h\G Player: Totoro Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-06-06.07:36:08.ttyrec Time: (1559806568) Thu Jun 6 07:36:08 2019 h\LP)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] h\snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) h\,d5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) h\V+Choosing Gender Pick the gender of your doppelganger Wizard  m - male f - female * - Random q - Quit(end) h\́&+Choosing Alignment Pick the alignment of your female doppelganger Wizard  n - neutral c - chaotic * - Random q - Quit(end) h\n9 +(0lqqqqqk(B(0x~~~~~x(B(0x(B@f(0~~~a(B+(0~(B:(0~~~x(B(0mqqqqqj(BTotoro the Evoker St:12 Dx:12 Co:14 In:14 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 Wt:338/700 It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Ah\|9 mulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thoth!--More--h\' (0lqqqqqk(B(0x~~~~~x(B(0x(B@f(0~~~a(B+(0~(B:(0~~~x(B(0mqqqqqj(BHello Totoro, welcome to SlashEM! You are a neutral female doppelganger Wizard.--More--h\&  h\4  Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of earth j - an uncursed scroll of enchant weapon k - an uncursed scroll of identify Spellbooks l - a blessed spellbook of force bolt (0:2) m - a blessed spellbook of resist poison (0:3) n - a blessed spellbook of light (0:3) o - a blessed spellbook of confuse monster (0:2) Potions f - an uncursed potion of ESP g - an uncursed potion of gain ability h - a blessed potion of booze Rings d - an uncursed ring of slow digestion e - an uncursed +5 ring of increase damage Wands c - a wand of digging (0:12)(end) k\(0lqqqqqk(B(0x~~~~~x(B(0x(B@f(0~~~a(B+(0~(B:(0~~~x(B(0mqqqqqj(B Totoro the Evoker St:12 Dx:12 Co:14 In:14 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 Wt:338/700k\r !Unknown command ' '.k\1x m\s Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of earth j - an uncursed scroll of enchant weapon k - an uncursed scroll of identify Spellbooks l - a blessed spellbook of force bolt (0:2) m - a blessed spellbook of resist poison (0:3) n - a blessed spellbook of light (0:3) o - a blessed spellbook of confuse monster (0:2) Potions f - an uncursed potion of ESP g - an uncursed potion of gain ability h - a blessed potion of booze Rings d - an uncursed ring of slow digestion e - an uncursed +5 ring of increase damage Wands c - a wand of digging (0:12)(end) t\G(0lqqqqqk(B(0x~~~~~x(B(0x(B@f(0~~~a(B+(0~(B:(0~~~x(B(0mqqqqqj(B Totoro the Evoker St:12 Dx:12 Co:14 In:14 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 Wt:338/700v\n Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [false]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [true]  r - lootabc [false] (1 of 4){\|c  +\ a - mail [true]  b - menucolors [true]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [false]  o - showdmg [true]  p - showweight [true]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)\}  +\? +\5  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Totoro]  role [Wizard]  race [doppelganger]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [Eoui]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)\ +\#5 a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)\ +\\+\X Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) \+(0lqqqqqk(B(0x~~~~~x(B[?1l> Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) \+\># +\+\^+\.+\d+\o+\*P(0lqqqqqk(B(0x~~~~~x(B(0x(B@f(0~~~a(B+(0~(B:(0~~~x(B(0mqqqqqj(BTotoro the Evoker St:12 Dx:12 Co:14 In:14 Wi:8 Ch:10 Neutral Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:10(10) Dlvl:1 $:0 HP:10(10) Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:1 (0lqqqqqk(B(0x~~~~~x(B(0x(B@f(0~~~a(B+(0~(B:(0~~~x(B(0mqqqqqj(B\q  10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:2 @<\ ,(0~(B@ 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:2 Eoui bites the newt.The newt is killed! 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:3 (0~(B\ 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:4 (0~(B@\ &In what direction? [47896321><] \[< As you kick the door, it crashes open! 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:5 (0~(B\S I#<#@ 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:5 Eoui picks up 20 gold pieces.Eoui drops 20 gold pieces. 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:6 \ 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:338/700 T:7 ##(0~(B@\You displaced Eoui.@f59 gold pieces.59 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:8 f(0~~(B\ 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:9 <(0~(Bf@\K 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:10 (0~~(B@\0  10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:11 @(0~(B\d 10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:12 ##@(0~(B\  10(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:13 ##@(0~(B\ Jd#@#fThe jackal bites![2 pts.] 