TestIgnore, lawful male redguardian Jedi }}}}# }<..#} #}}}}}# }}}}}##}#}#}#}}# }.....# #.....} #}.............}# #[.}.... }../..# .( ### }}}###.}}.}}}}.}# #}.##..... }.....} }}#}#} ...##}}##}.}}}..}}.}....}# ......... }}}.#}} }....} #..@..##}}..#}#.}..}}}..}# }}.#....} #}}}...}} }.# }..}.} }}#.#...}.}.}}}.......}}[}# #}}#}..} ...}.....}}}} #.} }..}%}}#} }......#}.}.}..%.........}# }}#}}# ..}.............#}}.}} }}}}....}}...[...}#}}}}}}}}}}.##..#}# }%%%%# }......}}} .........}##}} #.#..}}...{....}}#}.........}..}}# }....# #....... }...........}} }..}#}....)..}###}/%}..?`.}...}# }}}.}# }}#}.... }}}}...}}}%.....} ,,}##}}....#}} #}}}}#}}}}}...## }}.}##.. }...} }..}#...}..}}}...}.},..}...}.... }}}}}} }.........#..# }..##}..... }...[#.....)).} }...}}.(((# }}##}}# ..%..%..*......}.}}}.}}}}#..}}..........}}... I..(.@(((} }.....# .../{*...}}#}...............#...`.......}}...}...}}..(.} }...### .........}} }}.}}.}}#}#}}}}.........}#..,).......},}}}#, }.}#.}}#}}}} }.........# }.#.(((} }.......} }}...}.... }}}}#}}}.....#....} }}..}}}}}}} }...(((} }...}#} }#..}}......}...{.....}.} #}#.(((} }.....#}}}.[......}..}(} }#}}}} }}}}} #}}}}}}## }#} [TestIgnor the Jedi Knight] St18 Dx7 Co17 In9 Wi11 Ch3 JedRedMalLaw S38776 Min:7 $4 HP-1(174) Pw32(57) AC6 Xp10/7302 T6341 Latest messages You cannot see where to land! What do you want to use or apply? [bcntFGJNPRSU-WZ or ?*] Your lamp is now on. # Where do you want to jump? (For instructions type a ?) # Where do you want to jump? (For instructions type a ?) Can't find dungeon feature '/'. Too far! # Where do you want to jump? (For instructions type a ?) # Where do you want to jump? (For instructions type a ?) You fall into the lava! You can see through yourself. You burn to a crisp... Your inventory Weapons h - 33 cursed -2 bullets (in quiver) {17} m - an uncursed +0 pistol {8} s - an uncursed +0 hunting rifle (alternate weapon; not wielded) {12} v - the uncursed preserved +0 mill pail named Soulcalibur (weapon in hand) {12} Comestibles z - 2 uncursed food rations {2} Potions r - an uncursed potion of gain ability {1} Rings p - an uncursed +1 ring of increase accuracy (on right hand) {1} M - an uncursed ring of searching {1} Wands G - an uncursed wand of locking called wand of locking (0:2) {1} J - an uncursed wand of draining (0:0) {1} Tools b - an uncursed tinning kit (2:12) {1} c - an uncursed +1 blue lightsaber {24} n - a cursed tin opener {1} S - an uncursed bugle {1} U - an uncursed can of grease (0:5) {1} V - a blessed brass lantern (lit) {1} Z - an uncursed brass lantern {1} Gems d - an uncursed +0 worthless piece of blue glass {1} e - an uncursed +0 worthless piece of black glass {1} x - an uncursed +0 worthless piece of teal glass {1} Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 7 sins You could not have this property at all: cold resistance You could not have this property extrinsically: magic resistance You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 34 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 137 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 62% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 47% Monster death drops spawned with only 89% chance The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: shield (turn 32) Number of artifacts generated was 4 Number of fake artifacts generated was 3 Monster spawn increase started at turn 31925 Monster spawn increase reached its maximum at turn 109054 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 286998 The monster class that cannot be genocided was wraith The monster class that was spawned more often: jelly (freq bonus 6) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: normal jelly (freq bonus 21) The monster species that spawned more often: really dangerous fungus (freq bonus 88) The monster species that spawned more often: real inferno hound (freq bonus 96) The monster species that spawned more often: peacock (freq bonus 16) The monster species that spawned more often: holed wall (freq bonus 96) The monster species that spawned more often: great blood dragon (freq bonus 56) The monster species that spawned more often: karakasa (freq bonus 7) The monster species that spawned more often: sewer viper (freq bonus 7) The monster species that spawned more often: daughter of bedlam (freq bonus 9) The monster species that spawned more often: Walduin (freq bonus 27) The monster species that spawned more often: spooky (freq bonus 18) The monster species that spawned more often: arcane butcher shaman (freq bonus 24) The monster species that spawned