (large round shield) Scrolls scroll of healing (THE RESULT IS THE FRUIT) scroll of mana (SO QUE SWING) scroll of phase door (STRESS PRESSING TO VERY BOOSTING) scroll of standard id (SUKI TOKIMEKI TO KISS) scroll of cure (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) * scroll of extra healing (9H) * scroll of greater mana restoration (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of identify (ONE BELONGS BELONGED) scroll of magic mapping (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of teleportation (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll called removecurse (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) scroll of enchant armor (ECANNOT SNATION ED) scroll of gold detection (DARWIN AWARD GOES TO THOSE WHO DIE WHILE PLAYING POKEMON GO) scroll called disappear (GENTLE PEEPTOE HIGH HEELS) scroll called afraidofmagic (AEIAEIAE IEIOIO) scroll of enchant weapon (SUECHOL OGI ABS OLUTEN ULPEN) scroll of create monster (SMOKING KILLS) scroll of root password detection (DEUTSCHLAND SUCHT DEN SUPERBUESCHEL) scroll of blank paper (unlabeled) Spellbooks spellbook of toxic (everlasting) spellbook of enchant (multicolored) spellbook of healing (mysterious) spellbook of cure burn (crepuscle) spellbook of endure cold (waving) spellbook of slow monster (radiant green) spellbook of enchant armor (plaid) spellbook of shocking sphere (bronze) spellbook of blank paper (plain) spellbook called explosiveenergyintheface (turquoise) Potions potion called rotten (bewitched) potion of gain energy (creepy) potion of acid called burn (icy) potion of monster detection (forget-me-not) potion called dizzy (iffy) potion of beneficial effect (steamy) potion of levitation (swirly) potion of full healing (elder flower) potion of gain level (vermillion) potion of extra healing (bright green tea) potion called grapejuice (cluster amaryllis) potion of gain ability (sky blue) potion of water (clear) Rings ring of gain constitution (ruby) ring of random effects (stibotantalite) ring of gain intelligence (lead) ring of conflict (amber) Wands wand of sleep (veggy) wand of lightning (belled) wand of striking (vanishing) wand of death (nodular) wand of cold (degraded) wand of healing (copper) wand of haste monster (octagonal) wand of teleportation (pokemon logo) wand of locking (closed) wand of secret door detection (cavorite) Tools magic whistle (whistle) leather leash (leash) Gems worthless piece of yellow glass (yellow) worthless piece of blue glass (blue) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 12: <- You are here Vanquished creatures a mimic ant (2 created) a firefly (3 created) 4 giant ticks (2 created) a killer bee (2 created) a jelly bee 2 honey bees a flying toaster 4 giant ants (5 created) a holding ant (2 created) a petty giant ant an insectoid (2 created) 0 stinging insects (1 created) 0 weregiantants (2 created) 7 giant fleas (3 created) 0 grouping ants (1 created) 0 bastard ants (1 created) a chasing soldier ant 0 fire ants (1 created) 0 metal fire ants (1 created) 3 snow ants (4 created) a shock ant 2 large beetles (5 created) 0 white lice (4 created) a giant white ant (2 created) 0 moths (1 created) 0 flies of Mordor (1 created) 0 small locusts (1 created) a giant mantis (3 created) 0 shounan funamushis (1 created) 0 giant beetles (1 created) 0 petty giant beetles (1 created) a giant armor beetle 0 giant lice (1 created) a porter army ant (2 created) a snap-dragon-fly a giant mole cricket 0 red dragonflies (1 created) a giant ebony ant 0 giant brown locusts (1 created) 0 giant red ants (1 created) 0 amnesia ants (3 created) 0 acid ants (1 created) 0 russian ants (1 created) 0 giant blue termites (1 created) 0 yellow beetles (1 created) 0 warrior ants (1 created) 0 blood wings (1 created) a blob 3 blats 0 acid boobs (1 created) 4 fuel barrels 2 smart bombs 0 quivering blobs (1 created) 0 clinging blobs (1 created) 7 tribbles (1 created) a jackal (2 created) 3 pack jackals an evasive fox a pack fox 2 little dogs (4 created) a large dog (0 created) an ego gas spore 0 floating noses (1 created) a susuwatari 0 flaming spheres (2 created) a shocking sphere a blast spore a scrawny cat a kitten a felid a papier-mache tiger a feline cloud a cat a leopard 3 jermlaines a mini gremlin 2 gobhoblins a space goblin a petty statue gargoyle a normal