TestIgnore, lawful male redguardian Jedi ### #,# #,# #,# #,# #,# #,# #,# #,# #,# #,# #,# #, #,# #,# #*# ##,## ##,#####,EE###,### #,,,, ,,,,,,,,,@@G,,,*,, ##,,# ##,#####,#####*### #,(####,,# ##,,# ##,,# #,,[,#,,####%,####,,## ###,,,,# #,,####,,## ##,,## #,,## #,,## #### #### #### [TestIgnor the Jedi Apprentice] St14 Dx9 Co18 In11 Wi9 Ch18 JedRedMalLaw S22828 Min:11 $689 HP-16(155) Pw49(49) AC7 Xp9/4907 T2879 Latest messages You dig a pit in the ground. The earth elemental claws you! [-4 -> 42] You are still in a pit. The earth elemental claws you! [-20 -> 22] Warning: HP low! The wereearthelemental swings his two-handed sword. The wereearthelemental hits you! (2x) [-6 -> 16] Warning: HP low! # Are you sure you want to pray? [yn] (n) You begin praying to the Light Side. The earth elemental claws you! You hear the wailing of the Banshee... [-15 -> 1] Warning: HP low! The earth elemental claws you! You die... Your inventory Amulets J - an uncursed amulet of reflection called reflection (being worn) {1} Weapons a - an uncursed +0 block-heeled combat boot {5} Q - 89 cursed -2 shuriken {45} Armor b - an uncursed +0 pair of leather gloves (being worn) {4} t - an uncursed +0 pair of jumping boots (being worn) {8} A - an uncursed +0 pointed helmet (being worn) {20} G - an uncursed +0 pair of iron shoes {20} Comestibles s - 2 uncursed cloves of garlic {2} L - a blessed lizard corpse {10} Scrolls d - 3 uncursed scrolls of healing {2} e - 5 uncursed scrolls of mana {5} i - a blessed scroll of enchant armor {1} m - an uncursed scroll of teleportation {1} n - an uncursed scroll of reverse identify {1} p - an uncursed scroll of enchant weapon {1} u - 2 uncursed scrolls of remove curse {2} D - a cursed scroll of teleportation {1} O - 3 uncursed scrolls of identify {3} X - a cursed scroll of enchant armor {1} Y - an uncursed scroll of food detection {1} Spellbooks R - an uncursed spellbook of burrow (0:2) {1} Potions P - a cursed potion of acid {1} W - an uncursed potion of fruit juice {1} Wands l - an uncursed wand of locking (7:0) {1} q - an uncursed wand of probing (0:6) {1} v - an uncursed wand of undead turning (0:0) {1} I - an uncursed wand of speed monster (0:2) {1} K - an uncursed wand of digging (0:4) {1} M - an uncursed wand of speed monster (0:1) {1} Tools c - a blessed +1 red lightsaber (lit) (weapon in hand) {24} g - an uncursed oil lamp called normal (lit) {1} y - an uncursed lock pick {1} C - an uncursed bottle {1} F - an uncursed oilskin sack called normal {34} N - the uncursed tin whistle named Gaia's Wrath {1} Gems E - an uncursed +0 worthless piece of white glass {1} S - a cursed -1 fluorite stone {1} T - a cursed -1 disconnect stone U - a cursed +3 worthless piece of red glass {1} V - a cursed -1 worthless piece of violet glass {1} Contents of the oilskin sack called normal: an uncursed +0 worthless piece of radiant glass {1} an uncursed ring of shock resistance {1} a cursed -2 ring of gain wisdom {1} an uncursed potion of gain energy {1} an uncursed potion of extra healing {1} an uncursed potion of healing {1} an uncursed potion of water {1} a cursed burnt diluted potion of extreme power {1} 2 potions of holy water {2} an uncursed potion of monster detection {1} an uncursed spellbook of create monster (0:3) {1} an uncursed spellbook of cure confusion (1:3) {1} an uncursed scroll of cure {1} an uncursed egg {1} 2 uncursed tripe rations {2} 13 uncursed grapes {7} 4 uncursed cream pies {2} an uncursed tin of normal gnome meat {1} an uncursed candy bar {1} 2 uncursed food rations {2} a cursed -2 mummy wrapping {2} 39 gold pieces {0} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: corrosivity You could not have this property intrinsically: magic resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 149 Monsters only dropped their musable items with 77% chance Monsters only dropped their equipment with 86% chance Musable item generation frequency had a negative bias of 12% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 68% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 48152 Monster spawn increase reached its maximum at turn 58567 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1835490 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: flying fish (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: padawan (freq bonus 5) The monster species that spawned more often: fatweight rubber (freq bonus 16) The monster species that spawned more often: very old silver dragon (freq bonus 3) The monster species that spawned more often: teethless crone (freq bonus 6) The monster species that spawned more often: %s Rat-Man (freq bonus 12) The monster species that spawned more often: fear enemy (freq bonus 12) The monster species that spawned more often: genier (freq bonus 36) The monster species that spawned more often: Skylla (freq bonus 9) The monster species that spawned