Thalen, neutral male centaur Bard ----- |...| |...| |...| -..@| |.d.| |... |...| |...| ----- [Thalen the Rhymer] St8 Dx13 Co9 In5 Wi11 Ch19 BrdCenMalNeu Dlvl:1 $0 HP15(15) Pw9(9) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a neutral male centaur Bard. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: freezopathy Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 18 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 17 Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 33% Ring drop chance was reduced to 36% Wand drop chance was reduced to 58% Potion drop chance was reduced to 89% Armor drop chance was reduced to 68% Tool drop chance was reduced to 72% Food drop chance was reduced to 95% Monster death drops spawned with only 94% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: lightsaber The following skill couldn't be trained before a certain turn number is reached: saber (turn 53138) The following skill became harder to train at higher skill levels: two-handed sword Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 50254 Monster spawn increase reached its maximum at turn 159122 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4223990 The monster class that cannot be genocided was jelly Today, this monster class was always generated invisible: golem The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: crucifix grassplot (freq bonus 16) The monster species that spawned more often: starlet bundle (freq bonus 12) The monster species that spawned more often: ricochetted exultantly blimy (freq bonus 6) The monster species that spawned more often: brown star (freq bonus 6) The monster species that spawned more often: brain-eating ghoul (freq bonus 4) The monster species that spawned more often: Kostchtie (freq bonus 4) The monster species that spawned more often: trap snake (freq bonus 9) The monster species that spawned more often: irreal patch (freq bonus 6) The monster species that spawned more often: Policeman Kommissioner (freq bonus 28) The monster species that spawned more often: roast goose (freq bonus 12) The monster species that spawned more often: burner (freq bonus 16) The monster species that spawned more often: lord slug (freq bonus 8) The monster species that spawned more often: dragon awgwa (freq bonus 9) The monster species that spawned more often: thorned strider (freq bonus 8) The monster species that spawned more often: budgetary fetor (freq bonus 4) The monster species that spawned more often: pile of brat coins (freq bonus 4) The monster species that spawned more often: sunback assuagable (freq bonus 8) The monster species that spawned more often: kniver (freq bonus 3) The monster species that spawned more often: makuschda (freq bonus 6) The monster species that spawned more often: coolivert (freq bonus 10) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 4) The monster trait that was more common: monsters that make sheep sounds (freq bonus 1) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 1) The monster trait that was more common: monsters that can control teleport (freq bonus 28) The monster trait that was more common: monsters that growl (freq bonus 2) The monster trait that was more common: monsters that count as orc (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster species that never randomly spawned: celled growth The monster species that never randomly spawned: unmuffling beauish The monster species that never randomly spawned: polyfeshnee The monster species that never randomly spawned: robed aim The monster species that never randomly spawned: jumping shock eel The monster species that never randomly spawned: undead worm The monster species that never randomly spawned: spliced bad clone The monster species that never randomly spawned: electric sheep The monster species that never randomly spawned: desert mushroom The monster species that never randomly spawned: garbanzo dinkier The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: stinking cloud (distorted) The RNG hath decreed that this item was never generated: disgusting ball ((null)) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 14) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 189) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: implant of da gusha (screwed, freq bonus 7) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 4) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 20) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 6) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 4) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 2) The RNG hath decreed that this item was generated more often: feminism dragon scale shield (feminism dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 9) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 17) The RNG hath decreed that this item was generated more often: keep satiation (useful, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 3) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was always generated cursed: deprovement stone (gray) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: implant of waste (furious) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 21) Trap randomization happened for 1 in 991 traps Trap difficulty was increased by 12 Next attribute increase check would have come at turn 706 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having freezopathy (0) You had 1500 points of nutrition remaining You had echolocation Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Flandal Steelskin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (224) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) Discoveries Armor * robe of weakness (octarine robe) * cloak of elementalism (failuncap cloak) * dummy cloak E (slexual cloak) * cloak of totter (hungry cloak) * gauntlets (clumsy gloves) * dummy cloak I (evil cloak) * wonder helmet (weeping helmet) * roller blade (roller boots) Scrolls * scroll of warding (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) scroll of healing (IPSAE IAOAI) scroll of mana (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of phase door (SLEX PROTECTION IS 4K FLAT IE NETHACK FOURK) scroll of standard id (OTDR CRASHES AND ERASES YOUR SAVEGAME) scroll of cure (SLIPPAGE 2DOT0) * scroll of extra healing (SNU QQQ) * scroll of greater mana restoration (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) Spellbooks * spellbook of sleep (salient) * spellbook of confuse monster (chromatic) * spellbook of slow monster (glittering) * spellbook of cause fear (stalking) * spellbook of charm monster (enveloped) * spellbook of jumping (grass green) Potions potion of booze (emerald) * potion of clairvoyance (maleen) * potion of keen memory (thyme) Rings * ring of time spending (mead) Tools * wooden flute (flute) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * ether horn (horn) * shadow horn (horn) * chrome horn (horn) * horn of plenty (horn) * wooden harp (harp) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Gems * confusion stone (gray) * wrapover stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Bard... Since you quit, the score list will not be checked.