Viki, chaotic female troll Hedderjedi ---------- |....F...| --........-- |..........| |)....@....+ --......d.-- |.....)..| ---------- [Viki the Lightsaber Youngling] St11 Dx8 Co13 In6 Wi6 Ch9 HedTroFemCha Dlvl:1 $0 HP24(24) Pw8(8) AC6 Exp1 T11 Latest messages Hello Viki, welcome to SlashEMExtended! You are a chaotic female troll Hedderjedi. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 80x25. Yes, you read that right, 80x25, not that weird 80x24 default that many terminal emulators seem to have. If you haven't already, open your terminal settings NOW and change it to 80x25 or you'll keep wondering why the bottom status line disappears when it gets too long! But also, don't make the terminal bigger - if you set it to wacky values like 88x25 or 137x34 or whatever, the bottom status line won't work properly either! There is a staircase up here. You see here 32 soft stars {1}. Be careful! New moon tonight. The little dog picks up a sling {2}. Really quit? WARNING: this will erase your game permanently! [yes/no]? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) The little dog drops a sling {2}. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons f - an uncursed +0 partisan {32} Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls g - 5 uncursed scrolls of healing {0} h - 3 uncursed scrolls of mana {0} i - an uncursed thoroughly burnt scroll of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Tools c - an uncursed +1 green lightsaber (1393) (weapon in hand) {24} d - an uncursed +1 yellow lightsaber (1312) (alternate weapon; not wielded) {24} e - a blessed +1 white double lightsaber (1357) {24} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property intrinsically: EXP boost Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 45 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 112 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 98% Food drop chance was reduced to 98% Shop item generation was reduced to 83% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 92% chance Mastering the following skill taught you the hidden power: whip The following skill could not be trained at all: body spells The following skill was trained at one fifth the usual rate: form I (Shii-Cho) The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: occult spells (turn 324) The following skill became harder to train at higher skill levels: general combat Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your hairstyle was 'fallen angel' The last time you got a new haircut was 5010 turns ago Your areola diameter was 14 Monster spawn increase started at turn 102128 Monster spawn increase reached its maximum at turn 191387 In this game, Eevee's evolution was venomeon Maximum amount of combined random monster spawn freqs was 2096 Your limit for ascension was at turn 903336 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: harr fish (freq bonus 6) The monster species that spawned more often: empty cleanser (freq bonus 3) The monster species that spawned more often: adsorbed eloper naturalize (freq bonus 6) The monster species that spawned more often: inertia monster (freq bonus 40) The monster species that spawned more often: chalkatrice (freq bonus 20) The monster species that spawned more often: foiling deadlock (freq bonus 6) The monster species that spawned more often: kabuki mono (freq bonus 20) The monster species that spawned more often: bright violet warp patch (freq bonus 12) The monster species that spawned more often: unmixed detoxicating snowballed switchman (freq bonus 5) The monster species that spawned more often: triceratops (freq bonus 3) The monster species that spawned more often: fff elli (freq bonus 30) The monster species that spawned more often: ultraviolet unicorn (freq bonus 18) The monster species that spawned more often: transshipped shelved (freq bonus 8) The monster species that spawned more often: challenging hunter (freq bonus 10) The monster species that spawned more often: unstop webby (freq bonus 7) The monster species that spawned more often: circumlunar superfluity (freq bonus 4) The monster species that spawned more often: bluecoat depletable (freq bonus 4) The monster species that spawned more often: bury saucebox (freq bonus 20) The monster species that spawned more often: hefting martyr (freq bonus 10) The monster species that spawned more often: miss gentle bundle (freq bonus 6) The monster trait that was more common: monsters that count as lord (freq bonus 24) The monster trait that was more common: monsters that grunt (freq bonus 9) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 4) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 2) The monster trait that was more common: monsters who nivellate your HP and Pw (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 4) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster species that never randomly spawned: kikkas pythonidae The monster species that never randomly spawned: +1 mm wall The monster species that never randomly spawned: dissolin The monster species that never randomly spawned: totality bivalve clique The monster species that never randomly spawned: giant ego mimic The monster species that never randomly spawned: cool guy The monster species that never randomly spawned: scrupling jeux librating The monster species that never randomly spawned: breakfasted complexion The monster species that never randomly spawned: giant toucan The monster species that never randomly spawned: chirping tensive fingerboard The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 20) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 3) The RNG hath decreed that this item was generated more often: wax chain ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 7) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 42) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 5) The RNG hath decreed that this item was generated more often: Gudrun wedge sandals (cotton slippers, freq bonus 3) The RNG hath decreed that this item was generated more often: automatic katana ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 8) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 24) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 21) The RNG