more often: pretty asian woman (freq bonus 6) The monster species that spawned more often: minion (freq bonus 24) The monster species that spawned more often: taker force fungus (freq bonus 24) The monster species that spawned more often: rhino beetle (freq bonus 15) The monster species that spawned more often: howling spirit (freq bonus 12) The monster species that spawned more often: ghetto warp fungus (freq bonus 7) The monster species that spawned more often: energy colony (freq bonus 2) The monster species that spawned more often: petty darker grue (freq bonus 9) The monster species that spawned more often: Juiblex (freq bonus 12) The monster species that spawned more often: cuntgun turret (freq bonus 21) The monster species that spawned more often: porn incubus (freq bonus 4) The monster species that spawned more often: werejackal (freq bonus 3) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 1) The monster species that never randomly spawned: white icky thing The monster species that never randomly spawned: spore warp patch The monster species that never randomly spawned: doom ape The monster species that never randomly spawned: superstitious person The monster species that never randomly spawned: decaying permamimic The monster species that never randomly spawned: mage The monster species that never randomly spawned: thorn stalk The monster species that never randomly spawned: chaos vortex The monster species that never randomly spawned: Antonia The monster species that never randomly spawned: shambling terror The monster class that always generated with extra speed: arachnid or centipede The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was never generated: grass whistle (whistle) The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 39) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 66) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 10) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 2) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 10) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 9) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 6) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 15) The RNG hath decreed that this item was always generated cursed: unfair attack cloak (flier cloak) The RNG hath decreed that this item was always generated cursed: droven arrow (obsidian arrow) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: damage meter trap (freq bonus 5) Next attribute increase check would have come at turn 3703 Strength training was 33 Dexterity training was 50 Wisdom training was 29 Constitution training was 13 You were poison resistant You were level-drain resistant You were immune to sickness You were paralyzed (-2) You had the following problem: Staircases were disconnected. (0) You were prevented from having acid resistance (0) You were prevented from having corrosivity (0) You saw invisible You were telepathic You had 1326 points of nutrition remaining You were stealthy You aggravated monsters You could jump You were a wereearthelemental You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (286) You are dead Spells known in the end Name Level Category Fail Memory a - cure confusion 3 healing 90% 93% b - create monster 4 attack 90% 93% Techniques known in the end Name Level Status jedi jump 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(13840) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) charge saber 5X LIMIT(684) telekinesis 2X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Amulets amulet of reflection called reflection (rhombic) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (blue robe) * leather gloves (princess gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide metal helm) * sedge hat (yellow helmet) * skullcap (metal disk) * flack helmet (covered helmet) * crystal helm (steel helmet) * mining helm (rotating helmet) * field helm (viking helmet) * helm of safeguard (mechanical helmet) * war hat (netradiation helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (runic gloves) * gauntlets of plugsuit (awesome gloves) * commander gloves (concrete gloves) * field gloves (tightly fitting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (tightly fitting boots) * field boots (weapon light boots) * boots of safeguard (block-heeled boots) jumping boots (profiled boots) pointed helmet (middle-earth helmet) Scrolls scroll of healing (KSIAZKA DZWONEK I SWIECA) scroll of mana (HAPAX LEGOMENON) scroll of phase door (BOOBIE BLITZ) scroll of standard id (MOVE RAISED BY FEARED) scroll of cure (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of lockout (PAS DIO LEO) scroll of growth (JUMPING UP AND DOWN TO NUMBED ENEMY) scroll of destroy armor (DEATH TO CLEANERS) scroll of enchant armor (LESUO RUANJIAN KAIFA SHANG SHI ANG ZANG DE JINU) scroll of teleportation (CHANGED CELLS TO BE