Thalen, neutral male elven Undead Slayer ----------------------- % |.....................| ......................| -+----------------.---- #,# ##,# ###########,,# #,,,,,,,,,,,## ,,--------------- ,,|.............| ,,-.............| #,|.............|## |.....<........,------ |.............|[|....|# |.............|,|.....# ----+----------,|.....# #,|....--- #,|...@..| #,|...f..| #`.......| #-------- 8 [Thalen the Assistant] St12 Dx13 Co12 In10 Wi8 Ch10 UndElfMalNeu Dlvl:1 $6 HP23(23) Pw25(25) AC-1 Exp1 T169 Latest messages You stop. Your kitten Rogue is in the way! You hear a crunching sound. (3x) You hear some noises in the distance. The kitten Rogue picks up an orcish chain mail {120}. The kitten Rogue drops an orcish chain mail {120}. You displaced your kitten Rogue. You see here an orcish chain mail {120}. You displaced your kitten Rogue. You try to move the boulder, but in vain. You stop. Your kitten Rogue is in the way! You stumble. You displaced your kitten Rogue. You hear the footsteps of a guard on patrol. You see here a scroll labeled ACME {0}. p - a scroll labeled ACME {0}. You flounder. You slip and nearly fall. You stumble. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 wooden stake (alternate weapon; not wielded) {8} b - an uncursed +2 bullwhip (weapon in hand) {8} c - 5 uncursed +0 silver daggers {20} Armor d - an uncursed +0 elven leather helm (being worn) {2} e - a blessed +0 chain mail (being worn) {120} Comestibles f - 5 blessed cloves of garlic {0} g - 5 blessed sprigs of wolfsbane {0} h - 4 uncursed holy wafers {0} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed greased scroll of cure {0} p - a blessed scroll of enchant weapon {0} Potions i - 3 potions of holy water {0} j - a finalized potion of holy water {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: reflection You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 179 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 70% Tool drop chance was reduced to 77% Concealing monsters were spawned underneath items 15% of the time only The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: healing spells The following skill became untrainable if you tried to train it too early: spear (turn 5) The following skill became untrainable if you tried to train it too early: squeaking (turn 1352) The following skill became harder to train at higher skill levels: two-handed sword Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82536 Monster spawn increase reached its maximum at turn 231838 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 387440 The monster class that cannot be genocided was zombie The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: afro acrobatically (freq bonus 16) The monster species that spawned more often: tan draconian (freq bonus 10) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 8) The monster species that spawned more often: benign cancer (freq bonus 12) The monster species that spawned more often: brontsaurus (freq bonus 8) The monster species that spawned more often: adult orange dragon (freq bonus 14) The monster species that spawned more often: unrelieved riffler maligned cerebrum (freq bonus 30) The monster species that spawned more often: amorphous spore (freq bonus 15) The monster species that spawned more often: evangelically antinoise (freq bonus 12) The monster species that spawned more often: Gross Santana (freq bonus 3) The monster species that spawned more often: confist giant (freq bonus 6) The monster species that spawned more often: Bael (freq bonus 24) The monster species that spawned more often: hc feminist (freq bonus 3) The monster species that spawned more often: chill (freq bonus 8) The monster species that spawned more often: assailant (freq bonus 3) The monster species that spawned more often: quite its (freq bonus 24) The monster species that spawned more often: gnosis sephirah (freq bonus 6) The monster species that spawned more often: antimatter wort (freq bonus 18) The monster species that spawned more often: irresistible spore (freq bonus 10) The monster species that spawned more often: overinsistent interference (freq bonus 8) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster trait that was more common: monsters that wander randomly (freq bonus 1) The monster trait that was more common: monsters that can be genocided (freq bonus 2) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters with extra painful attacks (freq bonus 6) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 5) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 1) The monster species that never randomly spawned: truckage treacherously The monster species that never randomly spawned: lacunar maggie amongst The monster species that never randomly spawned: amalgamate incontinency The monster species that never randomly spawned: autofarm blood pudding The monster species that never randomly spawned: firefighter The monster species that never randomly spawned: assemblage mintiest rapport The monster species that never randomly spawned: steelix The monster species that never randomly spawned: arteriocapillary syncopated habituating The monster species that never randomly spawned: dwarven wight The monster species that never randomly spawned: chest mimic The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: helm of anti-magic (hairnet helmet) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: silver khakkhara (silver monk's staff) The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 7) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of beginner's luck (eternal helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 4) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 9) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dimness (peculiar, freq bonus 9) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 2) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 53) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: inka shackle ((null)) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: failure stone (gray) The RNG hath decreed that this trap was always invisible: black spell trap The RNG hath decreed that this trap was generated more often: satatue trap (freq bonus 6) Trap randomization happened for 1 in 65 traps Next attribute increase check would have come at turn 687 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 9 Your sanity was 0 You were level-drain resistant You had not decided on your sexuality yet You saw invisible You were aware of the presence of something You were warned of undead You had infravision You had 1325 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Seeker, Osiris and Seth Your deity was Osiris The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * elven leather helm (leather hat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (etheric helmet) * sedge hat (bluy helmet) * skullcap (anachrononononaut helmet) * flack helmet (eternal helmet) * crystal helm (visored helmet) * mining helm (dream helmet) * field helm (winged helmet) * helm of safeguard (masked helmet) * war hat (guzzle helmet) * plasteel gloves (white gloves) * leather gloves (demolition gloves) * gauntlets of safeguard (occultism gloves) * gauntlets of plugsuit (faded mittens) * commander gloves (steel gloves) * field gloves (black gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (torn boots) * field boots (imaginary heels) * boots of safeguard (rumble boots) * elven boots (mary janes) * elven cloak (faded pall) Scrolls scroll of healing (SO INFERO NO) scroll of mana (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of phase door (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) scroll of standard id (NOUS DEVONS GAGNER NOTRE RACE) scroll of cure (SHOTTYMAN GUNRUNNER FIREANGEL) * scroll of extra healing (DNETHACK PESTILENCE CAN INSTAKILL YOU WITH QUADRUPLE SICKNESS) * scroll of greater mana restoration (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of enchant weapon (ACME) Potions potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 4 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (21 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Undead Slayer...