TestIgnore, lawful male redguardian Jedi }}} }}} }.} }.} }}}.} .^}... }}} }}.}..}}}}}@}}}}} .........}....... #####}}}........}.}} ..}.}}}....... ...%..... .<......# .., [TestIgnor the Youngling] St18/01 Dx8 Co13 In14 Wi10 Ch10 JedRedMalLaw S184 Dlvl:2 $2 HP20(46) Pw15(15) AC7 Xp2/33 T87 Latest messages You fall into the water! You sink like a rock. You try to crawl out of the water. Pheew! That was close. You hear a flinging sound. You are hit by a bullet. [-1 -> 5] Warning: HP low! You don't have anything to drink. What do you want to read? [defgh or ?*] As you read the scroll, it disappears. Your body is transported to another location! What do you want to read? [defgh or ?*] As you read the scroll, it disappears. You feel healthier! You see no objects here. You don't have anything to drink. Unknown command '^J'. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: reflection You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 29 Gem identification only worked 100 times out of 182 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 91% Potion drop chance was reduced to 88% Monster death drops spawned with only 82% chance The following skill could not be trained at all: dart The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 14) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65260 Monster spawn increase reached its maximum at turn 97318 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 3789280 The monster class that cannot be genocided was wraith The monster class that was spawned more often: piercer (freq bonus 3) The monster species that spawned more often: sepia force fungus (freq bonus 16) The monster species that spawned more often: BDSM girl (freq bonus 24) The monster species that spawned more often: ice bird (freq bonus 10) The monster species that spawned more often: slimy fungus (freq bonus 12) The monster species that spawned more often: Tobi (freq bonus 24) The monster species that spawned more often: flayed skull (freq bonus 26) The monster species that spawned more often: antimagic stalk (freq bonus 48) The monster species that spawned more often: Marian's persian boot (freq bonus 30) The monster species that spawned more often: land roamer (freq bonus 36) The monster species that spawned more often: farting woman (freq bonus 54) The monster species that spawned more often: nymph queen (freq bonus 8) The monster species that spawned more often: ancient pharao (freq bonus 24) The monster species that spawned more often: bomber buster (freq bonus 5) The monster species that spawned more often: great karmic wyrm (freq bonus 20) The monster species that spawned more often: petty shock ant (freq bonus 30) The monster species that spawned more often: warrior of the dawn (freq bonus 120) The monster species that spawned more often: toxic force patch (freq bonus 15) The monster species that spawned more often: Maite (freq bonus 15) The monster species that spawned more often: The bastard brother of Shy Laura (freq bonus 6) The monster species that spawned more often: firework cart (freq bonus 28) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 6) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 15) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1) The monster species that never randomly spawned: rocket turret The monster species that never randomly spawned: flamer of Tzeentch The monster species that never randomly spawned: cursed light The monster species that never randomly spawned: porter styx vortex The monster species that never randomly spawned: vampire yeek The monster species that never randomly spawned: baby psychic dragon The monster species that never randomly spawned: ancient evil dragon The monster species that never randomly spawned: teal fungus The monster species that never randomly spawned: mechanical juggernaut The monster species that never randomly spawned: undead dragon The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: flicker strip stone (gray) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 50) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 16) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 15) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 18) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 17) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 68) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 40) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 4) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 2) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 5) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 65) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 15) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: hoe sable ((null)) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: take selfie (pristine) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: superthing from level 55 (freq bonus 2) Next attribute increase check would have come at turn 755 Strength training was 1 Dexterity training was 2 Wisdom training was 2 Constitution training was 4 You were poison resistant You were immune to sickness You were prevented from having reflection (0) You were prevented from having double attacks (0) You had 1303 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (400) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (brown robe) * leather gloves (fatal gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (golden helmet) * sedge hat (crested helmet) * skullcap (covered helmet) * flack helmet (narrow helmet) * crystal helm (RNG helmet) * mining helm (secret helmet) * field helm (rural helmet) * helm of safeguard stone (gemmed helmet) * war hat (spired helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (natural gloves) * commander gloves (moth-bitten gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fleecy boots) * field boots (winter stilettos) * boots of safeguard (snow boots) Scrolls scroll of healing (SILLY LITTLE NYMPHS) scroll of mana (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of phase door (INTRUDER ALERT) scroll of standard id (MOVE FINGERS TO DISTUB BY STUNTS) scroll of cure (PAS DIO LEO) scroll of enchant weapon (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) Tools green lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 8 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (28 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi...