Thalen, neutral male centaur Bard ----- |...| |[|.| |@f.| ....| ---.- | . | [Thalen the Rhymer] St6 Dx10 Co4 In5 Wi11 Ch14 BrdCenMalNeu Dlvl:1 $0 HP15(15) Pw7(7) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Thalen, welcome to SlashEMExtended! You are a neutral male centaur Bard. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. # You don't have another special ability in your normal form! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 35 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 142 Tool identification only worked 5 times out of 37 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 90% chance Musable item generation frequency had a negative bias of 35% Ring drop chance was reduced to 29% Amulet drop chance was reduced to 54% Implant drop chance was reduced to 71% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 62% Food drop chance was reduced to 97% Monster death drops spawned with only 93% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: searching The following skill was limited to basic proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 31) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 25209) Heavy curses were more common by 7% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 87012 Monster spawn increase reached its maximum at turn 218799 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1101240 The monster class that cannot be genocided was quantum mechanic or other scientist Today, this monster class was always generated invisible: long worm tail The monster species that spawned more often: mirror ogre (freq bonus 4) The monster species that spawned more often: bad (freq bonus 6) The monster species that spawned more often: +2 vm barricade (freq bonus 8) The monster species that spawned more often: floating warp fungus (freq bonus 6) The monster species that spawned more often: rot worm (freq bonus 18) The monster species that spawned more often: undead cyberninja (freq bonus 16) The monster species that spawned more often: small chimpanzee (freq bonus 8) The monster species that spawned more often: petro warp patch (freq bonus 54) The monster species that spawned more often: fairy moogle (freq bonus 14) The monster species that spawned more often: costed reconveying (freq bonus 2) The monster species that spawned more often: grievance croquette reorganizer (freq bonus 6) The monster species that spawned more often: nonsubscriber pretended (freq bonus 6) The monster species that spawned more often: endplate disastrously rechecked (freq bonus 12) The monster species that spawned more often: pillar lich (freq bonus 30) The monster species that spawned more often: firstlich (freq bonus 6) The monster species that spawned more often: frenzytaur (freq bonus 9) The monster species that spawned more often: invisible growth (freq bonus 8) The monster species that spawned more often: Amon (freq bonus 24) The monster species that spawned more often: burrower gnome (freq bonus 6) The monster species that spawned more often: venom permamimic (freq bonus 4) The monster trait that was more common: monsters that can be tamed with food (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 1) The monster trait that was more common: monsters that count as human (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 8) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 3) The monster species that never randomly spawned: onsokumaru The monster species that never randomly spawned: huh The monster species that never randomly spawned: armload philological The monster species that never randomly spawned: prick mushroom The monster species that never randomly spawned: spiky bug The monster species that never randomly spawned: large fox The monster species that never randomly spawned: undead empath The monster species that never randomly spawned: ivory draconian The monster species that never randomly spawned: wu The monster species that never randomly spawned: +1 md wall The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: horrify (horrible) The RNG hath decreed that this item was never generated: implant of cheating (maroon) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 9) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 14) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 10) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 8) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 17) The RNG hath decreed that this item was generated more often: ether bolt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 4) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: basinet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 8) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 10) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 10) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of techout (taut, freq bonus 23) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 5) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots) The RNG hath decreed that this item was always generated cursed: contingency (difficult) The RNG hath decreed that this item was always generated cursed: droven chain mail (crested black mail) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: superthing from level 55 (freq bonus 1) Trap randomization happened for 1 in 352 traps Next attribute increase check would have come at turn 775 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had echolocation Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Flandal Steelskin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (262) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) Discoveries Implants * implant of prospering (hermetic) * implant of abrasion (shackled) Armor * evencore cloak (quicktravel cloak) * cloak of conflict (dnethack cloak) * cloak of full nutrition (horrible christmas sweater) * dixplosion gloves (fingerless gloves) * dummy boots K (snow boots) Scrolls scroll of healing (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of mana (DESREVER TSEPMET) scroll of phase door (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) scroll of standard id (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of cure (PROTECTION FAULT AT ADDRESS 000D 001D) * scroll of extra healing (HIT THE KEY BY VACUUM LEAF) * scroll of greater mana restoration (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) Spellbooks * spellbook of sleep (blowing) * spellbook of confuse monster (colluded) * spellbook of slow monster (groundbreaking) * spellbook of cause fear (garbage) * spellbook of charm monster (deep blue) * spellbook of purification (encrypted) * spellbook of charging (ruled) * spellbook of enhance breath (memorial) Potions potion of booze (fuming) Rings * ring of immunity to drawbridges (intaglio) * ring of illiteracy (dime store) Tools * wooden flute (flute) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * ether horn (horn) * shadow horn (horn) * chrome horn (horn) * horn of plenty (horn) * wooden harp (harp) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Gems * speedbug stone (gray) * nasty stone (gray) * recurring spell loss stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Thalen the Bard... Since you quit, the score list will not be checked.