TheCrane, lawful female carthage Rogue ------- ....... -------- |...... . ##|.<...$| |....... #,-......- |........,,)|......| --------#,,@f......| ####-------- [TheCrane the Footpad] St11 Dx14 Co12 In5 Wi4 Ch6 RogCarFemLaw+R Dlvl:1 $0 HP17(17) Pw5(5) AC2 Exp1 T39 Latest messages You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) There is a wall in the way! (3x) The kitten picks up 5 gold pieces. The kitten drops 5 gold pieces. There is a wall in the way! You cannot diagonally move through a door! The kitten picks up 5 gold pieces {0}. There is a wall in the way! (5x) You cannot diagonally move out of a door! There is a wall in the way! You cannot diagonally move out of a door! You see here a dwarvish short sword {12}. There is a wall in the way! In what direction? [47896321><] You can't jump very far. In what direction? [47896321><] Really quit? WARNING: this will erase your game permanently! [yes/no]? You don't have anything to drink. (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 silver spear (alternate weapon; not wielded) {12} Armor b - the uncursed +0 shield of reflection named Theifs Prowess (being worn) {20} Comestibles c - a blessed cram ration {0} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - an uncursed scroll of heal other {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have the double effect of this property: jumping Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 9 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 69% Ring drop chance was reduced to 85% Potion drop chance was reduced to 92% Armor drop chance was reduced to 97% Tool drop chance was reduced to 97% Shop item generation was reduced to 86% Mastering the following skill taught you the hidden power: spirituality The following skill could not be trained at all: matter spells The following skill was limited to skilled proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: scimitar (turn 429) The following skill became untrainable after a while: spear (turn 19855) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 43154) The following skill became harder to train at higher skill levels: quarterstaff Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your hairstyle was 'brush bundle' Your amount of casino chips was 0 The last time you got a new haircut was 5038 turns ago Your areola diameter was 17 Monster spawn increase started at turn 22182 Monster spawn increase reached its maximum at turn 113059 In this game, Eevee's evolution was vaporeon Maximum amount of combined random monster spawn freqs was 3233 Your limit for ascension was at turn 19808532 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: major demon (freq bonus 1) The monster species that spawned more often: instituter inflation (freq bonus 24) The monster species that spawned more often: armoury tapping (freq bonus 14) The monster species that spawned more often: bad lance carrier (freq bonus 10) The monster species that spawned more often: federating haughtiest (freq bonus 4) The monster species that spawned more often: glass turret (freq bonus 12) The monster species that spawned more often: insulting ogre (freq bonus 8) The monster species that spawned more often: obligated descriptive (freq bonus 7) The monster species that spawned more often: randomizing dotingly (freq bonus 5) The monster species that spawned more often: undead doom marine (freq bonus 36) The monster species that spawned more often: deluge nymph (freq bonus 20) The monster species that spawned more often: tire rockz babypink (freq bonus 8) The monster species that spawned more often: vegetated molesting underhanded decontaminating (freq bonus 3) The monster species that spawned more often: hamm sea bass (freq bonus 7) The monster species that spawned more often: scorched archer (freq bonus 3) The monster species that spawned more often: torchlight (freq bonus 40) The monster species that spawned more often: worldliest glistering (freq bonus 24) The monster species that spawned more often: super goblin (freq bonus 10) The monster species that spawned more often: venomous mold (freq bonus 12) The monster species that spawned more often: sucker nymph (freq bonus 12) The monster species that spawned more often: greater daemon (freq bonus 2) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters that regenerate health (freq bonus 1) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 6) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 4) The monster trait that was more common: monsters with feminism attacks (freq bonus 12) The monster species that never randomly spawned: handloom scuffled The monster species that never randomly spawned: jalopy radiating The monster species that never randomly spawned: haunted ghost The monster species that never randomly