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:13  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:14 #\ 9(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:15 #@#d##\d#@# 9(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:15 You hear some noises.The jackal bites![1 pts.] 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:15  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:16 \  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:17 ###d@\`A##(0~(B@ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:17 You hear some noises in the distance. 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:18 d\fT 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:19 d@(0~~(B\y  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:20 <d@\Ǘ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:21 (0~(Bd@\ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:22 (0~(Bd@r\&  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:23 (0~(Bd@#(0~(Br#\; i 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:23 \3 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:24 0r(0~(Bd@#(0~(B#\M  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:25 #(0~(Br(0a(Bd@f\,  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:26 @0(0~(B#d(0~(B##\ 5What do you want to write with? [- acde or ?*] \=You write in the dust with your fingers.--More--\ʹ9What do you want to write in the dust here? \yE\p l\b\ge\Nr\Ie\ t\W h\ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:26 The jackal turns to flee! 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:27 #\0 o 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:28 \ #(0~(Bfr@## 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:28 The rabbit bites![3 pts.] 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:28  5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:29 \y2@(0a(B####Something is written here in the dust.Use "r." to read it. 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:29 --More--\You hear some noises.rThe rabbit misses. 6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:30 \i Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10} Scrolls i - an uncursed scroll of earth {5} j - an uncursed scroll of enchant weapon {5} k - an uncursed scroll of identify {5} Spellbooks l - a blessed spellbook of force bolt (0:2) {50} m - a blessed spellbook of resist poison (0:3) {50} n - a blessed spellbook of light (0:3) {50} o - a blessed spellbook of confuse monster (0:2) {50} Potions f - an uncursed potion of ESP {20} g - an uncursed potion of gain ability {20} h - a blessed potion of booze {20} Rings d - an uncursed ring of slow digestion {3} e - an uncursed +5 ring of increase damage {3} Wands c - a wand of digging (0\i:12) {7}(end) \ z(0lqqqqqk(B##(0x~~~~~x(B0@0###(0x(B<(0~~~~a(B#r##(0~~~~~~x(B##(0mqqqqqj(B Totoro the Evoker St:12 Dx:12 Co:14 In:14 Wi:8 Ch:10 Neutral Dlvl:1 $:59 HP: Dlvl:1 $:59 HP:6(10) Dlvl:1 $:59 HP:6(10) Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:30   6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:30 \\wf 6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:30 The rabbit bites![2 pts.] 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:30  4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:31 \GBWhat do you want to write with? [- acde or ?*] \FDDo you want to add to the current engraving? [ynq] (y) \NyYou add to the writing in the dust with your fingers.--More--\8FWhat do you want to add to the writing in the dust here? \A E\4l\ b\ e\ r\e\&Et\h\  4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:31 The rabbit is killed! 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:32 #\s 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:33 \q8} 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:34 #\ m 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:35 \y4m 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:36 \Cm 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:37 \  4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:38 f\)m 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:39 \R 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:40 f\} 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:41 #\G m 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:42 \,m 4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:43 \  4(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:44 f\ڢ m 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:45 \90} 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:46 #\Q>m 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:47 \Vm 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:48 \?m 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:49 \vm 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:50 \C  5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:51 f\dnm 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:52 \m 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:53 \} 5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:54 #\^Count: 30\ec  5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:55  5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:56  5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:57  5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:58  5(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:59  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:60  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:61  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:62  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:63 #You hear some noises. 