Urinemonster, neutral male homicidal Doom Marine ----------- |.........| |.........| |.).......| |.....@...- |....@....| ----##- --- [Urinemons the Mars Marine] St17 Dx14 Co11 In4 Wi4 Ch5 MarHomMalNeu Dlvl:1 $0 HP16(16) Pw2(2) AC-3 Exp1 T1 Latest messages Hello Urinemonster, welcome to SlashEMExtended! You are a neutral male homicidal Doom Marine. You are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off. Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think. Attention, main weather broadcast coming in: The sky is cloudy. Be careful! New moon tonight. It's June, so Junethack is running... oh wait, no it isn't, it's dead. Oh well, that tournament sucked anyway, so you've certainly made the right decision to play SLEX. But while we're at it: If a single server administrator can blackmail the tournament admin and thereby decide which games are allowed to be in the tournament, that's a bad thing. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 pistol bullets (in quiver) {1} Armor c - an uncursed +0 pair of regular gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - 2 uncursed scrolls of cure {0} l - an uncursed scroll of heal other {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: hallu party You could not have the double effect of this property: burnopathy Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 32 Implant identification only worked 1 times out of 26 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Gem identification only worked 100 times out of 637 Tool identification only worked 5 times out of 12 Ring drop chance was reduced to 95% Wand drop chance was reduced to 93% Implant drop chance was reduced to 96% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 98% Food drop chance was reduced to 97% Shop item generation was reduced to 86% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 93% chance Mastering the following skill taught you the hidden power: form VIII (Wedi) The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: crossbow (turn 15) The following skill became untrainable after a while: mace (turn 23550) The following skill became harder to train at higher skill levels: memorization Sticky curses were more common by 3% Monster spawn rate multiplier was currently 99 Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your hairstyle was 'half-bald' and your beard type is 'deadly chic' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5000 turns ago Your areola diameter was 29 Monster spawn increase started at turn 37797 Monster spawn increase reached its maximum at turn 217236 In this game, Eevee's evolution was sylveon Maximum amount of combined random monster spawn freqs was 2737 Your limit for ascension was at turn 2899955 The monster class that cannot be genocided was Keystone Kop Today, this monster class was always generated invisible: gremlin The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: photophilic portfolio smoking ovenbird (freq bonus 4) The monster species that spawned more often: stone clan (freq bonus 8) The monster species that spawned more often: stinking fart butt (freq bonus 12) The monster species that spawned more often: eel (freq bonus 10) The monster species that spawned more often: fluffed furled (freq bonus 3) The monster species that spawned more often: insane ice spawn (freq bonus 16) The monster species that spawned more often: ooteguchi (freq bonus 12) The monster species that spawned more often: fillen spore (freq bonus 9) The monster species that spawned more often: sumthins killin ya again (freq bonus 48) The monster species that spawned more often: loden spheral (freq bonus 8) The monster species that spawned more often: player skeleton (freq bonus 6) The monster species that spawned more often: clout idoliser (freq bonus 27) The monster species that spawned more often: border doeskin (freq bonus 22) The monster species that spawned more often: far jelly (freq bonus 11) The monster species that spawned more often: roper (freq bonus 10) The monster species that spawned more often: tower statue (freq bonus 3) The monster species that spawned more often: squeakocrotta (freq bonus 6) The monster species that spawned more often: ophthalmoctor (freq bonus 32) The monster species that spawned more often: hovering fish (freq bonus 24) The monster species that spawned more often: silver cat (freq bonus 60) The monster trait that was more common: monsters that rattle with their bones (freq bonus 1) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster trait that was more common: monsters who cannot be pokedexed (freq bonus 4) The monster species that never randomly spawned: bookshop prominence The monster species that never randomly spawned: sub car The monster species that never randomly spawned: stinking ghoul The monster species that never randomly spawned: nexus bomb The monster species that never randomly spawned: dread banshee The monster species that never randomly spawned: mesozoan taxidermy The monster species that never randomly spawned: recrudesced shrining The monster species that never randomly spawned: ornate naga hatchling