TestIgnore, lawful male redguardian Jedi ----- |..*| |...|##--....|####### |...----....-|###---- ----.|...|......|###|..- --.|..|--........--##|....| --....--#|.....%...-----...-- ---- |....---##--..........|#|...@. |..-- ---.-- ###|.....(....,--....& |...---|...| ###---..---........ ----...|.-- #####|..|#|.)...... |......-- #####----#|........ ---......-- ##########---.)%... |.......| |.<%. ---.......| .... --....--.--- ... --...------ |....| --..-- ---- [TestIgnor the Jedi Apprentice] St17 Dx6 Co8 In8 Wi7 Ch7 JedRedMalLaw S5713 Min:3 $75 HP-1(124) Pw54(54) AC-7 Xp8/1337 T2542 Ssd Latest messages Pazuzu stings you! [-6 -> 18] Warning: HP low! Pazuzu shrieks. Pazuzu claws you! [-4 -> 14] Warning: HP low! Pazuzu claws you! [-1 -> 13] Warning: HP low! Pazuzu stings you! You hear the howling of the CwnAnnwn... [-2 -> 11] Warning: HP low! Pazuzu shrieks. Pazuzu claws you! [-7 -> 4] Warning: HP low! Pazuzu claws you! You die... Your inventory Amulets r - an uncursed amulet of reflection (being worn) {1} s - an uncursed amulet of reflection {1} w - an uncursed amulet of ESP {1} Weapons R - 27 uncursed +0 silver arrows {14} Armor a - an uncursed +1 robe {16} b - an uncursed +0 pair of leather gloves (being worn) {4} u - an uncursed +0 dwarvish roundshield {40} v - a cursed +2 dwarvish iron helm (being worn) {16} F - an uncursed +0 chain mail (being worn) {120} J - an uncursed +0 elven shield (being worn) {20} P - an uncursed +0 oilskin cloak (being worn) {4} Comestibles j - an uncursed eucalyptus leaf {1} E - an uncursed cream pie {1} L - an uncursed tripe ration {1} S - an uncursed lembas wafer {1} Scrolls d - 6 uncursed scrolls of healing {4} e - 4 uncursed scrolls of mana {4} f - 2 uncursed scrolls of phase door {1} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} m - a cursed scroll of healing {1} q - an uncursed scroll of blank paper {1} t - a blessed scroll of healing {1} C - a blessed scroll of phase door {1} Potions M - an uncursed potion of water called water named cursed {1} N - 2 uncursed potions of water called water {2} Rings n - an uncursed ring of stealth {1} p - a cursed ring of protection from shape changers {1} Wands o - an uncursed wand of slow monster (0:3) {1} A - an uncursed rusty wand of venom scattering (0:2) {1} G - an uncursed wand of trap disarming (0:2) {1} T - an uncursed wand of slow monster (0:2) {1} Tools c - an uncursed +0 green lightsaber (weapon in hand) {24} k - an uncursed bottle {1} D - an uncursed tallow candle {1} Gems Z - 2 cursed +0 loadstones called loadstone Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: displacement You could not have this property intrinsically: displacement Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 52% chance Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 70% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 63% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: trident The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: hammer (turn 63) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30877 Monster spawn increase reached its maximum at turn 76671 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 405279 The monster class that cannot be genocided was gnome The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: wisdom naga (freq bonus 72) The monster species that spawned more often: Ujeblex (freq bonus 12) The monster species that spawned more often: Autogorgon (freq bonus 28) The monster species that spawned more often: gigant anteater (freq bonus 3) The monster species that spawned more often: vorpal bunny (freq bonus 12) The monster species that spawned more often: selenite herder (freq bonus 8) The monster species that spawned more often: wild rabbit (freq bonus 12) The monster species that spawned more often: kirinki (freq bonus 36) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 6) The monster species that spawned more often: hard boiled eggman (freq bonus 24) The monster species that spawned more often: nasty turbo chicken (freq bonus 24) The monster species that spawned more often: guard drake (freq bonus 22) The monster species that spawned more often: deceiving fungus (freq bonus 9) The monster species that spawned more often: kadabra (freq bonus 6) The monster species that spawned more often: moaning spirit (freq bonus 36) The monster species that spawned more often: adventurer wraith (freq bonus 4) The monster species that spawned more often: stoa (freq bonus 18) The monster species that spawned more often: raticlaw (freq bonus 12) The monster species that spawned more often: borg (freq bonus 12) The monster species that spawned more often: race X (freq bonus 26) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 