more often: sixteen-headed hydra (freq bonus 40) The monster species that spawned more often: pink mold (freq bonus 28) The monster species that spawned more often: ore newt (freq bonus 33) The monster species that spawned more often: inertia fungus (freq bonus 8) The monster species that spawned more often: lava warp fungus (freq bonus 40) The monster species that spawned more often: swamp naga hatchling (freq bonus 14) The monster species that spawned more often: fourclaw (freq bonus 18) The monster species that spawned more often: lichking (freq bonus 90) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters that count as pokemon (freq bonus 6) The monster trait that was more common: monsters that have no limbs (freq bonus 4) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 4) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 6) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 1) The monster species that never randomly spawned: boar The monster species that never randomly spawned: sea naga The monster species that never randomly spawned: insectoatl The monster species that never randomly spawned: hardcore lich The monster species that never randomly spawned: gluing blob The monster species that never randomly spawned: thighs The monster species that never randomly spawned: styx elemental The monster species that never randomly spawned: dull warp fungus The monster species that never randomly spawned: gray patch The monster species that never randomly spawned: shatterwater vortex The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: discharge stone (gray) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: gain corruption (wrath) The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 15) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 6) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 10) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 8) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 69) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 97) The RNG hath decreed that this item was always generated cursed: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this trap was always invisible: antisearch trap The RNG hath decreed that this trap was generated more often: map amnesia trap (freq bonus 5) Next attribute increase check would have come at turn 11249 Strength training was 29 Dexterity training was 50 Wisdom training was 43 Constitution training was 43 You were poison resistant You were level-drain resistant You were immune to sickness You were prevented from having cold resistance (0) You were prevented from having magic resistance (0) You saw invisible You had automatic searching You had 1330 points of nutrition remaining You were invisible to others You were stealthy You had a +1 bonus to hit You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - phase door 4 occult 90% 165% b - drain life 3 attack 90% 165% c - sleep 2 enchant 0% 624% Techniques known in the end Name Level Status jedi jump 10X LIMIT(0) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(12589) phase door 10 R LIMIT(451) invoke deity 10 R LIMIT(0) charge saber 6X LIMIT(0) telekinesis 3X LIMIT(0) disarm 3 O LIMIT(0) Discoveries Artifacts Soulcalibur [lawful mill pail] Amulets amulet of reflection (weaksauce) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (gray robe) * leather gloves (concrete gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (resounding helmet) * sedge hat (musical helmet) * skullcap (anti-government helmet) * flack helmet (rural helmet) * crystal helm (silk helmet) * mining helm (space helmet) * field helm (red helmet) * helm of safeguard (tight helmet) * war hat (anachrononononaut helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (orange gloves) * commander gloves (spanish gloves) * field gloves (light gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (riding boots) * field boots (buckled boots) * boots of safeguard (camouflage patterned boots) gauntlets of power (comfortable gloves) inka gloves called gloves of fumbling robe of spell power (yellow robe) jumping boots (thick-soled boots) water walking boots (rainbow boots) Scrolls scroll of healing (SPRING NO HAPPEN) scroll of mana (SALIQUAS) scroll of phase door (DIBING TO ATTACK NEXT) scroll of standard id (YET ANOTHER SCROLL LABEL) scroll of cure (SEGMENTATION FAULT) scroll of flooding (POKE MONGO) scroll of wounds (DEATH TO CLEANERS) scroll of teleportation (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of food detection (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) scroll called woops (BELLA RAGAZZA FASCIU) scroll of identify (STRC PRST SKRZ KRK) scroll of flood (FOX NAWAGU) Spellbooks spellbook of phase door (velvet) spellbook of drain life (garbage) spellbook of sleep (unavailable) Potions potion of healing (warping) potion of paralysis (stevia) potion called burns (cinnamon) potion of blindness (brown oolong tea) potion called water (clear) potion of full healing (tan) potion called confusion (anise seed) potion called sickness (pungent) potion of gain ability (simmering) Rings ring of increase accuracy (rigged) ring of searching (uranium) Wands wand of enlightenment (gravel) wand of trap creation (platinum) wand of slow monster (tungsten) wand of make invisible (lead) wand of extra healing (cyan) wand of digging (exploding) wand of locking called wand of locking (knotted) wand of undead turning (pecan) wand of secret door detection (fall) wand of wonder (vertical) wand of healing (living) wand of speed monster (secret) wand of lightning (soft) wand of striking (liquid) wand of draining (newfound) Tools blue lightsaber (lightsaber) lamp called lamp lamp called other lamp Gems gray stone called probably flint worthless piece of blue glass (blue) worthless piece of black glass (black) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants 0 large cockroaches (1 created) 2 wax bees a small locust a shounan funamushi a gelatinous cube (0 created) 0 cocks (1 created) 0 parrot chicks (1 created) 0 chickens (1 created) 0 rabid chickens (1 created) 2 jackals 2 scruffy little dogs 2 large racoon dogs 0 wild dogs (1 created) a tour de dope winner a terminator chess wild dog 0 little dogs (1 created) 0 wolf cubs (1 created) 3 hounddogs 0 wolves (1 created) 2 gas spores a wizard eye 0 dutons (2 created) 3 susuwataris a frail sphere a kitten 0 shade gargoyles (1 created) a hobbit a dwarf a camo dwarf an army dwarf a porter flying dwarf 2 dwarf thieves 0 duergar thieves (1 created) a gondolindrim 2 hobbit lords a hobbit bandit a hobbit brigand thief a petty hobbit brigand thief a dolgsman 0 duergars (1 created) a dwarf lord 0 dwarven wizards (1 created) 0 dark yeeks (1 created) 0 landmaids (1 created) an evasive homunculus 2 normal jellies 2 green oozes a poison kobold 0 dark potatoes (2 created) a little leprechaun (2 created) 2 leprechauns (6 created) 0 annoying leprechauns (1 created) a petit mimic (2 created) a mimic (3 created) 0 small mimics (1 created) a small flying mimic 0 demimondaines (1 created) 0 blue faeries (2 created) 0 novice quicklings (1 created) 0 mountain nymphs (1 created) 0 slow wood nymphs (1 created) 0 evasive wood nymphs (1 created) 0 squad nymphs (1 created) The nymph queen (0 times) a goblin (2 created) 0 hobgoblins (1 created) 0 earth gases (1 created) 9 hill orcs a runt 0 orc-captains (1 created) a covetous war orc 0 rock piercers (1 created) a papier-mache cow 0 lambs (1 created) 3 rothes (4 created) a giant badger a leocrotta 0 sewer rats (3 created) 2 drains rats 0 visor sewer rats (2 created) a packer rat a pack rabbit 2 hares a giant rat 2 GRs a rock mole a sock mole a metal mole a woodchuck a normal pseudo rat 0 giant white rats (1 created) 0 giant black mice (1 created) 0 millipedes (1 created) 0 yellow centipedes (1 created) a metallic green centipede 2 small tarantulas 9 big spiders a petty giant spider a spider swarm a sand leaper a springy 0 white unicorn foals (1 created) 0 gray unicorn foals (1 created) 0 black unicorn foals (1 created) a fog cloud a thirsty vortex a worm that walks 2 larvae (3 created) 0 flying moyatto balls (2 created) 0 tearmaggots (1 created) 0 dung worms (1 created) 0 caterpies (1 created) an egoxan a black light a magic platypus 0 damaged arcadian avengers (1 created) a bat a hidden bat (2 created) a large bat a fruit bat a flup flup (2 created) an undead bat 2 athols a tattered lurker a duck captain a peacock a healthy plains centaur a baby gray dragon a baby white dragon a lightning demon 2 lichens (3 created) 0 shaded lichens (1 created) a spore lichen 0 undefined creatures (1 created) 0 lich lichens (1 created) 0 moss lichens (4 created) an immobile mold 0 brown fungi (1 created) an orange mold a green growth a green stalk (2 created) a red fungus a cyan growth a cyan patch a pale spore 0 phase mushrooms (1 created) a sparkling spore a violet spore a fake mold 0 spike molds (1 created) 0 time growths (1 created) a creeping spore (0 created) 3 sub-gnomes (4 created) 5 gnomes (7 created) a gnome thief (2 created) a panotty an intermediate gnome (2 