hath decreed that this item was always generated cursed: implant of deception (serrated) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: boiler kaboom (watered) The RNG hath decreed that this item was always generated cursed: cloak of drain life (colorless cloak) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this item was always generated cursed: cut nutrition stone (gray) The RNG hath decreed that this trap was always invisible: monster speed trap The RNG hath decreed that this trap was generated more often: single disenchant trap (freq bonus 24) Trap randomization happened for 1 in 665 traps Traps were spawned invisible 1 times in 87 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 356 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were immune to sickness You had not decided on your sexuality yet You were prevented from having manaleech (0) You had infravision You had 1484 points of nutrition remaining You were stealthy You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.7.8 (96f8e415) - last build Fri Oct 14 02:37:20 2022. You could not have safely prayed (379) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * ancus (stone polearm) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * robe (brown robe) * leather gloves (covered pair of gloves) * ichcahuipilli (thick undershirt) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crazy helmet) * sedge hat (greenery helmet) * skullcap (round helmet) * flack helmet (driver helmet) * crystal helm (bluy helmet) * mining helm (amber helmet) * field helm (padded helmet) * helm of safeguard (chrome helmet) * war hat stone (rubynus helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (awesome gloves) * gauntlets of plugsuit (cuddly gloves) * commander gloves (bise gloves) * field gloves (demolition gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (everlasting boots) * field boots (battle boots) * boots of safeguard (copper delicately filigreed stilettos) * Femmy stiletto boots (treaded heels) * Madeleine plateau boots (area boots) * Marlena hiking boots (doctor claw boots) * Anastasia dancing shoes (bayonet heels) * Jessica lady shoes (opera pumps) * Solvejg mocassins (heroine mocassins) * Wendy leather pumps (velvet pumps) * Katharina platform boots (golden delicately filigreed stilettos) * Elena combat boots (turbo boots) * Thai combat boots (high iron boots) * Elif sneakers (radiant heels) * Nadja buckled lady shoes (erotic boots) * Sandra combat boots (block-heeled boots) * Natalje block heel sandals (unsexy boots) * Jeanetta girl boots (weight attachment boots) * Yvonne girl sneakers (colored shoes) * Maurah hugging boots (bone trotteurs) * Meltem combat boots (buckled boots) * Sarah hugging boots (acorn-shaped shoes) * Claudia wooden sandals (house slippers) * Ludgera hiking boots (ski heels) * Kati girl boots (marji shoes) * Nelly lady pumps (clink boots) * Eveline wedge sandals (paper shoes) * Karin lady sandals (rumble boots) * Juen peep-toes (highland boots) * Kristina platform sneakers (mary janes) * Lou sneakers (plateau boots) * Almut sneakers (jade boots) * Julietta peep-toes (iron boots) * Arabella hugging boots (indoor shoes) * Kristin combat boots (fetish heels) * Anna hugging boots (christmas child mode boots) * Ruea combat boots (ankle boots) * Dora combat boots (cotton slippers) * Marike sneakers (thick-soled boots) * Jette combat boots (sexy heels) * Ina hugging boots (irregular boots) * Sing platform boots (fleecy boots) * Victoria combat boots (ballet heels) * Melissa wedge boots (torn boots) * Anita lady pumps (castlevania boots) * Henrietta combat boots (failuncap shoes) * Annemarie platform sandals (cyan sneakers) * Jil velcro shoes (generic high heels) * Jana sneakers (chrome boots) * Katrin combat boots (opankes) * Gudrun wedge sandals (heavy boots) * Ella wedge sandals (hugging boots) * Manuela combat boots (wedge espadrilles) * Jennifer combat boots (throwaway sandals) * Patricia steel-capped sandals (nature boots) * Antje sneakers (brittle boots) * Antje combat boots (wedge boots) * Kerstin combat boots (inbuilt pistol boots) * Kerstin wooden sandals (noble sandals) * Kerstin sneakers (common shoes) * Laura winter boots (extraterrestrial boots) * Larissa platform boots (heap of shit boots) * Nora combat boots (meso-american shoes) * Natalia wedge sandals (femmy boots) * Susanne combat boots (platform boots) * Lisa combat boots (geometry heels) * Bridghitte ski heels (rainbow boots) * Julia combat boots (football shoes) * Nicole combat boots (garish boots) * Rita stilettos (mud boots) * Janina lady pumps (industrial boots) * Rosa girl shoes (red sneakers) * Ksenia platform sandals (biker boots) * Lydia lady pumps (orange boots) * Conny combat boots (worn-out sneakers) * Katia combat boots (yellow sneakers) * Mariya combat boots (enarmoring boots) * Elise hippie heels (imaginary heels) * Ronja combat boots (espadrilles) * Ariane combat boots stone (wedge sneakers) * Johanna combat boots (princess pumps) * Inge combat boots (chelsea boots) * Verena stiletto sandals (calf-leather sandals) Scrolls scroll of healing (AN OLD CHILD WITH A YOUNG GRANDPA) scroll of mana (TSX VAMPIRES ARE BOOOOOOOOOOORING) scroll of phase door (THRESH EM EXTENDED FARMING) scroll of standard id (CATACLYSM) scroll of cure (OTDR IS SO GAY AND HAS TITANS SAY THUMB WHICH MEANS DAUMEN) scroll of heal other (DADDY WHAT DOES AGGRAVATE MONSTER MEAN) * scroll of extra healing (HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK) * scroll of greater mana restoration (SFEIND MONSIEUR IB) Tools green lightsaber (lightsaber) yellow lightsaber (lightsaber) white double lightsaber (double lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 little dogs (1 created) 0 jellies (1 created) 0 little spiders (1 created) 0 damsels (1 created) 0 porter lichens (1 created) 0 hap snakes (1 created) 0 squeak babes (1 created) 0 eh ghosts (1 created) 8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new troll 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Viki the Hedderjedi... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 11 moves. Killer: quit You were level 1 with a maximum of 24 hit points when you quit. Since you quit, the score list will not be checked.