4) The monster trait that was more common: monsters that have no head (freq bonus 4) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1) The monster trait that was more common: monsters that count as prince (freq bonus 2) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster species that never randomly spawned: fire lady The monster species that never randomly spawned: evil orange The monster species that never randomly spawned: pink jelly The monster species that never randomly spawned: small locust The monster species that never randomly spawned: white-blue dragon The monster species that never randomly spawned: scruffy little dog The monster species that never randomly spawned: greater plasma elemental The monster species that never randomly spawned: grey icky thing The monster species that never randomly spawned: fever phantasm The monster species that never randomly spawned: Sigurd The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 4) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 8) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 9) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 18) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 33) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 4) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 11) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 15) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 3) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 6) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 8) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 91) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 13) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 9) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this trap was always invisible: elongation trap The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 2) Next attribute increase check would have come at turn 4049 Strength training was 22 Dexterity training was 50 Wisdom training was 7 Constitution training was 50 You were poison resistant You were immune to sickness You had the following problem: Monsters didn't respect Elbereth. (61) You were prevented from having displacement (0) You were prevented from having speed (0) Your chance to block was 22% You saw invisible You were telepathic You had 951 points of nutrition remaining You were stealthy You aggravated monsters You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(2908) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) charge saber 4X LIMIT(0) disarm 2 O LIMIT(0) telekinesis 1X LIMIT(0) Discoveries Amulets amulet of reflection (lunate) amulet of ESP (tubular) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (black robe) * leather gloves (occultism gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (dim colored helmet) * sedge hat (tight helmet) * skullcap (translucent helmet) * flack helmet (radiant helmet) * crystal helm (dark helmet) * mining helm (space helmet) * field helm (basin helmet) * helm of safeguard (RNG helmet) * war hat (horned helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (slippery gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (awesome gloves) * field gloves (transparent gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (lolita boots) * field boots (wedge boots) * boots of safeguard (stroking boots) Scrolls scroll of healing (ITS ALL MINE) scroll of mana (TRAETOR HORIGO) scroll of phase door (XIAO CAOMEI WO DE BAOBEI) scroll of standard id (TUOE DISNI) scroll of cure (VO FACIAM) scroll of identify (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of demonology (MOVE RAISED BY FEARED) scroll called ? (SLASHTHEM IS THE HARDLY EXTENDED BUT MUCH REMOVED MOD) scroll of stinking cloud (FELLOW LEAF ELF STAT CANNT LOWED) scroll of blank paper (unlabeled) Potions potion of paralysis (dandelion) potion of levitation (camo) potion called amnesia? (sparkling) potion of gain level (fragrant olive) potion of gain ability (concocted) potion of water called water (clear) potion of gain energy (bright) potion of clairvoyance (illuminated) Rings ring of stealth (jet) ring of protection from shape changers (rock solid) Wands wand of slow monster (metal) wand of venom scattering (cornered) wand of digging (oblique) wand of trap disarming (balsa) Tools green lightsaber (lightsaber) tallow candle (candle) Gems loadstone called loadstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 2 mimic ants a shounan funamushi a shader acid blob a blue blob 0 mini chickatrices (1 created) 0 cockatoo chicks (1 created) 0 portbeamtrices (1 created) 3 jackals 0 little dogs (1 created) 3 gas spores a gazer larva 0 hobbit revellers (1 created) a dwarf (2 