6(10)  Pw:13(13) AC:\c 8 Xp:1/0 Wt:339/700 T:64  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:65 dThe jackal turns to flee! 6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:66  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:67  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:68  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:69  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:70  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:71  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:72  6(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:73  6(10)\c ;  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:74  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:75  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:76  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:77  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:78  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:79 f--More--\You hear some noises. 7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:80  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:81  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:82  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:83  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:84 #\]  7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:85 #f#@##\m# 7(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:86 ##@#\o( 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:90 (0a(B###########@####(0~(B(0~(B(0~~(B(0~~(B(0~~~(B(0qqq(B 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:91 \~%You hear some noises in the distance. 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:93 ###@(0~~(B(0~~(B(0qq(B\kG 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:94 #####(0q(B@(0q(B(0~~(B(0~(B(0x~(B`(0a~(B(0~x(B(0mq(B(0qj(B\ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:95 ###(0l(B(0~(B(0qqqk(B@(0~~~x(B(0~x(B\#$  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:96 (0~(B@\̌ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:97 (0~(B@\ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:98 (0~(B@\Gj 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:98 \5  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:99 ##@(0~(B\{ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:100 @(0~(B\ 8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:101 ##@#\  8(10)  Pw:13(13) AC:8 Xp:1/0 Wt:339/700 T:102 #d:@##\ You kill the newt!# 8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:102 The jackal bites![2 pts.] 6(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:102  6(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:103 \%  6(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:104 ##d@\U 7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:105 ###d@\ 7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:106 ##(0~(B@d\b  7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:107 ##@d(0~(B\5  7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:108 ##d#@(0~(B\Q9###(0~(B@ 7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:108 You hear some noises in the distance. 7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:109 \e 7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:110 (0~(B@\ݎ 7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:111 (0~~~~(B(0~(B@\  7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:112 (0~(B#@(0~(B\G(0~(B#@(0a(B  7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:112 \S(0lqqqqq(B(0x~~~~~(B(0x~~~~~~~~(B(0~~~~~~~~~~(B>(0~~(B###(0x~~~~~~(B(0~~(B#@#(0x~~~~~~~~~~~(B#######(0~~~(B(0mqqqqqqqqqqq(B 7(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:119 \0x  8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:120  8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:121 +##@###(0~~(B#(0qq(B\; 8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:122 (0qqqq~qq(B(0~~~~~~~(B(0~~~~~(B##(0~x(B##@#(0x(B\0  8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:125 (0qk(B(0~x(B#@(0~~~(B#(0j(B\ 8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:126 @(0~(Bf\  8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:127 @(0~(Bf(0~(B\2  