Thalen, lawful male elven Priest -------------------- |...........@......| |...........f......| |..................| ---------.---------- [Thalen the Aspirant] St8 Dx10 Co15 In10 Wi17 Ch15 PriElfMalLaw Dlvl:1 $0 HP19(19) Pw28(28) AC1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a lawful elven Priest. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: shock resistance Scroll identification only worked 100 times out of 306 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 81 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 4% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 95% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 84% chance The following skill was trained at half the usual rate: shuriken The following skill was limited to skilled proficiency: memorization The following skill was limited to expert proficiency: knife Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 76892 Monster spawn increase reached its maximum at turn 242087 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2625480 The monster class that cannot be genocided was archfiend The monster species that spawned more often: bush president (freq bonus 3) The monster species that spawned more often: garonel sephirah (freq bonus 8) The monster species that spawned more often: franc (freq bonus 8) The monster species that spawned more often: carbon xorn (freq bonus 18) The monster species that spawned more often: sobbing spirit (freq bonus 6) The monster species that spawned more often: gnome guard (freq bonus 6) The monster species that spawned more often: gug giant (freq bonus 6) The monster species that spawned more often: shanker giant (freq bonus 1) The monster species that spawned more often: finished rocker (freq bonus 18) The monster species that spawned more often: undead force patch (freq bonus 6) The monster species that spawned more often: smoke golem (freq bonus 10) The monster species that spawned more often: sanguine mold (freq bonus 24) The monster species that spawned more often: yeshiva shape (freq bonus 48) The monster species that spawned more often: lower hulk (freq bonus 9) The monster species that spawned more often: yawning glider (freq bonus 3) The monster species that spawned more often: stone dragom (freq bonus 24) The monster species that spawned more often: leafed colonizing (freq bonus 8) The monster species that spawned more often: zendo hyperirritable (freq bonus 4) The monster species that spawned more often: feyr (freq bonus 2) The monster species that spawned more often: chaosar (freq bonus 6) The monster trait that was more common: monsters that have humanoid speech (freq bonus 2) The monster trait that was more common: monsters with feminism attacks (freq bonus 1) The monster species that never randomly spawned: firewall The monster species that never randomly spawned: warrior of elea The monster species that never randomly spawned: fenris wolf The monster species that never randomly spawned: night willow The monster species that never randomly spawned: frost worm The monster species that never randomly spawned: large queue The monster species that never randomly spawned: linx The monster species that never randomly spawned: incrust err The monster species that never randomly spawned: petty boobed mimic The monster species that never randomly spawned: lava vortex The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: silk spear ((null)) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: implant of corruption (wailing) The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: sky-high heels (roman sandals) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was generated more often: shadow horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 8) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 27) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 20) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 22) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 8) The RNG hath decreed that this item was generated more often: block-heeled sandal ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 36) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 8) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: contamination (unstable, freq bonus 105) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 14) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 3) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: mithril lash ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) The RNG hath decreed that this item was always generated cursed: deep dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of swallowing (hair) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: mana trap (freq bonus 5) Trap randomization happened for 1 in 740 traps Next attribute increase check would have come at turn 143 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet Your chance to block was 36% You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 75 spells Your pantheon consisted of Scorpion, Sub-Zero and Kano Your deity was Scorpion The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (238) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 100% b - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (blue robe) * elven shield (blue and green shield) * elven leather helm (leather hat) * elven boots (hot boots) * elven cloak (faded pall) Scrolls scroll of inventory id (YOUR MUM LMAO FUCKING REKT) scroll of healing (THE NETHACK DEVTEAM IS NOT DEAD) scroll of mana (ATTACK BY POLYGONAL) scroll of phase door (THIS KITTEN CORPSE IS DELICIOUS) scroll of standard id (SHELF ON THE ELF) scroll of cure (YSKNAB) * scroll of extra healing (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) * scroll of greater mana restoration (SUN FALL FROM SKY) Spellbooks spellbook of healing (leafy) spellbook of detect food (gehenna) Potions * potion of water (clear) Tools wooden flute (flute) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (86 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Priest... Since you quit, the score list will not be checked.