TestIgnore, chaotic male rodneyan Chaos Sorceror ---------- -......... |..`.....| |.......@| |.......Q. ---------- [TestIgnor the Chaotic Dweller] St11 Dx8 Co13 In7 Wi9 Ch4 ChaRodMalCha S1 Dlvl:1 $1 HP16(16) Pw26(26) AC5 Xp1/0 T1 Latest messages Use hybrid races? [yn] (n) Hello TestIgnore, welcome to SlashEMExtended! You are a chaotic male rodneyan Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! spellbook of vanishing - This is a spellbook. Color: gray. Material: paper. Appearance: stalking. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. A spell that will, with equal chance, teleport the target away, make it invisible or cancel it. Rarely, this spell will backfire. Beware, there will be no return! Still climb? [yn] (n) Your inventory Amulets l - an uncursed amulet of change {1} Weapons d - an uncursed +0 shuriken (in quiver) {1} Armor e - an uncursed +3 robe of randomness (being worn) {16} Comestibles o - an uncursed Hacker's Food {1} Scrolls h - an uncursed scroll of teleportation {1} i - an uncursed scroll of confuse monster {1} j - an uncursed scroll of rumor {1} k - an uncursed scroll of message {1} w - 5 uncursed scrolls of healing {5} x - 4 uncursed scrolls of mana {4} y - 3 uncursed scrolls of phase door {3} z - 2 uncursed scrolls of standard id {2} A - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of resist random element (0:4) {1} b - a blessed spellbook of chaos bolt (1:5) {1} c - a blessed spellbook of vanishing (5:5) {1} r - an uncursed spellbook of detect treasure (0:5) {1} s - an uncursed spellbook of turn undead (5:5) {1} t - an uncursed spellbook of mutation (0:5) {1} u - an uncursed spellbook of enlighten (0:5) {1} v - an uncursed spellbook of knock (4:5) {1} Potions f - a blessed potion of gain ability {1} g - an uncursed potion of heroism {1} Wands m - an uncursed wand of light (0:13) {1} n - an uncursed wand of darkness (0:14) {1} Gems p - 9 uncursed +0 silver slingstones q - a blessed +0 silver slingstone Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: improved vision You could not have this property intrinsically: regeneration Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 70% Wand drop chance was reduced to 95% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: chaos spells (turn 101) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38965 Monster spawn increase reached its maximum at turn 59855 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2123781 The monster class that cannot be genocided was piercer The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: arcane horse (freq bonus 18) The monster species that spawned more often: great bile wyrm (freq bonus 15) The monster species that spawned more often: Max (freq bonus 10) The monster species that spawned more often: vivid light (freq bonus 12) The monster species that spawned more often: magic sphere (freq bonus 6) The monster species that spawned more often: deadly mimic (freq bonus 9) The monster species that spawned more often: secluded spore (freq bonus 6) The monster species that spawned more often: undead mass (freq bonus 12) The monster species that spawned more often: vorpal jabberwock (freq bonus 6) The monster species that spawned more often: clinging blob (freq bonus 54) The monster species that spawned more often: smart smasher (freq bonus 8) The monster species that spawned more often: sucker patch (freq bonus 12) The monster species that spawned more often: drow subordinate (freq bonus 6) The monster species that spawned more often: JUGEN (freq bonus 3) The monster species that spawned more often: child spirit (freq bonus 3) The monster species that spawned more often: great lich (freq bonus 8) The monster species that spawned more often: pustulent force patch (freq bonus 24) The monster species that spawned more often: plains centaur (freq bonus 21) The monster species that spawned more often: mithril smasher (freq bonus 10) The monster species that spawned more often: palace robber (freq bonus 24) The monster trait that was more common: monsters that have explosion attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 3) The monster trait that was more common: monsters that are amphibious (freq bonus 8) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster species that never randomly spawned: flying owlbear The monster species that never randomly spawned: drug abuser The monster species that never randomly spawned: sepia colony The monster species that never randomly spawned: berator The monster species that never randomly spawned: angry watch lieutenant The monster species that never randomly spawned: Officer Kriminologist The monster species that never randomly spawned: Mephisto The monster species that never randomly spawned: petty boobed mimic The monster species that never randomly spawned: infantryman The monster species that never randomly spawned: petty lava demon The RNG hath decreed that this item was never generated: power crossbow ((null)) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: ice beam (chilly) The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 20) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 6) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 17) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 55) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 9) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 9) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 1) Next attribute increase check would have come at turn 189 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were prevented from having a sight bonus (0) You were prevented from having dimmopathy (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (188) You survived Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 90% 300% b - chaos bolt 5 chaos 95% 400% c - vanishing 7 chaos 99% 600% d - detect treasure 4 divine 90% 300% e - turn undead 6 protect 98% 500% f - mutation 6 body 98% 500% g - enlighten 4 body 90% 300% h - knock 1 matter 0% 100% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (secree) Weapons shuriken (throwing star) Armor robe of randomness (black robe) Scrolls scroll of teleportation (SGURDNOEDAMTONSAWEMAGSIHT) scroll of confuse monster (COCKATRICE CORPSES ARE DELICIOUS) scroll of rumor (PENIS MASTURBATION) scroll of message (CUT ENEMY BY HAMME OR NAIL) scroll of healing (PSEUDOELLIPOSCHENGBAND) scroll of mana (HIT SHIFTLY AND GHOS WHEN USED) scroll of phase door (HARATTAMA KIYOTTAMA) scroll of standard id (ON TIMON TIME ON TIME) scroll of cure (TYPE CHANGING BY SLATE) Spellbooks spellbook of resist random element (calligraphed) spellbook of chaos bolt (transforming) spellbook of vanishing (stalking) spellbook of throne gamble (leveled) spellbook of detect treasure (torn) spellbook of turn undead (grass green) spellbook of mutation (russian) spellbook of enlighten (fallen) spellbook of knock (failed) Potions potion of gain ability (plaid) potion of heroism (cyan) Wands wand of light (nicked) wand of darkness (wrapped) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Basic] (max Expert) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye TestIgnore the Chaos Sorceror... You and Mr. X escaped from the dungeon with 185 points,