8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:128 (0~(B(0~(B@f(0~(B\f(0~(B@(0~~~~~~~~~(B  8(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:133 \,wC  9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:135  9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:135 (0~(B(0~(B@(0~(Bf(0~(B\:  9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:136 f@(0~(B(0~(B(0~(B\: 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:137 #@(0~(Bf(0~(B\#@#(0~(B##(0~(B(0~~(B(0~(B 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:140 \}i  9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:145 @f####\a| 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:146 #\k 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:147 \k 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:148 \mk 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:149 \ 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:149  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:150 \gd 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:151 \bD d 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:152 \] d 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:153 \ 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:154 (0x(B(0x~~~(B(0x~~~~~~~~~~~~~(B#(0x~~~(B(0mqqq(B\ 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:155 rf\;6 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:155 Eoui misses the sewer rat.The sewer rat bites![1 pts.] 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:155 --More--\1EEoui bites the sewer rat.The sewer rat is killed! 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:156 %\?8(0~(B#@#{(0q(BYou see here a sewer rat corpse {20}. 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:157 rf#\ľ>#r@## 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:157 Eoui bites the rabbit.The rabbit is killed!f#--More--\' Eoui eats a sewer rat corpse {20}. 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:158 \ 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:159 @###\k 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:160 \x  9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:161 #f \bv#@# 9(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:161 \x0  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:165 (0lqqqqqqqqq(B(0~~~~~~~~~(B(0~~~~~(B$(0~(B@########!(0~~~~~~(B#(0qqqqqqq(B 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:168 \Z a  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:169  \! 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:170 (0qqq(B(0~~~(B(0~x(B@##(0~x(B(0q(B \[ 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:171 (0k(B+@(0~(B#(0j(B \u  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:172 @(0~(B \@(0~(B27 gold pieces.86 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:173  \C 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:174 (0~(B@ \´~@(0~~(B 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:175 \D  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:339/700 T:178 @(0~~(Bf(0~(B \g (0~(B@p - a pink potion {20}. 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:179 (0~(Bf\ J 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:180 @(0~(B(0~(Bf\, Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Scrolls  i - an uncursed scroll of earth {5}  j - an uncursed scroll of enchant weapon {5}  k - an uncursed scroll of identify {5}  Spellbooks  l - a blessed spellbook of force bolt (0:2) {50}  m - a blessed spellbook of resist poison (0:3) {50}  n - a blessed spellbook of light (0:3) {50}  o - a blessed spellbook of confuse monster (0:2) {50}  Potions  f - an uncursed potion of ESP {20}  g - an uncursed potion of gain ability {20}  h - a blessed potion of booze {20}  p - a pink potion {20}  Rings  d - an uncursed ring of slow digestion {3}  e - an uncursed +5 ring of increase damage {3}  Wands  c - a wand of digging (0:12) {7} (end) \Totoro the Evoker St:12 Dx:12 Co:14 In:14 Wi:8 Ch:10 Neutral Dlvl:1 $:86 HP: Dlvl:1 $:86 HP:10(10) Dlvl:1 $:86 HP:10(10) Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:180 (0lqqqqqk(B##(0x~~~~~x(B0#0###(0x(B<(0~~~~a(B####(0~~~~~~x(B##(0mqqqqqj(B#(0lqqqqqqqqqqqqk(B##(0x~~~~~~~~~~~~(B+#(0x~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~(B###########(0x~~~(B@(0~~~~~~(Bf(0~x(B#(0lqqqqqqqqq~qqqk(B##(0mqqqqqqqqqqqqj(B##\8#(0x~~~~~~~~~~~~~x(B######(0x~~~~~~~~~~~~~(B+##(0lq~q~qqqk(B##(0~~~~~~~~~~(B>(0~~~x(B###(0~~~~~~~~x(B(0x~~~~~~~~~~~~~~(B###(0x~~~~~(B`(0~x(B(0x~~~~~~~~~~~~~x(B#######(0a~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqqj(B\[ Unavailable command '^J'. 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:180 \t Unavailable command '^J'. 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:180 \;What do you want to put on? [de or ?*] \,5Which ring-finger, Right or Left? [rl] \lrd - an uncursed ring of slow digestion (on right hand) {3}. 