TestIgnore, lawful male angelic Jedi ### -------- #,# |......|################## #,# |.......,,,,,,,,,,,,,,,,,# #,# |......|################,####,############ #######-------- -.----.- #,,,##,,,,,,,),,,,#####,,,,,,.......| #,# #,# ###,##,--------#-,,,,,,,#####|......| ######,# #,,[,|........|#########,,,.......| #,,,,# #####|.......(|,# #,##|....... #*#### |@.......|,# #,# ------.- #,# + |.........,########,# #,# |. |........|),,,),,##,# #,# |......... ------|---,,####,,%,# -.--- |.............. ,,,,,,,, ,`# #,,### |.<.| -------------- #,,,#### #,,# |.... -.-%--------- ,, |...| ,...(........- |.... #|...........| ----- |............ ------------- [TestIgnor the Youngling] St16 Dx7 Co16 In10 Wi11 Ch9 JedAngMalLaw S148 Dlvl:1 $12 HP31(36) Pw21(21) AC9 Xp2/34 T170 Latest messages You kill the pack kobold! You kill the deimonidaine! What do you want to eat? [* or ,] This deimonidaine corpse tastes terrible! You finish eating the deimonidaine corpse. You hear a crunching sound. There's some graffiti on the floor here. Use "r." to read it. You see here 9 gold pieces {0}. 9 gold pieces. There's some graffiti on the floor here. Use "r." to read it. You miss the nethorn. You claw the nethorn. You just miss the nethorn. You kill the nethorn! What do you want to ready? [- or ?*] Never mind. # Really quit [yes/no]? Your inventory Armor a - an uncursed +1 robe {16} b - an uncursed +0 pair of leather gloves (being worn) {4} j - an uncursed +0 robe of spell power (being worn) {16} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} Potions i - an uncursed potion of gain ability {1} Tools c - a blessed +1 blue lightsaber (weapon in hand) {24} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 11 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: the Force You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 16% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 91% Ring drop chance was reduced to 73% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 71% of the time only The following skill could not be trained at all: whip The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: saber (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24977 Monster spawn increase reached its maximum at turn 48639 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1062672 The monster class that cannot be genocided was vampire The monster class that was spawned more often: nymph (freq bonus 7) The monster species that spawned more often: retriever (freq bonus 18) The monster species that spawned more often: tomb mummy (freq bonus 27) The monster species that spawned more often: acidic warp fungus (freq bonus 10) The monster species that spawned more often: sue warp fungus (freq bonus 54) The monster species that spawned more often: admonisher (freq bonus 18) The monster species that spawned more often: rebel ogre (freq bonus 66) The monster species that spawned more often: clock colony (freq bonus 33) The monster species that spawned more often: mysterious 2 (freq bonus 28) The monster species that spawned more often: Nataliya (freq bonus 11) The monster species that spawned more often: erring wight (freq bonus 27) The monster species that spawned more often: UNIX Kernel (freq bonus 18) The monster species that spawned more often: aqua kobold (freq bonus 8) The monster species that spawned more often: oddish (freq bonus 11) The monster species that spawned more often: blood bringer (freq bonus 36) The monster species that spawned more often: big spider (freq bonus 8) The monster species that spawned more often: pope (freq bonus 20) The monster species that spawned more often: hello kitty (freq bonus 66) The monster species that spawned more often: power drake (freq bonus 60) The monster species that spawned more often: chela of ghoolab shah (freq bonus 9) The monster species that spawned more often: Victoria's fleecy combat boot (freq bonus 32) The monster trait that was more common: monsters that eat stone (freq bonus 1) The monster trait that was more common: monsters that count as undead (freq bonus 2) The monster species that never randomly spawned: psych orb The monster species that never randomly spawned: quantum statistical mechanic The monster species that never randomly spawned: octarine growth The monster species that never randomly spawned: space transport The monster species that never randomly spawned: porter tear vortex The monster species that never randomly spawned: nightly growth The monster species that never randomly spawned: eastern tengu The monster species that never randomly spawned: force hobgoblin The monster species that never randomly spawned: sniper bundle head The monster species that never randomly spawned: evil bird The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: multitrapping stone (gray) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 7) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 14) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 7) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 6) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 11) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 2) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 6) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 20) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: deep dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: radioglasses ((null)) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this trap was always invisible: back to start trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 1) Next attribute increase check would have come at turn 1317 Strength training was 3 Dexterity training was 5 Wisdom training was 2 Constitution training was 4 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were prevented from having manaleech (0) You were prevented from using the force like a real jedi (0) You saw invisible You had 2230 points of nutrition remaining You were stealthy You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (389) You survived You didn't know any spells. Techniques known in the end Name Level Status jedi jump 2X Prepared(0) dazzle 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) turn undead 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (camo robe) * leather gloves (clumsy gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (dim colored helmet) * sedge hat (twisted visor helmet) * skullcap (water-pipe helmet) * flack helmet (steel helmet) * crystal helm (inkcoat helmet) * mining helm (netradiation helmet) * field helm (hacker helmet) * helm of safeguard (rotating helmet) * war hat (RNG helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (runic gloves) * gauntlets of plugsuit (ice-cold gloves) * commander gloves (comfortable gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hiking boots) * field boots (heap of shit boots) * boots of safeguard (steel boots) robe of spell power (white robe) Scrolls scroll of healing (DUHU DA SHUDI KURU WUTSIYA) scroll of mana (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of phase door (ELF VERY ACCURASY) scroll of standard id (FOX NAWAGU) scroll of cure (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) Potions potion of gain ability (cranberry) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (27 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi...