Thalen, neutral male centaur Bard -------------------------- |........................| |........................| |........................| |........................| |........................| |........................| |..................<.....| ..........@.d............| -------------------------- [Thalen the Rhymer] St8 Dx10 Co8 In8 Wi6 Ch17 BrdCenMalNeu Dlvl:1 $0 HP15(15) Pw9(9) AC8 Exp1 T12 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Count: 44 Count: 446 Count: 4464 There is a wall in the way! Count: 85 Count: 854 Count: 8549 Count: 32767 (2x) # options: unknown extended command. Do you want to turn on the number pad? [yn] (n) The little dog bites the large cockroach. The large cockroach is killed! The little dog eats a large cockroach corpse {200}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: see invisible You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 96% Potion drop chance was reduced to 93% Armor drop chance was reduced to 81% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: body spells The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: chaos spells (turn 303) The following skill became untrainable if you tried to train it too early: shield (turn 500) The following skill became untrainable after a while: protection spells (turn 21821) The following skill couldn't be trained before a certain turn number is reached: dart (turn 39488) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 107320 Monster spawn increase reached its maximum at turn 281046 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1731184 The monster class that cannot be genocided was jelly The monster class that was spawned more often: (null) (freq bonus 2) The monster species that spawned more often: yellow ooze (freq bonus 6) The monster species that spawned more often: strungler vine (freq bonus 3) The monster species that spawned more often: teu gnome (freq bonus 32) The monster species that spawned more often: passchuck (freq bonus 6) The monster species that spawned more often: broad rat (freq bonus 20) The monster species that spawned more often: sierran nulled (freq bonus 12) The monster species that spawned more often: ivel wuxtina (freq bonus 24) The monster species that spawned more often: bully (freq bonus 18) The monster species that spawned more often: xemul (freq bonus 32) The monster species that spawned more often: brown faerie (freq bonus 18) The monster species that spawned more often: netzah sephirah (freq bonus 18) The monster species that spawned more often: drydrip mushroom (freq bonus 12) The monster species that spawned more often: praetorian redescribing (freq bonus 24) The monster species that spawned more often: swain lunier (freq bonus 6) The monster species that spawned more often: aroma lady (freq bonus 7) The monster species that spawned more often: wizard of the high council (freq bonus 6) The monster species that spawned more often: primal earth elemental (freq bonus 3) The monster species that spawned more often: trinket giant (freq bonus 44) The monster species that spawned more often: meltingly auctioneer (freq bonus 6) The monster species that spawned more often: regular cat (freq bonus 60) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 1) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2) The monster species that never randomly spawned: iceblock monster The monster species that never randomly spawned: cave tiger The monster species that never randomly spawned: colorless hulk The monster species that never randomly spawned: bitty demon The monster species that never randomly spawned: Eurynome The monster species that never randomly spawned: Daughter Lilith The monster species that never randomly spawned: rotten food ration The monster species that never randomly spawned: animated platinum statue The monster species that never randomly spawned: Vera's servant The monster species that never randomly spawned: nova opulence The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: bottle ((null)) The RNG hath decreed that this item was never generated: grassland (GOOD THING YOU WERENT THERE) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: scenty helmet (sand helmet) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 15) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 149) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 27) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 9) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 11) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 4) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 6) The RNG hath decreed that this item was generated more often: contingency (difficult, freq bonus 11) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of real screwery (mech-tech) The RNG hath decreed that this item was always generated cursed: heavy elasthan ball ((null)) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: paper arrow ((null)) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this trap was always invisible: femmy trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 2) Trap randomization happened for 1 in 60 traps Next attribute increase check would have come at turn 1158 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 2 Your sanity was 0 You had not decided on your sexuality yet You had 1489 points of nutrition remaining You had echolocation Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Flandal Steelskin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (526) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) Discoveries Amulets * amulet of directional swap (wheel) Scrolls * scroll of flooding (MAYBE S-WAVE BECAUSE HIT) scroll of healing (ESPECIALLY WITH HIGH HEELS) scroll of mana (DAIYEN FOOELS) scroll of phase door (HACKEM MUCHE) scroll of standard id (PINK IS A MANLY COLOR) scroll of cure (SYMANTEC KILLS RANSOM ISDA) * scroll of extra healing (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) * scroll of greater mana restoration (FOOBIE BLETCH) Spellbooks * spellbook of sleep (sexual) * spellbook of confuse monster (foreign) * spellbook of slow monster (cute) * spellbook of cause fear (epidermal) * spellbook of charm monster (unlucky) * spellbook of crystallization (dusty) Potions potion of booze (turquoise) Tools * wooden harp (harp) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * wooden flute (flute) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * ether horn (horn) * shadow horn (horn) * chrome horn (horn) * horn of plenty (horn) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) * magic lamp (lamp) Gems * stone of misfiring (gray) * dropless stone (gray) * trap knowledge stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (22 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Bard... Since you quit, the score list will not be checked.