TestIgnore, chaotic male rodneyan Chaos Sorceror ------------- |@.{........| |.Q.........+ |...........| |...........| ---.--------- [TestIgnor the Chaotic Dweller] St11 Dx4 Co9 In16 Wi9 Ch4 ChaRodMalCha S1 Dlvl:1 $1 HP16(16) Pw16(25) AC8 Xp1/0 T2 Latest messages Use hybrid races? [yn] (n) Hello TestIgnore, welcome to SlashEMExtended! You are a chaotic male rodneyan Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! spellbook of reroll artifact - This is a spellbook. Color: brown. Material: paper. Appearance: thorny. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Read the description slowly before doing anything: It allows you to pick an artifact in your main inventory and rerolls its base item. You can only pick weapons, armors, rings or amulets, and the item in question may not be worn or wielded! For example, an artifact leather armor may become an artifact silver dragon scale mail. And of course there's a bullshit downside, which is in this case a loss of some maximum HP and Pw. You feel warmer. Unknown command '^J'. Beware, there will be no return! Still climb? [yn] (n) Your inventory Amulets l - an uncursed amulet of drain resistance {1} Armor e - an uncursed +3 robe of randomness (being worn) {16} Comestibles o - an uncursed Hacker's Food {1} Scrolls h - an uncursed scroll of scare monster {1} i - a blessed scroll of tele level {1} j - an uncursed scroll of rumor {1} k - an uncursed scroll of message {1} w - 5 uncursed scrolls of healing {5} x - 4 uncursed scrolls of mana {4} y - 3 uncursed scrolls of phase door {3} z - 2 uncursed scrolls of standard id {2} A - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of message (2:4) {1} b - a blessed spellbook of BUC randomization (2:4) {1} c - a blessed spellbook of vanishing (0:3) {1} d - a blessed spellbook of reroll artifact (0:4) {1} r - an uncursed spellbook of shocking sphere (7:5) {1} s - an uncursed spellbook of enlighten (6:5) {1} t - an uncursed spellbook of command undead (0:5) {1} u - an uncursed spellbook of endure cold (5:5) {1} v - an uncursed spellbook of shocking sphere (2:5) {1} Potions f - an uncursed potion of speed {1} g - an uncursed potion of fruit juice {1} Wands m - an uncursed wand of magic missile (0:8) {1} n - an uncursed wand of stinking cloud (0:2) {1} Gems p - a blessed +0 silver slingstone q - 9 uncursed +0 silver slingstones Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: wallwalking You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 125 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 20 Tool identification only worked 5 times out of 13 Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 78% Concealing monsters were spawned underneath items 48% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: martial arts (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27547 Monster spawn increase reached its maximum at turn 51603 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 173604 The monster class that cannot be genocided was lizard The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: spark bug (freq bonus 10) The monster species that spawned more often: FBI agent (freq bonus 6) The monster species that spawned more often: expert medium wall (freq bonus 36) The monster species that spawned more often: karmic warp fungus (freq bonus 4) The monster species that spawned more often: flying deep orc (freq bonus 9) The monster species that spawned more often: thieving woman (freq bonus 24) The monster species that spawned more often: dwarf cleric (freq bonus 12) The monster species that spawned more often: orc-captain (freq bonus 12) The monster species that spawned more often: rust spitter (freq bonus 8) The monster species that spawned more often: bright white growth (freq bonus 18) The monster species that spawned more often: dwarven child (freq bonus 6) The monster species that spawned more often: magical girl (freq bonus 8) The monster species that spawned more often: giant eel (freq bonus 20) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 9) The monster species that spawned more often: azure colony (freq bonus 18) The monster species that spawned more often: deep gnome (freq bonus 4) The monster species that spawned more often: main school graduate (freq bonus 8) The monster species that spawned more often: mean mushroom (freq bonus 2) The monster species that spawned more often: kobold archer (freq bonus 8) The monster species that spawned more often: young black dragon (freq bonus 24) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 4) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 1) The monster trait that was more common: monsters that conceal under items (freq bonus 8) The monster trait that was more common: monsters that never move (freq bonus 3) The monster species that never randomly spawned: swasi guy The monster species that never randomly spawned: knapsack kangaroo The monster species that never randomly spawned: clan outern The monster species that never randomly spawned: horned reaper The monster species that never randomly spawned: spectre fiend The monster species that never randomly spawned: lethe mushroom The monster species that never randomly spawned: large kobold The monster species that never randomly spawned: threshold spore The monster species that never randomly spawned: voracious force bee The monster species that never randomly spawned: flounder The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 20) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 2) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 34) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 17) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 20) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 11) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 10) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 5) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 6) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 102) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: infofuck stone (gray) The RNG hath decreed that this item was always generated cursed: mommy stone (gray) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: flood (watery) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: eater trap (freq bonus 1) Next attribute increase check would have come at turn 136 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were prevented from having cold resistance (0) You were prevented from having phasing (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1481 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (506) You survived Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 100% b - BUC randomization 5 chaos 95% 400% c - vanishing 7 chaos 99% 600% d - reroll artifact 8 chaos 100% 700% e - shocking sphere 1 matter 0% 200% f - enlighten 4 body 90% 300% g - command undead 5 attack 95% 400% h - endure cold 2 protect 33% 110% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of drain resistance (crescent) Armor robe of randomness (black robe) Scrolls scroll of scare monster (GENTLE PEEPTOE HIGH HEELS) scroll of tele level (OPGELEVELT) scroll of rumor (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of message (MAPIRO MAHAMA DIROMAT) scroll of healing (SGURDNOEDAMTONSAWEMAGSIHT) scroll of mana (CHUTZPAH) scroll of phase door (LENS ALITUS) scroll of standard id (MORPH BALL) scroll of cure (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) Spellbooks spellbook of message (mistranslated) spellbook of BUC randomization (deep blue) spellbook of vanishing (hardcover) spellbook of reroll artifact (thorny) spellbook of shocking sphere (far away) spellbook of enlighten (continued) spellbook of command undead (defiled) spellbook of endure cold (fadeless) Potions potion of speed (forget-me-not) potion of fruit juice (ruby) Wands wand of magic missile (iron) wand of stinking cloud (shaped) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye TestIgnore the Chaos Sorceror... Youescaped from the dungeon with 151 points,