created) a black dirtbag a hobbit lord 0 dwarven wizards (1 created) a normal jelly a white jelly 2 kobolds an aqua kobold (2 created) a cave kobold an eloi a large kobold 0 petit mimics (1 created) a mimic a demimondaine a mountain nymph a pixie archer 3 marine goblins a submarine goblin 2 Isengard orcs 0 rock piercers (1 created) an evasive sewer rat a visor sewer rat a prick rat 0 enormous rats (1 created) 0 centipedes (1 created) 0 evasive maggots (2 created) an insect swarm 0 echidnas (1 created) a kirinki 0 young blue dragons (1 created) a lichen (3 created) a porter lichen a spore lichen an ungenomold (2 created) 0 unalignment things (1 created) 0 immobile mushrooms (1 created) 0 yellow molds (1 created) a yellow growth (2 created) an orange mold 0 green molds (1 created) a green fungus (0 created) 0 pale colonies (1 created) 3 shriekers (4 created) 0 violet fungi (1 created) 0 violet colonies (1 created) 0 colorful mushrooms (1 created) 0 noxious molds (1 created) 0 black molds (1 created) a gnome (2 created) 0 gnome stalkers (1 created) 2 gnome thieves an intermediate gnome 0 gnome lords (1 created) 0 gnome watchers (1 created) a gnome queen 0 gnomish gunmen (1 created) 0 Succubus Kops (1 created) 2 RNG Sergeants (3 created) a mummy a kobold mummy 0 eyeglass-wearing retards (1 created) a small snake Anja (0 times) 0 rat snakes (1 created) 0 barrow wights (1 created) 2 kobold zombies (3 created) 0 crawling claws (1 created) a dwarf zombie an elf zombie a human adventurer a gentleman a vicar 2 weary pilgrims a drunkard a blubbering idiot a squint-eyed rogue 0 battle scarred ronins (1 created) a weary-looking traveler an innkeeper (2 created) 0 cross-eyed mages (1 created) 0 karate scrubs (1 created) a woodsman a human a maia a breton 2 yokudas 0 angbanders (1 created) a navi an incantifier a wereacidblob 0 bad hunters (1 created) a tender asian girl 0 Woodland-elves (1 created) a pebble elf 0 archeologists (1 created) 0 shopkeepers (5 created) 0 watchmen (4 created) 0 watch captains (2 created) a flying rogue (2 created) 0 spined devils (1 created) 0 aureals (1 created) 0 printer daemons (1 created) Pazuzu (0 times) 2 newts a gecko a demitwen 0 colorless mushroom patches (2 created) 0 sukkiri flowers (1 created) a poison creeper (3 created) 0 plague poppies (3 created) 0 dungeon fern spores (4 created) 0 arctic fern spores (1 created) 0 glacier fern spores (2 created) 0 blazing fern spores (3 created) 0 burning fern spores (2 created) 0 grey mushroom patches (2 created) 0 white mushroom patches (3 created) 0 brown mushroom patches (1 created) 0 green mushroom patches (1 created) 0 shrieker mushroom patches (1 created) 0 fried chickens (1 created) 0 kogepans (1 created) 0 hishi mochis (1 created) 0 roast gooses (1 created) 0 noxious mushroom patches (1 created) 0 porter bad eggs (1 created) 0 killer tomatoes (4 created) 0 killer apples (1 created) 0 petty killer tomatoes (1 created) 0 blue mushroom patches (1 created) 0 petty roast turkeys (1 created) 0 swamp fern sprouts (1 created) 0 black mushroom patches (1 created) 0 many-eyed mosses (1 created) 0 yaki mochis (1 created) 0 hard boiled eggmen (4 created) 0 dark grues (1 created) a novice dark wall 0 8®dªIŒ÷5诣³½:ôÈ's (1 created) a mini rub monster 4 small turrets (13 created) a fire trove (2 created) a health trove 227 creatures born. 98 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 23 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 3 times You prayed to the gods 1 time You hit with a wielded weapon 163 times You killed 96 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (36 of 160) shield [Basic] (max Master) (45 of 160) body armor [Basic] (max Master) (28 of 160) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (18 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Legendary) (183 of 540) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi... You died in The Gnomish Mines on dungeon level 3 with 5706 points, and 75 pieces of gold, after 2542 moves. Killer: a monster (Pazuzu) You were level 8 with a maximum of 124 hit points when you died. You reached the 84th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 82 5861 TestIgnore-Ord-Yuk-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (migo warrior). - [35] 83 5826 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 24. Killed by a monster (normal human). - [20] *84 5706 TestIgnore-Jed-Red-Mal-Law died in The Gnomish Mines on level 3 [max 5]. Killed by a monster (Pazuzu). - [124] 85 5680 username66-Mar-Hum-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (egodretch). - [100] 86 5622 demonzero-Pal-Rdt-Fem-Neu died in The Gnomish Mines on level 5. Killed by a monster (shark). - [92]