Thalen, lawful male elven Social Justice Warrior ----------- -..@K.....- |.....----- |}...} +.... |.... ---- [Thalen the Safe Zone Kid] St8 Dx11 Co14 In9 Wi5 Ch10 SocElfMalLaw Dlvl:1 $0 HP15(15) Pw15(15) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a lawful male elven Social Justice Warrior. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # You don't have another special ability in your normal form! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half physical damage Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 65% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 61% Armor drop chance was reduced to 78% Tool drop chance was reduced to 90% Food drop chance was reduced to 78% The following skill could not be trained at all: petkeeping The following skill became untrainable if you tried to train it too early: knife (turn 99) The following skill couldn't be trained before a certain turn number is reached: mace (turn 59799) The following skill became harder to train at higher skill levels: sling Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 73087 Monster spawn increase reached its maximum at turn 163959 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2926744 The monster class that cannot be genocided was rodent The monster class that was spawned more often: jelly (freq bonus 6) The monster species that spawned more often: random effect butterfly (freq bonus 48) The monster species that spawned more often: soul killer shaman (freq bonus 16) The monster species that spawned more often: venom patch (freq bonus 48) The monster species that spawned more often: yukionna (freq bonus 11) The monster species that spawned more often: crying witch (freq bonus 48) The monster species that spawned more often: mystery centaur (freq bonus 27) The monster species that spawned more often: naiad (freq bonus 18) The monster species that spawned more often: girly dog (freq bonus 21) The monster species that spawned more often: polecorn (freq bonus 9) The monster species that spawned more often: aurae sashaying (freq bonus 16) The monster species that spawned more often: violet prostitute (freq bonus 18) The monster species that spawned more often: invader (freq bonus 42) The monster species that spawned more often: equipment pandemonium (freq bonus 7) The monster species that spawned more often: ash clan (freq bonus 27) The monster species that spawned more often: memorabilia adultery eclipse curtesy accenting (freq bonus 48) The monster species that spawned more often: textural gurgle (freq bonus 40) The monster species that spawned more often: white beam (freq bonus 7) The monster species that spawned more often: troglodyte (freq bonus 16) The monster species that spawned more often: thrower child (freq bonus 14) The monster species that spawned more often: ferrous mushroom (freq bonus 24) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 12) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster trait that was more common: monsters that make chicken sounds (freq bonus 18) The monster trait that was more common: monsters who attack with antimatter (freq bonus 6) The monster trait that was more common: monsters that are humanoid (freq bonus 2) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 2) The monster trait that was more common: monsters that have infravision (freq bonus 3) The monster trait that was more common: monsters that are classified as petty (freq bonus 3) The monster trait that was more common: monsters that can see invisible (freq bonus 3) The monster species that never randomly spawned: block-heeled pussy The monster species that never randomly spawned: rearming airspeed The monster species that never randomly spawned: radiant patch The monster species that never randomly spawned: static mimic The monster species that never randomly spawned: dead-eyes crazy dragon The monster species that never randomly spawned: reticulan The monster species that never randomly spawned: nexus hound The monster species that never randomly spawned: contamination boomer The monster species that never randomly spawned: Officer Alina The monster species that never randomly spawned: Miss Locking Stable The RNG hath decreed that this item was never generated: elemental beam (wet) The RNG hath decreed that this item was never generated: conflict (monospace) The RNG hath decreed that this item was never generated: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: darkness club ((null)) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was never generated: great pollax ((null)) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 22) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 4) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 4) The RNG hath decreed that this item was generated more often: kalashnikov ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: brick chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 10) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 9) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 7) The RNG hath decreed that this item was generated more often: shining wave (virtual, freq bonus 3) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 24) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: satisfy hunger (cute) The RNG hath decreed that this item was always generated cursed: stone of difficulty (gray) The RNG hath decreed that this item was always generated cursed: missing code (PLZ RETURN TO DEVTEAM) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this item was always generated cursed: lion cloak (barley cloak) The RNG hath decreed that this trap was always invisible: latency trap The RNG hath decreed that this trap was generated more often: drain trap (freq bonus 2) Trap randomization happened for 1 in 695 traps Trap difficulty was increased by 99 Next attribute increase check would have come at turn 1921 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You had the following problem: The dirty mysterious force full of dirt is back. (0) You had not decided on your sexuality yet You saw invisible You had infravision You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Zoe Quinn, Brianna Wu and Anita Sarkeesian Your deity was Zoe Quinn The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (1091) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (plof heels) * elven cloak (faded pall) Scrolls scroll of healing (OGRANICHENIYE SAPOGI) scroll of mana (VO BIEN VOI MUOI CHAN UON) scroll of phase door (SACRED TRANSPOSITIONS) scroll of standard id (LETS FAIL AND ROLL) scroll of cure (NACSTAC) * scroll of extra healing (HEAL A WOUND BY CALLING MANSERVENT) * scroll of greater mana restoration (ENO OWT EERHT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills spirituality [Unskilled] (max Grand Master) (0 of 20) symbiosis [Unskilled] (max Basic) (0 of 20) Weapon Skills long sword [Unskilled] (max Legendary) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) crossbow [Unskilled] (max Skilled) (0 of 20) shuriken [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Skilled) (0 of 20) matter spells [Unskilled] (max Skilled) (0 of 20) Goodbye Thalen the Social Justice Warrior... Since you quit, the score list will not be checked.