]UYe  Player: TestIgnore Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-29.20:05:28.ttyrec Time: (1498766728) Thu Jun 29 20:05:28 2017 ]UYl [?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ]UYhnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)]UYi+Choosing Race Pick the race of your Altmer   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)]UY)+Use hybrid races? [yn] (n) ]UYnChoosing Gender Pick the gender of your angelic Altmer  m - male f - female * - Random ! - Quit(end) ]UY4+Choosing Alignment Pick the alignment of your male angelic Altmer  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ]UY +----------..'......||..@.....||........||........||...$....|-|--.--.--[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S0 Dlvl:1 $0 HP 14(14)  Pw 42(42)  AC7 Xp1/0 T1 It is written in the Book of Eilistraee:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the da]UY Trk cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Eilistraee seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Cantrip Caster, have been heralded from birth as the instrument of Eilistraee. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Eilistraee!--More--]UY`----------..'......||..@.....||........||........||...$....|-|--.--.--]UYpHello TestIgnore, welcome to SlashEMExtended! You are a lawful male angelic Altmer.--More--]UY [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S0  14(14)  Pw 42(42)  AC7 Xp1/0 T1]UY> # Choose which spell to cast   Name Level Category Fail Memory a - dig 5 matter 79% 400% b - polymorph 6 body 98% 500%(end) ]UY ----------..'......||..@.....||........||........|[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S0  14(14)  Pw 42(42)  AC7 Xp1/0 T1]UY  Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +2 robe (being worn) {16} Scrolls f - an uncursed scroll of warping {1} g - an uncursed scroll of stinking cloud {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of dig (0:5) {1} i - a blessed spellbook of polymorph (0:0) {1} Potions d - a blessed potion of monster detection {1} e - an uncursed potion of fruit juice {1} Wands c - an uncursed wand of digging (0:]UY̡ 5) {1}(end) ]UY/----------..'......||..@.....||........||........||...$....|-|--.--.-- [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S0 Dlvl:1 $0 HP 14(14)  Pw 42(42)  AC7 Xp1/0 T1 [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S0  14(14)  Pw 42(42)  AC7 Xp1/0 T1]UYS,What do you want to read? [f-n or ?*] ]UY,+y Scrolls f - an uncursed scroll of warping {1} g - an uncursed scroll of stinking cloud {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of dig (0:5) {1} i - a blessed spellbook of polymorph (0:0) {1}(end) ]UY +----------..'......||..@.....||........||........||...$....|-|--.--.--As you read the scroll, it disappears.]UYMi --More--]UY----|@..|.--|.[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13150 Geh:64 $0 HP 14(14)  Pw 42(42)  AC7 Xp1/0 T1 Stn It is hot here. You smell smoke...]UY--More--]UYS----|@..+...@|.$[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400 Geh:69 $0 HP 14(14)  Pw 42(42)  AC7 Xp1/0 T1 Stn ]UY[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400  14(14)  Pw 42(42)  AC7 Xp1/0 T2 Stn ]UYs#Unknown command '^J'.[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400  14(14)  Pw 42(42)  AC7 Xp1/0 T2 Stn ]UYҪ Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +2 robe (being worn) {16} Scrolls g - an uncursed scroll of stinking cloud {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of dig (0:5) {1} i - a blessed spellbook of polymorph (0:0) {1} Potions d - a blessed potion of monster detection {1} e - an uncursed potion of fruit juice {1} Wands c - an uncursed wand of digging (0:5) {1}(end) ]UYG_----|@..+...@|.$ [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400  14(14)  Pw 42(42)  AC7 Xp1/0 T2 Stn ]UYr&In what direction? [47896321><] ]UYm"This door is locked.[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400  14(14)  Pw 42(42)  AC7 Xp1/0 T2 Stn ]UYB[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400  14(14)  Pw 42(42)  AC7 Xp1/0 T2 Stn <@ .@---You feel a bit steadier now.[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400  14(14)  Pw 42(42)  AC7 Xp1/0 T3]UY..@.--There is a grave here.Something is engraved here on the headstone.--More--]UYUse "r." to read it.You see here 37 gold pieces {0}.[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400  14(14)  Pw 42(42)  AC7 Xp1/0 T3 [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13400  14(14)  Pw 42(42)  AC7 Xp1/0 T4 @]UY> 37 gold pieces.[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437 37 HP 14(14)  Pw 42(42)  AC7 Xp1/0 T4]UYCB[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  14(14)  Pw 42(42)  AC7 Xp1/0 T4 [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  14(14)  Pw 42(42)  AC7 Xp1/0 T5-..@.|$ @]UYb j[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  14(14)  Pw 42(42)  AC7 Xp1/0 T5 [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  14(14)  Pw 42(42)  AC7 Xp1/0 T6-...@.@.. -]UY7.....@.-- Things that are here: a gold piece {0} an invisible statue of a yellow nightmare {2250}--More--]UYM7uThe statue comes to life![TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  14(14)  Pw 42(42)  AC7 Xp1/0 T6 [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  14(14)  Pw 42(42)  AC7 Xp1/0 T7@ ]UY1Pick an object.]UYu a unicorn or horse (yellow nightmare) (base level 5) [seen: normal vision, infravision]  Accessing Pokedex entry for yellow nightmare...   