TestIgnore, lawful male redguardian Jedi ------- ... |<..... .... |.....--..... .........@. ---------- [TestIgnor the Youngling] St9 Dx4 Co11 In7 Wi11 Ch5 JedRedMalLaw S202 Min:3 $38 HP24(34) Pw7(7) AC12 Xp1/16 T418 Latest messages [-1 -> 33] The papier-mache cow kicks you! The papier-mache cow's kick painfully slams into your nuts! [-2 -> 31] [-1 -> 30] You miss the papier-mache cow. (2x) The papier-mache cow butts you! [-2 -> 28] The papier-mache cow kicks you! [-2 -> 26] You hit the papier-mache cow. The papier-mache cow butts you! [-1 -> 25] The papier-mache cow kicks you! [-1 -> 24] You kill the papier-mache cow! You see here a pick-axe {32}. k - a pick-axe {32}. # Really quit [yes/no]? Your inventory Armor a - an uncursed +1 robe {16} b - an uncursed +0 pair of leather gloves {4} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} i - an uncursed scroll of charging {1} Tools c - an uncursed +1 green lightsaber {24} j - an uncursed chest {750} k - a blessed +1 pick-axe {32} The chest is empty. Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 12 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 109 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 16% Ring drop chance was reduced to 90% Wand drop chance was reduced to 29% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 98% Monster death drops spawned with only 95% chance The following skill could not be trained at all: whip The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 12) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10675 Monster spawn increase reached its maximum at turn 41000 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 287692 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: High-elf rogue (freq bonus 8) The monster species that spawned more often: Hisame Shizumaru (freq bonus 10) The monster species that spawned more often: totally bad warp patch (freq bonus 8) The monster species that spawned more often: undead shapeshifter (freq bonus 9) The monster species that spawned more often: dnethack horror (freq bonus 7) The monster species that spawned more often: great bile wyrm (freq bonus 15) The monster species that spawned more often: nether realm bat (freq bonus 2) The monster species that spawned more often: dear deer lady (freq bonus 6) The monster species that spawned more often: python (freq bonus 24) The monster species that spawned more often: pustulent force fungus (freq bonus 36) The monster species that spawned more often: ironman (freq bonus 12) The monster species that spawned more often: negator (freq bonus 9) The monster species that spawned more often: teacher with yellow teeth (freq bonus 8) The monster species that spawned more often: void spore (freq bonus 6) The monster species that spawned more often: deadly frost (freq bonus 8) The monster species that spawned more often: pustulent force patch (freq bonus 18) The monster species that spawned more often: alien pseudopod (freq bonus 8) The monster species that spawned more often: Demimaster Assassin (freq bonus 8) The monster species that spawned more often: albae (freq bonus 48) The monster species that spawned more often: pheasant (freq bonus 9) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 1) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 3) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 12) The monster trait that was more common: monsters that eat veggies (freq bonus 2) The monster trait that was more common: monsters that walk through walls (freq bonus 3) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 1) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster species that never randomly spawned: absent force patch The monster species that never randomly spawned: athol The monster species that never randomly spawned: disco bouncer The monster species that never randomly spawned: cyan laser The monster species that never randomly spawned: multi-hued naga hatchling The monster species that never randomly spawned: automatic dog The monster species that never randomly spawned: scarlet patch The monster species that never randomly spawned: Melissa's wedge-heeled combat boot The monster species that never randomly spawned: evil patch vortex The monster species that never randomly spawned: farting asian girl The RNG hath decreed that this item was never generated: stuck announcement stone (gray) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: cloak of freedom (angband cloak) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 13) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 39) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 347) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 23) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 31) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 7) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 9) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 70) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: bigscript stone (gray) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 2) Next attribute increase check would have come at turn 981 Strength training was 6 Dexterity training was 1 Wisdom training was 2 Constitution training was 12 You were poison resistant You were immune to sickness You were prevented from having acid resistance (0) You were prevented from having psi resistance (0) You had 845 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (yellow robe) * leather gloves (velvet gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tight helmet) * sedge hat (guzzle helmet) * skullcap (steel helmet) * flack helmet (masked helmet) * crystal helm (weeping helmet) * mining helm (less helmet) * field helm (visored helmet) * helm of safeguard (red helmet) * war hat (hydra helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (mirrored gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (yellow gloves) * field gloves (fencing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (steel boots) * boots of safeguard (heavy boots) Scrolls scroll of healing (KLOCK DOCK KAPOW) scroll of mana (NOUS N AVONS PAS TIRE SUFFISAMMENT DE PORTES DANS L EURO 2016) scroll of phase door (DAELOELOELOELOELOE FUEUEUEUEUEUE) scroll of standard id (SUKI TOKIMEKI TO KISS) scroll of cure (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of charging (DAD AND BABY ATTACKING) Tools green lightsaber (lightsaber) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi...