Thalen, lawful male elven Priest -- |`.I |.d` |@...` ------ [Thalen the Aspirant] St12 Dx8 Co16 In7 Wi17 Ch10 PriElfMalLaw Dlvl:1 $0 HP19(19) Pw27(27) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a lawful elven Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: shock resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 80 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 76% Ring drop chance was reduced to 97% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 65% Monster death drops spawned with only 82% chance The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: protection spells The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 54209) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 39564 Monster spawn increase reached its maximum at turn 222444 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1278363 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster species that spawned more often: spherical laser (freq bonus 2) The monster species that spawned more often: coordinate unwarmed (freq bonus 24) The monster species that spawned more often: bright laser (freq bonus 24) The monster species that spawned more often: stiruth (freq bonus 5) The monster species that spawned more often: cutterfish (freq bonus 4) The monster species that spawned more often: domestic blue-red force fungus (freq bonus 20) The monster species that spawned more often: gryffon child (freq bonus 2) The monster species that spawned more often: off-color force patch (freq bonus 8) The monster species that spawned more often: red monster (freq bonus 36) The monster species that spawned more often: zyborg (freq bonus 10) The monster species that spawned more often: phalarope jacobin underestimating (freq bonus 8) The monster species that spawned more often: head of the unknown god (freq bonus 1) The monster species that spawned more often: Minator Kop (freq bonus 12) The monster species that spawned more often: cyan mold (freq bonus 36) The monster species that spawned more often: Grey-quendi wierdo (freq bonus 2) The monster species that spawned more often: wordplay assiduity (freq bonus 3) The monster species that spawned more often: surveillance comprehend raving nothing yid calmer (freq bonus 9) The monster species that spawned more often: blister spore (freq bonus 3) The monster species that spawned more often: slug (freq bonus 2) The monster species that spawned more often: overcasual campily (freq bonus 16) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster trait that was more common: monsters that mutter cantrips (freq bonus 2) The monster trait that was more common: monsters that want to arrest the player (freq bonus 1) The monster trait that was more common: monsters with ranged thorns (freq bonus 4) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2) The monster species that never randomly spawned: porter permamimic The monster species that never randomly spawned: ninja boy The monster species that never randomly spawned: fire snake The monster species that never randomly spawned: tree mushroom The monster species that never randomly spawned: dark eye The monster species that never randomly spawned: vesty The monster species that never randomly spawned: wherewithal implosive sudan The monster species that never randomly spawned: unconstitutionality phrasing The monster species that never randomly spawned: silver mushroom patch The monster species that never randomly spawned: Ultimate Kappa The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: giant scythe ((null)) The RNG hath decreed that this item was never generated: random speed (impenetrable) The RNG hath decreed that this item was never generated: implant of swallowing (hair) The RNG hath decreed that this item was never generated: rain cloud (magnificent) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: implant of suffering (compact) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: dunce cap (conical hat) The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 8) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: enhance breath (specific, freq bonus 16) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 16) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 9) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 7) The RNG hath decreed that this item was generated more often: lead bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 2) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 7) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 2) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 92) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: cancel dragon scale shield (cancel dragonhide shield) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this item was always generated cursed: dangerous terrain stone (gray) The RNG hath decreed that this trap was always invisible: destruction trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 1) Trap randomization happened for 1 in 145 traps Next attribute increase check would have come at turn 254 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet Your chance to block was 36% You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Tenebrous, Chupoclops and Malphas Your deity was Tenebrous The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (77) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (green robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (femmy boots) * elven cloak (faded pall) Scrolls scroll of destroy armor (VAGUE POLITICAL COMMENTARY) scroll of healing (SUN STOP STATUS) scroll of mana (TEKMAKMAYACON) scroll of phase door (KINUESILI STATION) scroll of standard id (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) scroll of cure (HAS README) * scroll of extra healing (MOVE RISED SLOW) * scroll of greater mana restoration (BEGGAR IS AN EUPHEMISM FOR THIEF) Spellbooks spellbook of healing (yellow-stained) spellbook of detect food (convicted) Potions * potion of water (clear) Tools wooden flute (flute) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (86 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Priest... Since you quit, the score list will not be checked.