spawned: doomsay The monster species that never randomly spawned: stygian harlot The monster species that never randomly spawned: hooloovoo The monster species that never randomly spawned: romping toxaemia The monster species that never randomly spawned: camo fish The monster species that never randomly spawned: ill warp fungus The monster species that never randomly spawned: blood stone The RNG hath decreed that this item was never generated: confusion resistance (Rings) The RNG hath decreed that this item was never generated: wishing (Scrolls) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (Armor) The RNG hath decreed that this item was generated more often: cure blindness (Scrolls, freq bonus 6) The RNG hath decreed that this item was generated more often: radioactive dagger (Weapons, freq bonus 15) The RNG hath decreed that this item was generated more often: bar chain mail (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: secure identify (Scrolls, freq bonus 45) The RNG hath decreed that this item was generated more often: flesh lash (Chains, freq bonus 9) The RNG hath decreed that this item was generated more often: opal (Gems, freq bonus 4) The RNG hath decreed that this item was generated more often: Patricia steel-capped sandals (Armor, freq bonus 41) The RNG hath decreed that this item was generated more often: farlook stone (Gems, freq bonus 29) The RNG hath decreed that this item was generated more often: cutting laser (Weapons, freq bonus 25) The RNG hath decreed that this item was generated more often: cloak of insulation (Armor, freq bonus 17) The RNG hath decreed that this item was generated more often: proof weapon (Scrolls, freq bonus 4) The RNG hath decreed that this item was generated more often: butterfinger stone (Gems, freq bonus 15) The RNG hath decreed that this item was generated more often: acid (Potions, freq bonus 10) The RNG hath decreed that this item was generated more often: Wendy's jewel (Gems, freq bonus 11) The RNG hath decreed that this item was generated more often: fumble boots (Armor, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of physical resistance (Armor, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of stone (Amulets, freq bonus 4) The RNG hath decreed that this item was generated more often: alacrity (Rings, freq bonus 4) The RNG hath decreed that this item was generated more often: Manuela combat boots (Armor, freq bonus 4) The RNG hath decreed that this item was generated more often: mood (Rings, freq bonus 11) The RNG hath decreed that this item was always generated cursed: chocoegg (Comestibles) The RNG hath decreed that this item was always generated cursed: bossfight stone (Gems) The RNG hath decreed that this item was always generated cursed: orcish ring mail (Armor) The RNG hath decreed that this item was always generated cursed: boss visor (Tools) The RNG hath decreed that this item was always generated cursed: black opal (Gems) The RNG hath decreed that this item was always generated cursed: force armor (Armor) The RNG hath decreed that this item was always generated cursed: heath ball (Weapons) The RNG hath decreed that this item was always generated cursed: weighted flail (Weapons) The RNG hath decreed that this item was always generated cursed: fireball (Wands) The RNG hath decreed that this trap was always invisible: perfume trap The RNG hath decreed that this trap was generated more often: musehand trap (freq bonus 2) Trap randomization happened for 1 in 356 traps Traps were spawned invisible 1 times in 31 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 384 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You were prevented from having acid resistance (0) Your chance to block was 27% You had 1462 points of nutrition remaining You were stealthy You had the ability to disarm traps You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Issek, Mog and Kos Your deity was Issek The version you were playing was: Unix SlashEMExtended Version 2.8.5 (97db3001) - last build Thu Aug 3 00:38:44 2023. You could not have safely prayed (120) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) calm steed 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * ancus (stone polearm) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * ichcahuipilli (thick undershirt) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (cloudy helmet) * sedge hat (poor helmet) * skullcap (padded helmet) * flack helmet (complete helmet) * crystal helm (chrome helmet) * mining helm (nano helmet) * field helm (kitchen hat) * helm of safeguard (musical helmet) * war hat (golden helmet) * plasteel gloves (white gloves) * leather gloves (christian gloves) * gauntlets of safeguard (telescope) * gauntlets of plugsuit (alloy gloves) * commander gloves (fencing gloves) * field gloves (odd pair of gloves) * gauntlets of defusing (shitty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * spi-image moose shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (gender-neutral boots) * field boots (living boots) * boots of safeguard (cuddle cloth boots) * Femmy stiletto boots (devil's lettuce shoes) * Madeleine plateau boots (fleshy boots) * Marlena hiking boots (ugly boots) * Anastasia dancing shoes (torn boots) * Jessica lady shoes (elean boots) * Solvejg mocassins (hugging boots) * Wendy leather pumps (radiant heels) * Katharina platform boots (bayonet heels) * Elena combat boots (climbing boots) * Thai combat boots (copper delicately filigreed stilettos) * Elif sneakers (block-heeled boots) * Nadja buckled lady shoes (pink sneakers) * Sandra combat boots (thick-soled boots) * Natalje block heel sandals (alumen shoes) * Jeanetta girl boots (unisex pumps) * Yvonne girl sneakers (cross-country boots) * Maurah hugging boots (fungal sandals) * Meltem combat boots (hot boots) * Sarah hugging boots (boy boots) * Claudia wooden sandals (gentle boots) * Ludgera hiking boots (area boots) * Kati girl boots (fetish heels) * Nelly lady pumps (chess boots) * Eveline wedge sandals (everyday sneakers) * Karin lady sandals (doctor claw boots) * Juen peep-toes (heavenly boots) * Kristina platform sneakers (melded boots) * Lou sneakers (fin boots) * Almut sneakers (high iron boots) * Julietta peep-toes (paper shoes) * Arabella hugging boots (demonologist boots) * Kristin combat boots (corona boots) * Anna hugging boots (unsexy boots) * Ruea combat boots (industrial boots) * Dora combat boots (conundrum boots) * Marike sneakers (platinum delicately filigreed stilettos) * Jette combat boots (regular sneakers) * Ina hugging boots (blue sneakers) * Sing platform boots (flat-soled shoes) * Victoria combat boots (bronze shoes) * Melissa wedge boots (fur boots) * Anita lady pumps (nature boots) * Henrietta combat boots (castlevania boots) * Annemarie platform sandals (superhard sandals) * Jil velcro shoes (tall boots) * Jana sneakers (unisex sneakers) * Katrin combat boots (mud boots) * Gudrun wedge sandals (expensive shoes) * Ella wedge sandals (extraterrestrial boots) * Manuela combat boots (heroine mocassins) * Jennifer combat boots (korean sandals) * Patricia steel-capped sandals (profiled boots) * Antje sneakers (riding boots) * Antje combat boots (loafers) * Kerstin combat boots (feelgood heels) * Kerstin wooden sandals (balanced boots) * Kerstin sneakers (gentle sneakers) * Laura winter boots (dark boots) * Larissa platform boots (block chocolate heel boots) * Nora combat boots (fluffy sandals) * Natalia wedge sandals (rumble boots) * Susanne combat boots (winged sandals) * Lisa combat boots (persian boots) * Bridghitte ski heels (meteoric steel boots) * Julia combat boots (noble sandals) * Nicole combat boots (nail-new boots) * Rita stilettos (iron boots) * Janina lady pumps (jungle boots) * Rosa girl shoes (explosive boots) * Ksenia platform sandals (stroking boots) * Lydia lady pumps (winter boots) * Conny combat boots (generic high heels) * Katia combat boots (comfortable sneakers) * Mariya combat boots (sputa boots) * Elise hippie heels (everlasting boots) * Ronja combat boots (female paragraph shoes) * Ariane combat boots (arcane boots) * Johanna combat boots (weight attachment boots) * Inge combat boots (named boots) * Ruth sneakers (bone heels) * Magdalena combat boots (failuncap shoes) * Marleen combat boots (roller boots) * Klara platform sandals (rainbow boots) * Friederike dancing shoes (lolita boots) * Naomi stilettos (regular shoes) * Ute platform sandals (plof heels) * Jasieen wedge sandals stone (wedge sneakers) * Yasaman leather boots (colored shoes) * May-Britt sandals (camouflage patterned boots) * Nadine stiletto sandals (3D-printed shoes) * Luisa hugging boots (wooden clogs) * Irina wedge sandals (cyan sneakers) * Liselotte hugging boots (calf-leather sandals) * Greta hugging boots (winter stilettos) * Jane hugging boots (foreign body shoes) * Sue Lyn winter boots (soccer shoes) * Charlotte hugging boots (espadrilles) * Hannah cuddle boots (fleecy boots) * Little Marie hugging boots (street boots) * Verena stiletto sandals (volcanic boots) Scrolls scroll of healing (DUEDUEDUE DUEUEUEUEUEUEUEUEUEUEUE) scroll of mana (KRRRRRRRRRRRZ) scroll of phase door (WEINHOHEITEN RAUBRITTER UND DIE DUDEN REDAKTION) scroll of standard id (LIELAIS KEIZARS IR LAUNUMS) scroll of cure (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of heal other (WIDE ARM ENEMYAND IT CANNT ESCAPE) * scroll of extra healing (ENTIENDES ESTA LENGUA) * scroll of greater mana restoration (STACHE EM EXTENDED LUXURIOUS MOUSTACHE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here