Thalen, lawful male elven Priest --- -- |@d..| |....| |....| |.$..| |....| |....| |....| |....| |$...+ |....| |....| |....| ....| ------ [Thalen the Aspirant] St5 Dx14 Co8 In6 Wi14 Ch10 PriElfMalLaw Dlvl:1 $0 HP19(19) Pw28(28) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a lawful elven Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! There is a staircase up here. You see here an uncursed statue of a healtegrator {30}. The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: fire resistance Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 21 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 37 Gem identification only worked 100 times out of 193 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 88% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 85% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 95% Armor drop chance was reduced to 56% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 90% chance The following skill was trained at half the usual rate: two-weapon combat The following skill was limited to basic proficiency: body armor The following skill was limited to expert proficiency: form IV (Ataru) The following skill became untrainable if you tried to train it too early: symbiosis (turn 621) The following skill became untrainable after a while: elemental spells (turn 13456) The following skill became harder to train at higher skill levels: flail Items were more likely to be generated cursed by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 80139 Monster spawn increase reached its maximum at turn 286527 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 796166 The monster class that cannot be genocided was fungus or mold The monster species that spawned more often: miss gentle-soft (freq bonus 12) The monster species that spawned more often: death crawler (freq bonus 4) The monster species that spawned more often: secluded warp fungus (freq bonus 8) The monster species that spawned more often: protection monster (freq bonus 6) The monster species that spawned more often: gigaload turret (freq bonus 3) The monster species that spawned more often: vortex drone (freq bonus 3) The monster species that spawned more often: dwarf lord mutant (freq bonus 14) The monster species that spawned more often: Spill Kop (freq bonus 2) The monster species that spawned more often: Bolg (freq bonus 9) The monster species that spawned more often: recluse centaur (freq bonus 60) The monster species that spawned more often: sider (freq bonus 3) The monster species that spawned more often: silverpack hulk (freq bonus 2) The monster species that spawned more often: giant blue ant (freq bonus 18) The monster species that spawned more often: blood turret (freq bonus 2) The monster species that spawned more often: harrowbark boo (freq bonus 2) The monster species that spawned more often: Pantyhose (freq bonus 16) The monster species that spawned more often: sudo-migo (freq bonus 3) The monster species that spawned more often: streptococci autonomy (freq bonus 4) The monster species that spawned more often: weeder dominator (freq bonus 12) The monster species that spawned more often: yellow naga hatchling (freq bonus 6) The monster trait that was more common: monsters whose attacks create traps (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 3) The monster trait that was more common: HC aliens (freq bonus 1) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 2) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1) The monster species that never randomly spawned: horse mummy The monster species that never randomly spawned: indent predicate incommode The monster species that never randomly spawned: totter flailing The monster species that never randomly spawned: fillen growth The monster species that never randomly spawned: chicken burger The monster species that never randomly spawned: gray twen The monster species that never randomly spawned: hard blue jelly The monster species that never randomly spawned: unwise grue The monster species that never randomly spawned: Carina The monster species that never randomly spawned: hellrat The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: helm of full nutrition (brick helmet) The RNG hath decreed that this item was never generated: implant of dusk (volcanic) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: implant of daring (felicitous) The RNG hath decreed that this item was never generated: helm of shuffling (grunter helmet) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6) The RNG hath decreed that this item was generated more often: long pole ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 18) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 25) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 37) The RNG hath decreed that this item was generated more often: grass whistle (whistle, freq bonus 6) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 7) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 31) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 17) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 3) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 2) The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 9) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 27) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: implant of ten thousand things (cross) The RNG hath decreed that this item was always generated cursed: plastic mace ((null)) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: violet lightsaber (lightsaber) The RNG hath decreed that this trap was always invisible: quaversal trap The RNG hath decreed that this trap was generated more often: appearance shuffling trap (freq bonus 1) The spell school whose books are more common was body spells (freq bonus 12) Trap randomization happened for 1 in 702 traps Next attribute increase check would have come at turn 414 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet Your chance to block was 36% You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Jobs, Wozniak and Gates Your deity was Jobs The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (258) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - knock 1 + matter 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (red robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (clunky heels) * elven cloak (faded pall) Scrolls scroll of ice (EN SNORING HEALTHITS LOWERED) scroll of healing (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of mana (BUY C1AL1S CHEAP HERE) scroll of phase door (POWER IS GREATER THE BASE IS LESS) scroll of standard id (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of cure (GNIK SISI VLE) * scroll of extra healing (AVEZ VOUS DEJA LE FRANCAIS) * scroll of greater mana restoration (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) Spellbooks spellbook of healing (amyflax) spellbook of knock (magnum) Potions * potion of water (clear) Tools wooden harp (harp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (86 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Thalen the Priest... Since you quit, the score list will not be checked.