TestIgnore, chaotic male rodneyan Chaos Sorceror ----------- |....@..... |.$..Q)...| |.........| |.........| -----.-.--- [TestIgnor the Chaotic Dweller] St9 Dx5 Co17 In9 Wi12 Ch6 ChaRodMalCha S0 Dlvl:1 $0 HP16(16) Pw27(27) AC9 Xp1/0 T3 Latest messages Use hybrid races? [yn] (n) Hello TestIgnore, welcome to SlashEMExtended! You are a chaotic male rodneyan Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command '^J'. (2x) What do you want to zap? [no or ?*] In what direction? [47896321><] You are covered in sparkling lights! What do you want to zap? [no or ?*] In what direction? [47896321><] You are covered in sparkling lights! What do you want to zap? [no or ?*] (2x) Never mind. Unknown command '^J'. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 21 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 96% Wand drop chance was reduced to 96% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 72% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: martial arts (turn 43) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19221 Monster spawn increase reached its maximum at turn 57804 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 447720 The monster class that cannot be genocided was naga The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: bluish beetle (freq bonus 24) The monster species that spawned more often: shimmering warp fungus (freq bonus 5) The monster species that spawned more often: Katrin's high-heeled pump (freq bonus 42) The monster species that spawned more often: Mailie's stiletto (freq bonus 24) The monster species that spawned more often: petro stalk (freq bonus 8) The monster species that spawned more often: vomit monster (freq bonus 4) The monster species that spawned more often: automatic dog (freq bonus 9) The monster species that spawned more often: shining piercer (freq bonus 24) The monster species that spawned more often: Patricia (freq bonus 8) The monster species that spawned more often: Rough Teresa's sneaker (freq bonus 10) The monster species that spawned more often: Armed Kop Kommissioner (freq bonus 24) The monster species that spawned more often: rust vortex (freq bonus 5) The monster species that spawned more often: Flying Spaghetti Monster (freq bonus 12) The monster species that spawned more often: torauma (freq bonus 8) The monster species that spawned more often: nazi SS agent (freq bonus 24) The monster species that spawned more often: eyewing (freq bonus 30) The monster species that spawned more often: electric mage (freq bonus 16) The monster species that spawned more often: sulfur warp fungus (freq bonus 72) The monster species that spawned more often: nasty force patch (freq bonus 12) The monster species that spawned more often: lotus naga hatchling (freq bonus 42) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters that have no limbs (freq bonus 3) The monster species that never randomly spawned: sererrog The monster species that never randomly spawned: large scroll trove The monster species that never randomly spawned: walkman fish The monster species that never randomly spawned: Ruea's stiletto boot The monster species that never randomly spawned: albino force fungus The monster species that never randomly spawned: white dragon bat The monster species that never randomly spawned: loud mushroom The monster species that never randomly spawned: dull draconian The monster species that never randomly spawned: polar wolf The monster species that never randomly spawned: sea man The monster class that always generated with extra speed: fungus or mold The monster class that more likely to generate with musable stuff: archfiend The RNG hath decreed that this item was never generated: obsidian (black) The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: levitation (tan) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 12) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 14) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 40) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 8) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 13) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 11) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 3) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 11) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 29) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 11) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: color cone (conical hat) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this trap was always invisible: outta depth trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 3) Next attribute increase check would have come at turn 795 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were prevented from having sleep resistance (0) You were prevented from drunken boxing (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (341) You survived Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 90% 300% b - random speed 3 chaos 0% 200% c - bombing 5 chaos 95% 400% d - selfdestruct 6 chaos 98% 500% e - flood 5 elemental 95% 400% f - summon undead 5 attack 95% 400% g - resist poison 1 protect 0% 100% h - teleport away 6 body 98% 500% i - nexus field 7 occult 99% 600% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of ESP (moony) Armor robe of randomness (green robe) Scrolls scroll of identify (ADE EXPIRIUS) scroll of enchant armor (INE IGO PIO) scroll of rumor (CAMAMNMALCHA XJ) scroll of message (I R TEH UBER PWNZ0R) scroll of healing (THE OFFICIAL PARTNER OF FIQHACK IS THE GUILD OF OPTOMETRISTS) scroll of mana (BYE BITCH) scroll of phase door (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of standard id (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) scroll of cure (DAD AND BABY ATTACKING) Spellbooks spellbook of resist random element (heavy) spellbook of random speed (sexual) spellbook of bombing (donkey-eared) spellbook of selfdestruct (snowy) spellbook of flood (colorglad) spellbook of summon undead (wide) spellbook of resist poison (antichrist) spellbook of teleport away (noble) spellbook of nexus field (psychedelic) Potions potion of extra healing (baloon flower) potion of full healing (mint) Wands wand of make visible (spiral) wand of cancellation (tungsten) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye TestIgnore the Chaos Sorceror... Youescaped from the dungeon with 150 points,