created) a gnome guard 8 gnome lords 2 gnome watchers a group gnome lord 4 gnomish wizards 0 angsty gnomes (1 created) 3 deep gnomes a burrower gnome 2 deep force gnomes a deep gnome thief a gnome illusionist a gnome warrior (3 created) a gnomish sorceror a Vampire Kop 0 Detective Sergeants (2 created) a Barrier Kop a Kop Kaptain 0 Uniform Kaptains (1 created) 3 mummies 0 tasloi mummies (1 created) 0 elf mummies (1 created) a drow mummy 0 buttsallies (1 created) an ogre mummy a purple naga hatchling an undead naga hatchling a swamp naga hatchling a silver naga hatchling 0 gray oozes (1 created) 2 eyeglass-wearing retards 0 petty rattlesnakes (1 created) 2 striped rat snakes a house snake 0 copper snakes (1 created) 0 vipers (1 created) an animals 0 dwarf pythons (1 created) an umber pony 0 barrow wights (1 created) 2 kobold zombies a newt zombie a gnome zombie an archer a dwarf zombie an elf zombie (2 created) 3 human zombies (4 created) a bronze golem (2 created) a gold golem 2 watchmen of Ambarannon a blubbering idiot a sailor a mangy-looking leper an innkeeper 0 cross-eyed mages (1 created) a furry 0 redguards (1 created) an angbander 0 poisoners (2 created) an asgardian a miner a dark lancer a dark archer a little girl (2 created) an enemy trooper (2 created) 0 semi-novice mages (1 created) 0 item masters (22 created) 0 shopkeepers (16 created) The Oracle (0 times) 0 aligned priests (1 created) a watchman (8 created) 0 watch captains (3 created) a shadow a ghost 2 flying rogues 4 hata-hatas (5 created) a hata-mata a rouge jellyfish 0 floating fish (1 created) a hovering fish 0 functioning babelfish (1 created) a piranha (2 created) a demitwen a turtle 4 lizards 0 mimic lizards (1 created) a crocodile a squirrel 2 colorless mushroom patches (4 created) a poison creeper a plague poppy an arctic fern spore a glacier fern spore a blazing fern spore 2 grey mushroom patches a white mushroom patch 0 brown mushroom patches (1 created) a green mushroom patch (2 created) a clear mewlip 2 shrieker mushroom patches a yellow mushroom patch (2 created) a goomba 2 hishi mochis a spotted mushroom patch a spikey mushroom patch (2 created) 0 mercury mushroom patches (2 created) a flying goomba a kiri mochi a noxious mushroom patch (2 created) 3 bad eggs a porter bad egg a killer tomato 3 petty killer tomatoes 2 inedible slime molds 0 blue mushroom patches (2 created) 0 red mushroom patches (1 created) a killer tripe ration a personalized killer tripe ration a ravenous cream pie a rose guy an exeggcute 0 floor grues (1 created) 0 apprentice medium walls (1 created) 0 low rub monsters (1 created) a small turret a dart turret a jumping jellyfish (3 created) 0 thick jumping jellyfish (1 created) 0 soaring eels (1 created) 2 small item troves a cold trove a potion trove 468 creatures born. 287 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 44 times You eaten food with animal by-products 35 times You eaten meat 23 times You have communicated with the gods 110 times You prayed to the gods 5 times You hit with a wielded weapon 570 times You killed 277 monsters You read items or engraved 34 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) general combat [Basic] (max Master) (77 of 160) shield [Basic] (max Master) (52 of 160) body armor [Basic] (max Master) (29 of 160) devices [Basic] (max Master) (55 of 160) searching [Basic] (max Expert) (35 of 160) spirituality [Basic] (max Expert) (105 of 160) two-weapon combat [Unskilled] (max Expert) (15 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Basic) (70 of 1600) firearms [Basic] (max Expert) (57 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Legendary) (395 of 540) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi... You burned in The Gnomish Mines on dungeon level 7 with 38776 points, and 4 pieces of gold, after 6341 moves. Killer: molten lava You were level 10 with a maximum of 174 hit points when you burned. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 16 42348 Lorskel-Aci-Vam-Mal-Neu died in The Gnomish Mines on level 12. Killed by a monster (vampiric amazonas fish). - [146] 17 39320 Lorskel-Mon-Wra-Mal-Neu quit in The Gnomish Mines on level 12. 105 [105] *18 38776 TestIgnore-Jed-Red-Mal-Law died in The Gnomish Mines on level 7 [max 8]. Burned by molten lava. - [174] 19 37931 AceSeven5-Wiz-Rod-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (Kop Lieutenant), while praying unsuccessfully. - [142] 20 35138 TestIgnore-Jed-Ang-Mal-Law died in The Gnomish Mines on level 9. Killed by a monster (golden heart). - [122]