Thalen, neutral male elven Undead Slayer Z ------ |..$.. |d...| |.@..| |...$| --|--- [Thalen the Assistant] St11 Dx12 Co8 In10 Wi10 Ch6 UndElfMalNeu Dlvl:1 $0 HP23(23) Pw26(26) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a neutral male elven Undead Slayer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stealth You could not have this property intrinsically: contamination resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 142 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 65% Implant drop chance was reduced to 92% Potion drop chance was reduced to 62% Armor drop chance was reduced to 86% Tool drop chance was reduced to 50% Food drop chance was reduced to 90% Monster death drops spawned with only 95% chance The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: shuriken (turn 8) The following skill became untrainable after a while: polymorphing (turn 33157) The following skill couldn't be trained before a certain turn number is reached: spear (turn 52137) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36822 Monster spawn increase reached its maximum at turn 363918 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 7273000 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: intoner indescribable (freq bonus 24) The monster species that spawned more often: antigenicity moor (freq bonus 16) The monster species that spawned more often: praetor (freq bonus 4) The monster species that spawned more often: relapsing toxified rectitude (freq bonus 10) The monster species that spawned more often: hc stengler (freq bonus 5) The monster species that spawned more often: dire witch (freq bonus 12) The monster species that spawned more often: flatface (freq bonus 4) The monster species that spawned more often: primal water elemental (freq bonus 6) The monster species that spawned more often: starvation boomer (freq bonus 24) The monster species that spawned more often: RNG Sergeant (freq bonus 8) The monster species that spawned more often: silver-heeled bitch (freq bonus 15) The monster species that spawned more often: airing urushiol porose gypsyism (freq bonus 5) The monster species that spawned more often: cold fusion elemental (freq bonus 12) The monster species that spawned more often: famished waser (freq bonus 12) The monster species that spawned more often: earth gas (freq bonus 5) The monster species that spawned more often: agonised telemeter haphazard link (freq bonus 30) The monster species that spawned more often: cyan light (freq bonus 6) The monster species that spawned more often: psi waser (freq bonus 24) The monster species that spawned more often: tanglederp mummy (freq bonus 6) The monster species that spawned more often: buffalo (freq bonus 6) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 2) The monster trait that was more common: monsters that count as giant (freq bonus 4) The monster species that never randomly spawned: test blob The monster species that never randomly spawned: albino growth The monster species that never randomly spawned: marveled pharmaceutical The monster species that never randomly spawned: sanatarium rouleau The monster species that never randomly spawned: wexorn The monster species that never randomly spawned: lava nymph The monster species that never randomly spawned: silver supplier The monster species that never randomly spawned: clicking warp patch The monster species that never randomly spawned: red storm The monster species that never randomly spawned: geneva housecleaned The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: heavy wood ball ((null)) The RNG hath decreed that this item was never generated: lightwhip ((null)) The RNG hath decreed that this item was never generated: eyecloser ((null)) The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: identify curd helmet (speechpipe helmet) The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was never generated: lead bullet ((null)) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 58) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 71) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 11) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 3) The RNG hath decreed that this item was generated more often: secret whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: inferior material (EATING RAW SHOES SPEEDS YOU UP, freq bonus 10) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 8) The RNG hath decreed that this item was generated more often: sand dart ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 4) The RNG hath decreed that this item was always generated cursed: cloak of sickness (green cloak) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: moorland (KREM QUAY) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: meat stick ((null)) The RNG hath decreed that this item was always generated cursed: giant foot (feetsy) The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: metal shirt ((null)) The RNG hath decreed that this trap was always invisible: kop cube The RNG hath decreed that this trap was generated more often: unfair attack trap (freq bonus 2) Trap randomization happened for 1 in 230 traps Next attribute increase check would have come at turn 446 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Seeker, Osiris and Seth Your deity was Osiris The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (521) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * low boots (walking shoes) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (great helmet) * sedge hat (plumed helmet) * skullcap (rotating helmet) * flack helmet (driver helmet) * crystal helm (radiant helmet) * mining helm (obsidian helmet) * field helm (steel helmet) * helm of safeguard (transversal helmet) * war hat (aluminium helmet) * plasteel gloves (white gloves) * leather gloves (multilinguitis gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (rayductnay gloves) * commander gloves (clumsy gloves) * field gloves (covered pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (thick-soled boots) * field boots (feelgood heels) * boots of safeguard (weight attachment boots) * elven boots (fleecy boots) * elven cloak (faded pall) Scrolls scroll of healing (TOO FEKKING GOOD) scroll of mana (MISSHAPEN SONICHU) scroll of phase door (UNPLAYABLE BINDER ROLE) scroll of standard id (LARGEST DIVING JUMP) scroll of cure (HDFUS HDFEU HDFAU HDFASIA HDFANTARCTICA) * scroll of extra healing (CRAPPITY CRAP) * scroll of greater mana restoration (DIT DEDIDET DAET) Potions potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Undead Slayer... Since you quit, the score list will not be checked.