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:181 f(0~(B\ :What do you want to put on? [e or ?*] \l(You are already wearing that! 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:181 \CYou don't have anything to eat. 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:181 \iUnavailable command '^J'. 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:181 \܍:What do you want to put on? [e or ?*] \ e - an uncursed +5 ring of increase damage (on left hand) {3}. 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:182 f(0~~(B\h 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:183 (0~(B@f{\TP 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:184 @(0~(B(0~(Bf(0~(B\Ӿ 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:185 @(0~(B(0~(Bf\s Y Discoveries   Weapons  quarterstaff (staff)  Armor  cloak of magic resistance (dirty rag)  Scrolls  scroll of earth (LEP GEX VEN ZEA)  scroll of enchant weapon (4OFAE OF9 SCC9)  scroll of identify (ZELGO MER)  Spellbooks  spellbook of force bolt (stylish)  spellbook of resist poison (light brown)  spellbook of light (thin)  spellbook of confuse monster (wrinkled)  * spellbook of blank paper (plain)  Potions  potion of ESP (magenta)  potion of gain ability (effervescent)  potion of booze (smoky)  Rings  ring of slow digestion (granite)   ring of increase damage (opal) (1 of 2)#\7A Totoro the Evoker St:12 Dx:12 Co:14 In:14 Wi:8 Ch:10 Neutral Dlvl:1 $:86 HP: Dlvl:1 $:86 HP:10(10) Dlvl:1 $:86 HP:10(10) Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:185 (0lqqqqqk(B##(0x~~~~~x(B0#0###(0x(B<(0~~~~a(B####(0~~~~~~x(B##(0mqqqqqj(B#(0lqqqqqqqqqqqqk(B##(0x~~~~~~(B@(0~~~~~(B+#(0x~~~~~~~~~~~~x(B#(0x~~~~~~~~~~~~~(B###########(0x~~~(B{(0~(Bf(0~~~~~~x(B#(0lqqqqqqqqq~qqqk(B##(0mqqqqqqqqqqqqj(B#\^A ###(0x~~~~~~~~~~~~~x(B######(0x~~~~~~~~~~~~~(B+##(0lq~q~qqqk(B##(0~~~~~~~~~~(B>(0~~~x(B###(0~~~~~~~~x(B(0x~~~~~~~~~~~~~~(B###(0x~~~~~(B`(0~x(B(0x~~~~~~~~~~~~~x(B#######(0a~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqqj(B 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:186 f(0~~(B#\V 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:187 (0~(Bf$\/Count: 50$\dCount: 500$\) 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:188  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:189  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:190  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:191  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:192  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:193  10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:194  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[yn] (n) %\'yYou don't have the energy to polymorph! 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:291 %\^ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) %\n +(0lqqqqqk(B##(0x~~~~~x(B0#0###(0x(B<(0~~~~a(B####(0~~~~~~x(B##(0mqqqqqj(B##########(0lqqqqqqqqq~qqqk(B## Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can he%\o lp you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeon level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level. --More--%\ @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A bo%\ulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location --More--&\` You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects [18;&\{1H F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. --More--&\Commands:  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This &\command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can --More--<\ pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fi<\"re ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--<\K i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  <\[p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book. --More--<\1 R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor.  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible)  z Zap a wand.  Z Cast a spell.  ^Z Suspend the game.  : Look at what is here.  <\F ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option. --More--=\`Totoro the Evoker St:12 Dx:12 Co:14 In:14 Wi:8 Ch:10 Neutral Dlvl:1 $:86 HP: Dlvl:1 $:86 HP:10(10) Dlvl:1 $:86 HP:10(10) Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:291 (0lqqqqqk(B##(0x~~~~~x(B0#0###(0x(B<(0~~~~a(B####(0~~~~~~x(B##(0mqqqqqj(B#(0lqqqqqqqqqqqqk(B##(0x~~~~~~(B@(0~~~~~(B+#(0x~~~~~~~~~~~~x(B#(0x~~~~~~~~(Bf(0~~~(Bd###########(0x~~~(B{(0~~~~~~~~x(B#(0lqqqqqqqqq~qqqk(B##(0mqqqqqqqq=\`+qqqqj(B###(0x~~~~~~~~~~~~~x(B######(0x~~~~~~~~~~~~~(B+##(0lq~q~qqqk(B##(0~~~~~~~~~~(B>(0~~~x(B###(0~~~~~~~~x(B(0x~~~~~~~~~~~~~~(B###(0x~~~~~(B`(0~x(B(0x~~~~~~~~~~~~~x(B#######(0a~~~~~~~x(B(0mqqqqqqqqqqqqqj(B(0mqqqqqqqj(B 10(10)  Pw:13(13) AC:8 Xp:1/1 Wt:359/700 T:292 f(0~(Bd(0~(B(0~(B=\:b# =\quit=\.*Really quit? [yn] (n) =\qU fy 10(10)Do you want your possessions identified? [ynq] (n) =\{ q