The monster species that never randomly spawned: hatable page The monster species that never randomly spawned: pneumococcal lambie The RNG hath decreed that this item was never generated: fishinghail-met (Armor) The RNG hath decreed that this item was generated more often: Magdalena's jewel (Gems, freq bonus 36) The RNG hath decreed that this item was generated more often: piercing (Rings, freq bonus 18) The RNG hath decreed that this item was generated more often: bad effect (Rings, freq bonus 7) The RNG hath decreed that this item was generated more often: shield pate glasses (Tools, freq bonus 20) The RNG hath decreed that this item was generated more often: sleeping (Rings, freq bonus 17) The RNG hath decreed that this item was generated more often: flintlock (Weapons, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of legend (Implants, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of fear (Armor, freq bonus 54) The RNG hath decreed that this item was generated more often: cheap spear (Weapons, freq bonus 15) The RNG hath decreed that this item was generated more often: plasteel armor (Armor, freq bonus 13) The RNG hath decreed that this item was generated more often: curse items (Wands, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy shadow ball (Iron balls, freq bonus 11) The RNG hath decreed that this item was generated more often: psionic cloak (Armor, freq bonus 4) The RNG hath decreed that this item was generated more often: plastic chain (Chains, freq bonus 8) The RNG hath decreed that this item was generated more often: gemstone lash (Chains, freq bonus 86) The RNG hath decreed that this item was generated more often: psionic cloak (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: sinnum scourge (Chains, freq bonus 9) The RNG hath decreed that this item was generated more often: red spell stone (Gems, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of screwy interface (Amulets, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of chaotic (Armor, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 29) The RNG hath decreed that this item was always generated cursed: cloak of conflict (Armor) The RNG hath decreed that this item was always generated cursed: trash stone (Gems) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (Armor) The RNG hath decreed that this item was always generated cursed: heavy zebetite ball (Iron balls) The RNG hath decreed that this item was always generated cursed: acquirement (Wands) The RNG hath decreed that this item was always generated cursed: rogues gloves (Armor) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (Gems) The RNG hath decreed that this item was always generated cursed: orange spell stone (Gems) The RNG hath decreed that this item was always generated cursed: shoomdent (Weapons) The RNG hath decreed that this item was always generated cursed: antimatter five-seven bullet (Weapons) The RNG hath decreed that this trap was always invisible: meltem trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 1) Trap randomization happened for 1 in 823 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 396 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 Current weather was overcast You had 1000 alla remaining You had not decided on your sexuality yet You had 1500 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Zombieman Brigade, The Revenants and Cyberdemon MkIII Deluxe Your deity was The Revenants The version you were playing was: Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025. You played for 0:00:27 hours (this value may or may not be correct) You could not have safely prayed (308) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) buc test 1 R Prepared(0) disarm 1 O Prepared(0) shotty blast 1 O Prepared(0) Discoveries Armor regular gloves (velvet gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (glibskin helmet) Scrolls scroll of healing (SUOMI MAINITTU TORILLA TAVATAAN) scroll of mana (IAZNAB) scroll of phase door (HEEL STEALING) scroll of standard id (BROAD WEAPONS ARE BETTER THAN NARROW WEAPONS) scroll of cure (DEBIT ME QUITE ITS) scroll of heal other (KNEELHACK CHARACTERS ALWAYS DEAL SCRATCH DAMAGE) * scroll of extra healing (IN A DEMOCRACY YOU COULD DECIDE WHETHER YOU WANT TO BE VACCINATED) * scroll of greater mana restoration (ASSFUCK EXPRESS AND MAXIMUM PENALTY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 little spiders (1 created) 0 soldiers (1 created) 2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You interacted with a well 0 times You interacted with a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new homicider 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 1 time (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) gun control [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5400 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) weight lifting [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Urinemonster the Doom Marine... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 16 hit points when you quit. Since you quit, the score list will not be checked.