VIVIT, lawful female ak Thief is dead! Amazon /-\ |@| \-/ [VIVIT the Villager] St12 Dx20 Co20 In18 Wi11 Ch14 AmaAktFemLaw Dlvl:1 $17 HP0(19) Pw15(15) AC-8 Exp1 T145 Latest messages [-9 -> 1] Warning: HP low! What do you want to read? [h-m or ?*] As you read the scroll, it disappears. Your body is transported to another location! Phase door destination: 34,6 What do you want to read? [h-m or ?*] As you read the scroll, it disappears. You feel healthier! You miss the dream vortex. The dream vortex engulfs you! You have a nightmare! [-5 -> 11] You hit the dream vortex. You have a nightmare! [-1 -> 10] The dream vortex misses. You hit the dream vortex. You have a nightmare! You die... Your inventory Weapons a - a blessed +2 javelin (weapon in foreclaw) {8} b - a blessed +2 bow {12} c - 100 blessed +0 arrows (in quiver) {50} Armor d - an uncursed +2 shield of mobility (being worn) {20} e - an uncursed +2 leather armor (being worn) {60} Comestibles f - 2 blessed food rations {2} Scrolls h - an uncursed scroll of teleportation {1} i - 3 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 2 uncursed scrolls of phase door {1} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Potions g - 4 uncursed potions of healing {4} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins Potion identification only worked 3 times out of 20 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 99% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 64% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46372 Monster spawn increase reached its maximum at turn 71743 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 693515 The monster class that cannot be genocided was naga The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: gray stalk (freq bonus 6) The monster species that spawned more often: mean warp fungus (freq bonus 8) The monster species that spawned more often: wereboar (freq bonus 6) The monster species that spawned more often: elemental particle (freq bonus 10) The monster species that spawned more often: High Elvenking (freq bonus 6) The monster species that spawned more often: eagle (freq bonus 7) The monster species that spawned more often: myu (freq bonus 10) The monster species that spawned more often: dull unicorn (freq bonus 10) The monster species that spawned more often: Morton (freq bonus 12) The monster species that spawned more often: dark elven turret (freq bonus 16) The monster species that spawned more often: rainbow dragon (freq bonus 10) The monster species that spawned more often: mana warp fungus (freq bonus 5) The monster species that spawned more often: shotgun terror (freq bonus 7) The monster species that spawned more often: irresistible force fungus (freq bonus 9) The monster species that spawned more often: anthrazite force patch (freq bonus 18) The monster species that spawned more often: Firre (freq bonus 21) The monster species that spawned more often: cerulean sentai (freq bonus 7) The monster species that spawned more often: porter floating eye (freq bonus 6) The monster species that spawned more often: large harpy (freq bonus 6) The monster species that spawned more often: rat swarm (freq bonus 20) The monster species that never randomly spawned: control nurse The monster species that never randomly spawned: doom guard The monster species that never randomly spawned: tanked elephant The monster species that never randomly spawned: young adult sky dragon The monster species that never randomly spawned: blacksteel pudding The monster species that never randomly spawned: trap mold The monster species that never randomly spawned: light hound The monster species that never randomly spawned: sensation GT The monster species that never randomly spawned: arch-newt The monster species that never randomly spawned: yellow centipede The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 7) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 7) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 31) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 18) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 6) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 48) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 8) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 7) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 2) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 4) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this trap was always invisible: level trap The RNG hath decreed that this trap was generated more often: alarm (freq bonus 2) Next attribute increase check would have come at turn 341 Strength training was 3 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 Your chance to block was 44% You had 1346 points of nutrition remaining You were stealthy You were swallowed by a dream vortex You were an un in Protect mode You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Suzanne Collins You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 large cockroaches (1 created) 0 evasive jermlaines (1 created) 0 hobbit merchants (1 created) 0 goblins (1 created) 0 group goblins (1 created) a porter lichen 0 valkyries (1 created) a newt (2 created) a novice light wall (2 created) 3 creatures vanquished. 11 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 3 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (27 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye VIVIT the Amazon... You died in The Dungeons of Doom on dungeon level 1 with 64 points, and 17 pieces of gold, after 145 moves. Killer: a monster (dream vortex) You were level 1 with a maximum of 19 hit points when you died. You reached the 91st place on the top 10000 list. No Points Name Hp [max] 1 991225 billy2-Poi-Asg-Mal-Law died in The Dungeons of Doom on level 19 [max 25]. Killed by petrification. 143 [239] 2 812618 Lorskel-Mon-Wra-Mal-Neu died in The Dungeons of Doom on level 26. Killed by a monster (Xinivrae). - [163] 3 694787 BSOD2-Poi-Asg-Mal-Law quit in The Dungeons of Doom on level 19 [max 22]. 216 [216] 89 72 sharkeye-Wiz-Ran-Mal-Law quit in The Dungeons of Doom on level 1. 18 [18] 90 66 demonzero-Art-Hom-Fem-Neu died in The Dungeons of Doom on level 2. Killed by breaking their legs. - [12] *91 64 VIVIT-Ama-Akt-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (dream vortex). - [19] 92 57 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a land mine. - [9] 93 51 Dikkin-Drd-Spr-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an arrow. - [8]