Base statistics of this monster type:  Base level = 5, difficulty = 8, AC = 5, magic resistance = 0, alignment -9. Very fast (20). Normal generation, with frequency 3. Resists electricity. Conveys electricity resistance. Big, genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks:  1d10, kick - ordinary physical ]UYl  1d2, bite - shock damage  --More--]UYM ------ |<..... +.....u@ |.|..@.. -------- [TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  14(14)  Pw 42(42)  AC7 Xp1/0 T7]UYHkYou miss the yellow nightmare.You miss the yellow nightmare.--More--]UY9,You curse at the yellow nightmare.[TestIgnor the Cantrip Caster ] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  14(14)  Pw 42(42)  AC7 Xp1/0 T7The yellow nightmare kicks you![TestIgnor the Cantrip  Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  11(14)  Pw 42(42)  AC7 Xp1/0 T7--More--]UY5@ V[-3 -> 11]The yellow nightmare bites you!You get zapped![TestIgnor the Cant rip Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  9(14)  Pw 42(42)  AC7 Xp1/0 T7--More--]UYրH[-2 -> 9]The sadist wields an iron chain {120}![TestIgnor the Cant rip Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  9(14)  Pw 42(42)  AC7 Xp1/0 T8.@]UY&'7What do you want to zap? [c or ?*] ]UY0 8c - an uncursed wand of digging (0:5) {1}.--More--]UY4In what direction? [47896321><] ]UYM 1You dig a hole through the floor.[TestIgnor the Cant rip Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  9(14)  Pw 42(42)  AC7 Xp1/0 T8The yellow nightmare kicks you![TestIgnor th e Cantrip Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  6(14)  Pw 42(42)  AC7 Xp1/0 T8--More--]UY h[-3 -> 6]The yellow nightmare bites you!You get zapped![TestIgno r the Cantrip Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  4(14)  Pw 42(42)  AC7 Xp1/0 T8[-2 -> 4]--More--]UYGGThe sadist swings his iron chain.The sadist hits you![TestIgnor the Cantrip Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437  -3(14)  Pw 42(42)  AC7 Xp1/0 T8--More--]UY You die...[ -3(14)  Pw 42(42)--More--]UY ------|<.....+.....u.|.|..@@.--------[TestIgnor the Cantrip Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437 Geh:69 $37 HP -3(14)  Pw 42(42)  AC7 Xp1/0 T8Do you want to write your own epitaph? [yn] (n) ]UY 7yWhat do you want your epitaph to be? ]UY!X ODo you want your possessions identified? DYWYPI? [ynq] (n) ]UY.y Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +2 robe (being worn) {16} Scrolls g - an uncursed scroll of stinking cloud {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of dig (0:5) {1} i - a blessed spellbook of polymorph (0:0) {1} Potions d - a blessed potion of monster detection {1} e - an uncursed potion of fruit juice {1} Wands c - an uncursed wand of digging (0:4) {1}(end) ]UY ~------|<.....+.....u.|.|..@@.--------Do you want to see your attributes? [ynq] (n) ]UYN@yFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: confusion resistance. You could not have this property extrinsically: burnopathy. You could not have this property intrinsically: stealth. Scroll identification only worked 100 times out of 130. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 10. Amulet identification only worked 15 times out of 39. Wand identification only worked 3 times out of 12. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 71% chance. Ring drop chance was reduced to 62%. Wand drop chance was reduced to 70%. Potion drop chance was reduced to 90%. Musable item generation frequency had a negative bias of 50%. Concealing monsters were spawned under]UY@neath items 42% of the time only. The following skill could not be trained at all: occult spells. The following skill was trained at half the usual rate: crossbow. --More--]UY˖The following skill was trained at one fifth the usual rate: high heels. The following skill was limited to basic proficiency: chaos spells. The following skill was limited to skilled proficiency: healing spells. The following skill was limited to expert proficiency: sling. The following skill became untrainable if you tried to train it too early: occult spells (turn 94). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 26072. Monster spawn increase had reached its maximum at turn 92549. In this game, Eevee's evolution was venomeon. Your limit for ascension was at turn 515163. The monster class that cannot be genocided was wall monster. The monster class that was spawned more often: gnome (freq bonus 2). The monster species that was spawned more often: yellow jacket (freq bonus 6). The monster species that was spawned more of]UYޖ>ten: vicious wolf (freq bonus 6). The monster species that was spawned more often: petty rattlesnake (freq bonus 60). The monster species that was spawned more often: litter nymph (freq bonus 28). The monster species that was spawned more often: demon gazer (freq bonus 6). The monster species that was spawned more often: land drake (freq bonus 8). The monster species that was spawned more often: energy spore (freq bonus 4). The monster species that was spawned more often: evil elemental (freq bonus --More--]UY 12). The monster species that was spawned more often: petty plague bug (freq bonus 4).The monster species that was spawned more often: burning eye (freq bonus 36). The monster species that was spawned more often: fenris wolf (freq bonus 10). The monster species that was spawned more often: little pisaca (freq bonus 4). The monster species that was spawned more often: orc sergeant (freq bonus 15). The monster species that was spawned more often: knight of the condemning (freq bonus 5). The monster species that was spawned more