hobbit a hobbit thief 0 dwarven children (1 created) 2 dwarves a black dirtbag a vile sewer pygmy a dwarf lord (2 created) a church novice a mind sucker a strange zombie (2 created) a giant improach (2 created) an imp 0 weapon imps (1 created) 0 normal jellies (2 created) a shade jelly a blue jelly 2 kobolds a poison kobold a mountain kobold a leprechaun a force leprechaun 4 mynocks (5 created) a petit mimic 0 small mimics (1 created) 0 depression mimics (1 created) a small healing permamimic a large mimic 0 giant spawn mimics (1 created) a pixie 0 wood nymphs (1 created) a goblin (2 created) a marine goblin a goblin cop 0 hitter goblins (1 created) a cave goblin a hobgoblin a dweeeeeeauweauw an earth gas a gas cloud a fiendish hobgoblin 0 men from mars (2 created) a crude orc a mob orc 0 goblin shamans (1 created) an orc shaman an alien from mars a supercop 0 timid goblins (1 created) 3 rock piercers 0 porter rock piercers (2 created) 0 icicle piercers (1 created) 0 healing iron piercers (1 created) a piecker a papier-mache cow a lamb a baby wild boar a wild pig 0 osquips (2 created) 2 goats 13 sewer rats (15 created) 8 drains rats 0 evasive sewer rats (1 created) 2 visor sewer rats 4 pack rats (5 created) 3 rabbits 0 pack rabbits (1 created) 11 black rats (12 created) 3 field voles a sand rat 0 hares (1 created) a wild rabbit 5 giant rats (8 created) 2 GRs 0 giant garbage rats (1 created) 3 rabid rats an eevee 2 rock moles a wing bundle driver a porter rock mole a metal mole (2 created) 2 woodchucks 0 enormous rats (1 created) a normal pseudo rat a scurrier a ferret (2 created) a chucktaur a fire rat a razor spine the Rat King (0 times) 2 cave spiders a healthy cave spider (2 created) a white centipede a daddy longlegs a spiderling a green centipede a recluse spider (2 created) a metallic red centipede a man eating plant a green killer tomato (2 created) 4 red killer tomatoes (5 created) a white unicorn foal 0 white unicorns (1 created) 0 porter black unicorns (1 created) 0 horses (1 created) 0 minor fog clouds (1 created) 0 violet vorticeses (1 created) a mist cloud a dust vortex 0 vipertices (1 created) an armored larva a bore worm 2 evasive maggots (3 created) a sukiya a dung worm 2 clear worm masses a melee bug 0 spark bugs (2 created) a lightbringer a yellow light an echidna a sportal wombat a bannik 4 bats 2 flapbats a fat bat an undead bat 0 foul crows (1 created) an airborne parrot a plains centaur (2 created) 2 healthy plains centaurs a mountain centaur 0 tiny pseudodragons (1 created) a baby silver dragon a baby stone dragon 2 baby blood dragons 0 baby plain dragons (1 created) a baby domestic dragon a young stone dragon an emu a whirlwind (2 created) a stalker 0 stone stalkers (1 created) a porter lichen 0 stalking lichens (2 created) 0 spore lichens (1 created) 0 deathmolds (1 created) 0 immobile stalks (1 created) 3 digestolichens (4 created) a brown growth 0 brown mushrooms (1 created) a blue mushroom (0 created) 2 blue spores (1 created) 2 blink growths (1 created) 0 green patches (1 created) 0 green mushrooms (1 created) a cyan growth a cyan stalk (0 created) a phase mold (0 created) a shrieker 0 gray fungi (1 created) a colorful growth a colorful spore a faker (0 created) a blue-red mold (0 created) 2 gnomes (4 created) a gnome thief 0 little grey aliens (1 created) an intermediate gnome a giant child a joust hunter 2 Keystone Kops 0 Inspector Lieutenants (1 created) a Kop Kaptain 0 Inspector Kaptains (1 created) an Officer Kaptain 0 freemason brothers (1 created) a real nether lich a poor lich a mummy a dcss mummy a newt mummy 5 kobold mummies a cat mummy 3 gnome mummies a monkey mummy 0 hobbit mummies (1 created) 0 kappa mummies (1 created) an orc mummy 2 dwarf mummies a mummic 2 elf mummies an ettin mummy a golden naga hatchling 0 neptos (1 created) 0 baby ogres (1 created) 2 minor ogres 0 stalking ogres (1 created) 0 tapioca puddings (1 created) 2 gray oozes (4 created) a vat slime a slime a quivering thing a small snake a roomba 0 house snakes (1 created) a two-footed snake a tapioca snake a standard snake a blue snake a troll a petty troll (2 created) 0 evasive trolls (1 created) an ice troll a porter wight 2 wraith shamans the ghosts a tunnel force wight a swarm monkey a shady monkey a space monkey an intelligent monkey 0 human monkeys (2 