Thalen, lawful male elven Priest --.--------- |..@d......| |..........| |..#........ |.. .......| --- -------- [Thalen the Aspirant] St7 Dx13 Co8 In7 Wi12 Ch5 PriElfMalLaw Dlvl:1 $0 HP19(19) Pw27(27) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a lawful elven Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: disintegration resistance Scroll identification only worked 100 times out of 249 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 52% chance Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 55% Wand drop chance was reduced to 86% Weapon drop chance was reduced to 89% Tool drop chance was reduced to 81% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 75% chance The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: body spells The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: lightsaber (turn 742) The following skill became untrainable after a while: matter spells (turn 58507) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 3402) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 37675 Monster spawn increase reached its maximum at turn 175267 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 997843 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: consenting mold (freq bonus 9) The monster species that spawned more often: forcible electromotive (freq bonus 14) The monster species that spawned more often: ice error (freq bonus 6) The monster species that spawned more often: mirror warp fungus (freq bonus 9) The monster species that spawned more often: fluffed furled (freq bonus 24) The monster species that spawned more often: ranger (freq bonus 15) The monster species that spawned more often: received dead potato (freq bonus 12) The monster species that spawned more often: long roper (freq bonus 16) The monster species that spawned more often: fidelity trousseaux (freq bonus 20) The monster species that spawned more often: sand bug (freq bonus 5) The monster species that spawned more often: steel wolf (freq bonus 36) The monster species that spawned more often: chaos sister (freq bonus 5) The monster species that spawned more often: unguarded assessor faraday (freq bonus 12) The monster species that spawned more often: euphemistically azole cycle (freq bonus 14) The monster species that spawned more often: pale asian lady (freq bonus 12) The monster species that spawned more often: widowered reg (freq bonus 60) The monster species that spawned more often: segmenter trituration tromping feaze (freq bonus 5) The monster species that spawned more often: roper that's longer than the universe (freq bonus 12) The monster species that spawned more often: amusing thirteen-grader (freq bonus 6) The monster species that spawned more often: bortz galvanizer plaything (freq bonus 36) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 4) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2) The monster trait that was more common: monsters that are amphibious (freq bonus 6) The monster trait that was more common: monsters that originate from Steamband (freq bonus 3) The monster trait that was more common: monsters that have a proper name (freq bonus 5) The monster species that never randomly spawned: pile of killer gold coins The monster species that never randomly spawned: Beetle McCrunchy The monster species that never randomly spawned: elite gamboge draconian The monster species that never randomly spawned: mannerly maidhood essayer The monster species that never randomly spawned: viscidly rumbaing The monster species that never randomly spawned: devotee of oblivion The monster species that never randomly spawned: embracing octopus The monster species that never randomly spawned: boomier tendered The monster species that never randomly spawned: platitudinously transmitted lanced neurologist The monster species that never randomly spawned: mana fungus The RNG hath decreed that this item was never generated: implant of ten thousand things (cross) The RNG hath decreed that this item was never generated: negative dragon scale mail ((null)) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: untame monster (classy) The RNG hath decreed that this item was never generated: ether hostage chain ((null)) The RNG hath decreed that this item was never generated: fallout stone (gray) The RNG hath decreed that this item was never generated: nether mist (challenging) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was generated more often: rain (WASH MY PAST AWAY, freq bonus 19) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 8) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 5) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 47) The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 10) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 13) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 7) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 18) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 3) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 30) The RNG hath decreed that this item was always generated cursed: uncalled stone (gray) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: helm of full nutrition (brick helmet) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: bodyfluid strengthening (icky) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 1) The spell school whose books are more common was divination spells (freq bonus 20) Trap randomization happened for 1 in 631 traps Next attribute increase check would have come at turn 415 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having telepathy (0) Your chance to block was 36% You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Huginn and Muninn, Fafnir and Ahazu Your deity was Huginn and Muninn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (456) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (octarine robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (castlevania boots) * elven cloak (faded pall) Scrolls scroll of warping (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of healing (LEP GEX VEN ZEA) scroll of mana (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of phase door (ELF FIND HONEY SOMEWHERE) scroll of standard id (RAGE CAN ADD POWER) scroll of cure (NOTHINGOFFPULL) * scroll of extra healing (BLOW FLOWER VIOLENT AROUND) * scroll of greater mana restoration (BIMMELBAHN DIE SICH EILZUG NENNT) Spellbooks spellbook of healing (gray) spellbook of force bolt (viridian) Potions * potion of water (clear) Tools wooden harp (harp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (86 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Priest... Since you quit, the score list will not be checked.