often: Eliane's shin-smashing sneaker (freq bonus 6). The monster species that was spawned more often: giant copper dragonfly (freq bonus 12). The monster species that was spawned more often: little pig (freq bonus 8). The monster species that was spawned more often: angry watchman (freq bonus 3). The monster species that was spawned more often: porter mana stalk (freq bonus ]UY 15). The monster species that was spawned more often: black rat (freq bonus 8). The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4). The monster trait that was more common: monsters that howl at the moon (freq bonus 8). The monster trait that was more common: monsters whose attacks cause nasty --More--]UYԽstuff to happen (freq bonus 4). The monster trait that was more common: monsters that are amphibious (freq bonus 2). The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 2). The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2). The monster trait that was more common: monsters that have gaze attacks (freq bonus 3). The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2). The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 3). The monster species that was never randomly spawned: dragonball kid. The monster species that was never randomly spawned: grating bone devil. The monster species that was never randomly spawned: purple dragon. The monster species that was never randomly spawned: mirkwood ogre. The monster sp]UYecies that was never randomly spawned: venom sphere. The monster species that was never randomly spawned: gigant. The monster species that was never randomly spawned: blue force fungus. The monster species that was never randomly spawned: accursed draconian. The monster species that was never randomly spawned: bad turret. The monster species that was never randomly spawned: giant brown toad. --More--]UYz The RNG hath decreed that this item was never generated: tele level (irregular). The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak). The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)). The RNG hath decreed that this item was never generated: meatball ((null)). The RNG hath decreed that this item was never generated: horrify (horrible). The RNG hath decreed that this item was never generated: soft chastity belt ((null)). The RNG hath decreed that this item was never generated: cure sickness (indigo). The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak). The RNG hath decreed that this item was never generated: can of grease ((null)). The RNG hath decreed that this item was never generated: venom scattering (hooked). The RNG hath decreed that this item was generated more o]UY ften: command demon (gehenna, freq bonus 15). The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 39). The RNG hath decreed that this item was generated more often: magic whistle --More--]UY(whistle, freq bonus 15). The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 2). The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 37). The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 34). The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 13). The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 16). The RNG hath decreed that this item was generated ]UY6more often: magic flute (flute, freq bonus 5). The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 3). The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 5). --More--]UY3The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 7). The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 7). The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 5). The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 11). The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 7). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 46). The RNG hath decreed that this item was always generated cursed: inferno (enveloped). The RNG hath decreed that this item was always generated cursed: wishing (pine). ]UYZ<The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated). The RNG hath decreed that this item was always generated cursed: guitar ((null)). The RNG hath decreed that this item was always generated cursed: orange dragon --More--]UY" scale shield (orange dragonhide shield). The RNG hath decreed that this item was always generated cursed: paper sword ((null)). The RNG hath decreed that this item was always generated cursed: amnesia stone (gray). The RNG hath decreed that this item was always generated cursed: course javelin ((null)). The RNG hath decreed that this item was always generated cursed: plain dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: weakness stone (gray). The RNG hath decreed that this trap was always invisible: outta depth trap. The RNG hath decreed that this trap was generated more often: wendy trap (freq bonus 4). Next attribute increase check would have come at turn 814. Strength training was 1. Dexterity training was 0. Wisdom training was 3. Constitution training was 0. You were sleep resistant. You were poison resistant. You]UY" l were magic-protected. You were prevented from having confusion resistance (0). --More--]UY$You were prevented from having burnopathy (0). You saw invisible. You had infravision. You had 1492 points of nutrition remaining. You could fly. Your luck was zero. You could not have safely prayed (482). You are dead. --More--]UY------|<.....+.....u.|.|..@@.--------[TestIgnor the Cantrip Caster] St8 Dx8 Co6 In17 Wi16 Ch9 AltAngMalLaw S13437 Geh:69 $37 HP -3(14)  Pw 42(42)  AC7 Xp1/0 T8Do you want to see your discoveries? [ynq] (n) ]UY"q]UY&