created) a sunshine monkey 0 weremonkeys (1 created) a brass-monkey an ape a baboon (2 created) a flying owlbear an undead yeti a small chimpanzee a kobold zombie (2 created) a gnome zombie a hobbit zombie an orc zombie an elf zombie 3 human zombies 7 zombies (8 created) a ghast a floating skull an ettin zombie an undead templar 0 pale asian ladies (2 created) a zelomp a paper golem 2 plastic golems a tin golem 2 friendly adventurers a gentleman 0 flower girls (1 created) a filthy street urchin an aimless-looking merchant 0 sanctimonious-looking preachers (1 created) a maia 0 ancipitals (1 created) 0 angbanders (1 created) an asgardian 0 haxors (1 created) 0 peasants (1 created) 0 wereacidblobs (1 created) 0 vile hunters (1 created) a cutpurse a mugger a smirking sneak thief a weregiantant (0 created) an asian girl an estrella girl 3 Woodland-elves 3 Metal-elves a weregelatinouscube 0 shopkeepers (14 created) The Oracle (0 times) 3 watchmen (4 created) 0 watch captains (2 created) 5 minighosts a shadow a child spirit a ghost cube a lost soul a found soul 0 trap ghosts (1 created) a large eel a newt a gray newt a twen (2 created) 2 geckos a baby cave lizard 0 iguanas (2 created) a chimera toad a lizard a poison creeper a batman plant (2 created) 4 lime killer tomatoes a kogepan 3 bloody killer tomatoes a flying goomba a porter bad egg a pile of copper coins a pile of silver coins a spiked coins 0 floor grues (1 created) a midgrue 0 mini rub monsters (1 created) 0 small turrets (1 created) a crude turret (2 created) a dart turret (2 created) a prehistoric turret 0 flame turrets (1 created) a spear turret 0 gem troves (1 created) a disintegration trove an energy trove a health trove (2 created) a tool trove (2 created) a sleep trove a spellbook trove 601 creatures born. 435 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 69 times You eaten food with animal by-products 47 times You eaten meat 43 times You were an atheist You never prayed to the gods You hit with a wielded weapon 1022 times You killed 345 monsters You read items or engraved 96 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills body armor [Basic] (max Expert) (190 of 160) searching [Basic] (max Master) (34 of 160) spirituality [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) pick-axe [Skilled] (max Legendary) (915 of 540) club [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Volt the Goldminer... You died in The Dungeons of Doom on dungeon level 12 with 53326 points, and 643 pieces of gold, after 14424 moves. Killer: a monster (warrior ant) You were level 10 with a maximum of 74 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 265688 Bluescreen-Loc-Ins-Mal-Neu died in Neutral Quest on level 34 [max 38]. Killed by a boulder. - [123] 2 96164 winsalot-Div-Her-Mal-Cha died in Town on level 6 [max 10]. Killed by a monster (Yeenoghu), while paralyzed by a monster attack. - [126] * 3 53326 Volt-Gol-Gno-Mal-Cha died in The Dungeons of Doom on level 12. Killed by a monster (warrior ant). - [74] 4 35368 Bluescreen-Fem-Faw-Fem-Cha died in The Gnomish Mines on level 10. Killed by a monster (earth elemental). - [79] 5 32507 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 12. Killed by a monster (mature spirit). - [115] 6 32020 rahn-Bar-Esp-Fem-Cha died in The Dungeons of Doom on level 11. Killed by a monster (pack cat). - [126] 7 31613 winsalot-Div-Bur-Mal-Cha died in Town on level 9 [max 10]. Killed by a monster (material shadow), while sleeping. - [110] 8 28340 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 6. Killed by a monster (Janine's sneaker), while paralyzed by a monster attack. - [122] 9 24424 winsalot-Div-Bur-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a monster (Mr. be silent kert, the shopkeeper). - [126] 10 17969 winsalot-Div-Bur-Mal-Cha died in The Gnomish Mines on level 7. Killed by a monster (porter flying dwarf), while sleeping. - [98] 11 16903 Volt-Fig-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (Luisa's hugging boot), while paralyzed by a monster attack. - [102] 12 16818 Volt-War-Hum-Mal-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a monster (troll permamimic mummy), while paralyzed by trying to hangup cheat. - [120] 16 7598 Volt-Gan-Asg-Mal-Cha was poisoned in The Dungeons of Doom on level 3. Poisoned by a gray mold. 95 [102]