Thalen, lawful male elven Priest ------ ....| ....| ...--- ...?.| ....| -....+ |@...| |d...| |....| |....| -....| ....| ....| ..--- ..| ...| ----- [Thalen the Aspirant] St11 Dx13 Co8 In5 Wi16 Ch5 PriElfMalLaw Dlvl:1 $0 HP19(19) Pw27(27) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a lawful elven Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: shock resistance Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 93% Implant drop chance was reduced to 90% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 82% Food drop chance was reduced to 72% Monster death drops spawned with only 77% chance The following skill could not be trained at all: sling The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25386 Monster spawn increase reached its maximum at turn 383010 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3243375 The monster class that cannot be genocided was bat or bird The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: outsider stalk (freq bonus 14) The monster species that spawned more often: twelph (freq bonus 21) The monster species that spawned more often: older tuchechaun (freq bonus 3) The monster species that spawned more often: bang sentai (freq bonus 20) The monster species that spawned more often: doughnut exerting (freq bonus 6) The monster species that spawned more often: brailing commiserative fica (freq bonus 2) The monster species that spawned more often: spike warp fungus (freq bonus 3) The monster species that spawned more often: beige unicorn (freq bonus 2) The monster species that spawned more often: sisis wep (freq bonus 6) The monster species that spawned more often: pseudo-erotic smoker bitch (freq bonus 32) The monster species that spawned more often: glandular deserved (freq bonus 4) The monster species that spawned more often: Arabella's high-heeled lady shoe (freq bonus 8) The monster species that spawned more often: gray slayer (freq bonus 4) The monster species that spawned more often: pisaca (freq bonus 16) The monster species that spawned more often: chinese girl (freq bonus 8) The monster species that spawned more often: nova opulence (freq bonus 4) The monster species that spawned more often: fandango furring auricle (freq bonus 6) The monster species that spawned more often: wanton skank (freq bonus 8) The monster species that spawned more often: air release ghoul (freq bonus 2) The monster species that spawned more often: flight fish (freq bonus 2) The monster trait that was more common: monsters that cannot be tamed (freq bonus 16) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: unique monsters (freq bonus 4) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 6) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster species that never randomly spawned: aider laywomen menacing kindergartner moderately The monster species that never randomly spawned: emergency stalk The monster species that never randomly spawned: kantian yardmaster The monster species that never randomly spawned: peony natty The monster species that never randomly spawned: sukkiri flower The monster species that never randomly spawned: real earth hound The monster species that never randomly spawned: chaotic boomer The monster species that never randomly spawned: ramming wall The monster species that never randomly spawned: furry yeti The monster species that never randomly spawned: Oremorj, the Cyberdemon Lord The RNG hath decreed that this item was never generated: boiler kaboom (watered) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: lootcut (cleaved) The RNG hath decreed that this item was never generated: implant of prosperity (brisk) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: cancel dragon scale shield (cancel dragonhide shield) The RNG hath decreed that this item was never generated: telephone ((null)) The RNG hath decreed that this item was never generated: completely bad part stone (gray) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 6) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 49) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 14) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 9) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 13) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 3) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 5) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 8) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: rain (washed, freq bonus 4) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 8) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: metal sling ((null)) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: boss boots (rain boots) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: inka saddle (saddle) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this trap was always invisible: superthing from level 55 The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 3) Trap randomization happened for 1 in 758 traps Next attribute increase check would have come at turn 363 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having confusion resistance (0) Your chance to block was 36% You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Yacatect of Wealth, Itzpalt of Element and Lulwy of Wind Your deity was Yacatect of Wealth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (592) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - sleep 2 + enchant 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (blue robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (korean sandals) * elven cloak (faded pall) Scrolls scroll of earth (MAKE THE PRIZE TWICE USED) scroll of healing (MAYBE PROTECT FROM SERIOUS STATUS) scroll of mana (KAME HAME HA) scroll of phase door (TEPER VY MERTVY) scroll of standard id (ELF GRANDFATHER RESEARCH LAB) scroll of cure (CATACLYSM) * scroll of extra healing (FUCKTHISGAME) * scroll of greater mana restoration (DUBYA CHENEY SATAN) Spellbooks spellbook of healing (stolen) spellbook of sleep (retarded) Potions * potion of water (clear) Tools leather drum (drum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (86 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Priest... Since you quit, the score list will not be checked.