TestIgnore, chaotic male rodneyan Chaos Sorceror --- |..| |..| ----.-- ..).*.| ....--- .%MG. ..@. --. ..| .....- )%.%.. .%%%.--. -..%....| ----<.| |..| ---- [TestIgnor the Enemy of Order] St13 Dx9 Co8 In7 Wi13 Ch5 ChaRodMalCha S1840 Min:3 $16 HP-1(14) Pw38(38) AC10 Xp3/73 T210 Latest messages The sub-gnome misses. The gnome lord hits you! [-2 -> 12] You hit the gnome lord! You kill the gnome lord! The sub-gnome misses. You kill the sub-gnome! You see here a little blue vest {20}. The elf mummy claws you! [-5 -> 9] The intermediate gnome hits you! [-3 -> 6] The intermediate gnome hits you! Wizard of Yendor is about to die. [-6 -> 1] Warning: HP low! The elf mummy claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: psi resistance You could not have this property intrinsically: drain resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 70% Potion drop chance was reduced to 94% The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 14) You had blown your chance of training the petkeeping skill Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 21706 Monster spawn increase reached its maximum at turn 101867 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 3052818 The monster class that cannot be genocided was blob The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: wizard of the high council (freq bonus 18) The monster species that spawned more often: dewgong (freq bonus 24) The monster species that spawned more often: shardstorm (freq bonus 6) The monster species that spawned more often: Lilly's fleecy combat boot (freq bonus 30) The monster species that spawned more often: dementia dragon (freq bonus 20) The monster species that spawned more often: morlock (freq bonus 18) The monster species that spawned more often: silver force patch (freq bonus 6) The monster species that spawned more often: gazer larva (freq bonus 8) The monster species that spawned more often: panotty (freq bonus 36) The monster species that spawned more often: uber sorcerer (freq bonus 8) The monster species that spawned more often: ancient italian (freq bonus 16) The monster species that spawned more often: eyeglass queue (freq bonus 24) The monster species that spawned more often: bright orange jelly (freq bonus 18) The monster species that spawned more often: creeping spore (freq bonus 12) The monster species that spawned more often: ferret kit (freq bonus 4) The monster species that spawned more often: undead devilfish (freq bonus 9) The monster species that spawned more often: many-eyed moss (freq bonus 15) The monster species that spawned more often: expert light wall (freq bonus 16) The monster species that spawned more often: porter Olog-hai (freq bonus 36) The monster species that spawned more often: undead mushroom (freq bonus 21) The monster trait that was more common: monsters whose attacks stun you (freq bonus 2) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 2) The monster species that never randomly spawned: four-tentacle hententmon The monster species that never randomly spawned: world's best soccer player The monster species that never randomly spawned: shard spore The monster species that never randomly spawned: sue fungus The monster species that never randomly spawned: giant grey ant The monster species that never randomly spawned: large gem trove The monster species that never randomly spawned: old grandpa The monster species that never randomly spawned: claustrophobia vortex The monster species that never randomly spawned: sane warp patch The monster species that never randomly spawned: lawn cattle The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: terror (conspiratory) The RNG hath decreed that this item was never generated: budo no sasu ((null)) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 17) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 31) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 176) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 20) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 6) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 12) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 9) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 11) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 5) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 80) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: pin bolt ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: blesscursing (above) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: strew trap (freq bonus 3) Next attribute increase check would have come at turn 2270 Strength training was 23 Dexterity training was 13 Wisdom training was 15 Constitution training was 6 You were fire resistant You were poison resistant You were paralyzed (-1) You were punished You were unable to get intrinsics from eating corpses (24) You were prevented from having slow digestion (0) You were prevented from having psi resistance (0) You saw invisible You were able to sense monsters possessing coveted objects You had 970 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. Miki Onimaru was angry with you (1) You could not have safely prayed (2235) You are dead (3rd time!) You didn't know any spells. Techniques known in the end Name Level Status sigil of tempest 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Amulets amulet versus stone (slexy) Armor robe of randomness (brown robe) Scrolls scroll of teleportation (I AM THE KING) scroll of remove curse (LOELLEL IHR SPERRERFRITZES) scroll of rumor (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of message (IRC CHANNEL SLASHEMEXTENDED) scroll of healing (AYY LMAO) scroll of mana (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of phase door (890 C PROPERTY) scroll of standard id (ACHAT SHTAYIM SHALOSH) scroll of cure (MIXING FUCK) Spellbooks spellbook of resist random element (red) spellbook of russian roulette (credited) spellbook of vanishing (corrupted) spellbook of disintegration (gameplay-altering) spellbook of knock (zylon) spellbook of resist sleep (fiery) spellbook of hellish bolt (hellish) spellbook of dig (emanating) spellbook of whispers from beyond (geological) Potions potion of invisibility (radiating) potion of ESP (milky) Wands wand of fear (soviet) wand of digging (cedar) wand of teleportation (nonmoving) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) a thick jackal (2 created) a weasel 0 coyotes (1 created) 2 hobbit gentlemen a hobbit merchant 0 dwarves (1 created) an army dwarf 0 dwarf lords (1 created) 0 small mimics (1 created) a small permamimic 0 goblins (1 created) an orc shaman 0 baby wild boars (2 created) a baby river hog (2 created) 0 rabbits (1 created) a black rat a cave spider 0 armored larvae (2 created) 0 moss lichens (1 created) 0 yellow fungi (1 created) 0 orange molds (1 created) 0 cyan warp patches (2 created) a sub-gnome (3 created) a gnome (3 created) 0 gnome stalkers (1 created) 0 intermediate gnomes (2 created) 0 tiny rascallings (1 created) a gnome lord 0 gnomish wizards (1 created) 0 stone giants (1 created) 0 hill giant casters (1 created) 0 kestrels (2 created) a Keystone Kop a Vampire Kop an Uniform Kop a Keystone Officer (2 created) an Officer Sergeant (2 created) an Officer Hanna 0 mummies (1 created) 0 elf mummies (1 created) 0 ogres (2 created) 0 chaos polymorphers (1 created) a grid xorn 0 kobold zombies (1 created) a gnome zombie 0 orc zombies (1 created) 0 humans (1 created) 0 bretons (1 created) an asgardian 0 dark girls (1 created) 0 flying rogues (2 created) 0 iguanas (1 created) 69 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 16 times You killed 20 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (23 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) trident [Basic] (max Expert) (36 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (28 of 160) Goodbye TestIgnore the Chaos Sorceror...