Thalen, lawful male elven Priest ----------------------- --------------- |........................@d............ |.....................................| |......$..............................| |.....................................+ |.....................................| -- ---------------------------------- - [Thalen the Aspirant] St10 Dx9 Co10 In5 Wi16 Ch6 PriElfMalLaw Dlvl:1 $0 HP19(19) Pw28(28) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a lawful elven Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 27 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 79% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 86% Amulet drop chance was reduced to 44% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 71% Food drop chance was reduced to 90% The following skill was trained at one fifth the usual rate: sexy flats The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 33289) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 56466 Monster spawn increase reached its maximum at turn 121617 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3301650 The monster class that cannot be genocided was ogre The monster class that was spawned more often: ant or other insect (freq bonus 4) The monster species that spawned more often: unfairly lethality (freq bonus 16) The monster species that spawned more often: bat (freq bonus 15) The monster species that spawned more often: regrowing cobbler (freq bonus 60) The monster species that spawned more often: orangutan (freq bonus 12) The monster species that spawned more often: hidden force patch (freq bonus 66) The monster species that spawned more often: electrical current sergeant (freq bonus 10) The monster species that spawned more often: domestic ghost (freq bonus 42) The monster species that spawned more often: rummaging stylizing lamented bleeped (freq bonus 32) The monster species that spawned more often: imp zombie (freq bonus 20) The monster species that spawned more often: royal gnome (freq bonus 18) The monster species that spawned more often: money stealer (freq bonus 10) The monster species that spawned more often: cat man (freq bonus 14) The monster species that spawned more often: Levuntator (freq bonus 72) The monster species that spawned more often: Aleax (freq bonus 14) The monster species that spawned more often: premiere mythical (freq bonus 21) The monster species that spawned more often: Greta's lady pump (freq bonus 28) The monster species that spawned more often: ooze elemental (freq bonus 40) The monster species that spawned more often: pinhead shark (freq bonus 14) The monster species that spawned more often: swight (freq bonus 24) The monster species that spawned more often: chicken (freq bonus 60) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 6) The monster species that never randomly spawned: contamination force patch The monster species that never randomly spawned: keter sephirah The monster species that never randomly spawned: stygian watcher The monster species that never randomly spawned: special trapper The monster species that never randomly spawned: tear ray The monster species that never randomly spawned: fluidic semper interlock ballute The monster species that never randomly spawned: giant venom ant The monster species that never randomly spawned: breakoff spore The monster species that never randomly spawned: terrestric spore The monster species that never randomly spawned: Arne The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: mystery lightsaber (lightsaber) The RNG hath decreed that this item was never generated: detect water (generous) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: nano pick ((null)) The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 7) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 15) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 21) The RNG hath decreed that this item was generated more often: nastypole ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 23) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cryptic saber ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 4) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 9) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 7) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: medium mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 11) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 3) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: implant of elusion (dense) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: more helmet (less helmet) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: deprovement trap (freq bonus 1) Trap randomization happened for 1 in 930 traps Next attribute increase check would have come at turn 630 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet Your chance to block was 36% You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Dudley, the RNG and Tariru Your deity was Dudley The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (564) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect monsters 4 + divine 22% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (octarine robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (hugging boots) * elven cloak (faded pall) Scrolls scroll of create facility (UPPERCASE SOUNDS LIKE SHOUTING) scroll of healing (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of mana (GROUP SING MAKE MORE DAMAGED) scroll of phase door (DOORMASH GRAFFITI LOOK LIKE AMULETS ARRRGH) scroll of standard id (ARGA NECROMUTATION GDA) scroll of cure (CAMAMNMALCHA XJ) * scroll of extra healing (SHIN KICK OF LOVE) * scroll of greater mana restoration (JUMP OFF A BRIDGE) Spellbooks spellbook of healing (hand-printed) spellbook of detect monsters (manila) Potions * potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (83 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Priest... Since you quit, the score list will not be checked.