LIKE AS ELF) scroll of reverse identify (FIRE IN THE ASS HOLE) scroll of enchant weapon (BODY KNOCK ON EARTH WILL HURT) scroll of remove curse (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of identify (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of food detection (SHIN KICK OF LOVE) Spellbooks spellbook of cure confusion (backward) spellbook of create monster (middle-handed) spellbook of burrow (khaki) Potions potion called confusion (spiritual) potion of paralysis (cluster amaryllis) potion of stunning (squishy) potion of acid (greasy) potion of fruit juice (sweet basil) potion of gain energy (flowing) potion of extra healing (stevia) potion of healing (emerald) potion of water (clear) potion of extreme power (white) potion of monster detection (hidden tea) Rings ring of shock resistance (alloy) ring of gain wisdom (tiger eye) Wands wand of speed monster (short) wand of striking (kukui wood) wand of slow monster (wiry) wand of probing (molybdenum) wand of digging (vivardoradorium) wand of fire (leek) wand of locking (nebulous) wand of undead turning (terminal) Tools red lightsaber (lightsaber) oilskin sack called normal (bag) oil lamp called normal (lamp) lamp called Another lamp type bag of tricks (bag) tin whistle (whistle) Gems worthless piece of white glass (white) fluorite stone (violet) disconnect stone (gray) worthless piece of red glass (red) worthless piece of violet glass (violet) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a large cockroach a parrot chick 0 pack dogs (2 created) a little dog a dog a water dog 0 gas spores (2 created) a floating eye (2 created) a porter floating eye a gloomy sphere 0 automatic kittens (1 created) 3 hobbits (5 created) 0 group hobbits (1 created) a hobbit thief an ondy 2 dwarves 2 force dwarves 0 group dwarves (1 created) 2 dwarf thieves a bugbear 0 hobbit lords (1 created) a hobbit wizard 0 dolgsmen (1 created) 0 dolgsman hunters (1 created) a duergar a dwarf lord mutant 0 white jellies (1 created) a pack kobold (4 created) 0 hidden kobolds (1 created) a mud kobold 0 swamp kobolds (1 created) 0 rock kobolds (1 created) 2 petit mimics (4 created) a petit permamimic 2 mimics a permamimic 0 large permamimics (1 created) a water nymph 0 goblins (1 created) a fiendish goblin 0 cave goblins (1 created) a wu 0 porter rock piercers (1 created) 0 sewer rats (1 created) 0 rabbits (2 created) a black rat 0 giant garbage rats (1 created) 0 quill bears (1 created) a petty giant spider a spider bomb a poison spinner a larva a thrush 0 pheasants (1 created) a white harpy a psychotherapeut an earth elemental (5 created) 2 lichens (3 created) a spore lichen 0 brown patches (1 created) 0 yellow molds (1 created) a yellow spore 0 pale spores (1 created) 0 shriekers (1 created) a violet spore 0 spore stalks (1 created) 4 sub-gnomes (12 created) a clockwork soldier 6 gnomes (10 created) a gnome stalker (6 created) 0 normal gnomes (1 created) 0 gnome thieves (5 created) a petty gnome thief (2 created) 9 intermediate gnomes (17 created) 2 tiny rascallings (3 created) a gnome comrade (3 created) 7 gnome lords (16 created) 3 gnome watchers (4 created) 0 gnome friendloaders (2 created) a group gnome lord (4 created) 0 gnomish brigand thieves (1 created) 5 gnomish wizards (9 created) a gnomish caster 0 gnome clerics (1 created) 2 angsty gnomes (3 created) 0 gnome bitches (1 created) 2 deep gnomes (5 created) 0 burrower gnomes (1 created) a deep gnome digger 0 gnome illusionists (1 created) 3 gnome warriors (12 created) 0 porter gnome warriors (1 created) a gnome rogue 2 gnome kings Ruggo the Gnome King (0 times) a mage eater 2 Keystone Kops (3 created) an Uniform Kop 3 Kop Sergeants (4 created) 0 Officer Kaptains (1 created) a Kop Kommissioner 0 nether liches (5 created) 0 real nether liches (2 created) 0 novice liches (4 created) 0 baby liches (8 created) a mummy (3 created) a newt mummy 2 kobold mummies (3 created) 3 gnome mummies 0 orc mummies (2 created) a dwarf mummy 0 elf mummies (1 created) 2 human mummies a half-dragon mummy 2 ettin mummies an ogre mummy a white ooze 0 undead ego snakes (1 created) a broken vehicle scholar 0 vampire spawns (1 created) 0 Fanny's buckled sandals (1 created) 0 ossium animatums (1 created) a gnome zombie (3 created) an orc zombie a dwarf zombie an elf zombie (2 created) a human zombie (2 created) 0 zombies (5 created) a drow zombie 0 ghouls (1 created) a walking corpse 0 wax golems (1 created) a biker gang member 2 boil-covered wretches a village idiot a drunk jet guy 0 woodsmen (1 created) an agent of the black market a yokuda (2 created) an immunizer a navi 0 werelichens (1 created) a turkish bandit a trainer 0 wereearthelementals (1 created) 0 shopkeepers (17 created) 0 aligned priests (2 created) 0 watchmen (8 created) 0 watch captains (2 created) 3 water demons a twen a normal frog 0 iguanas (1 created) a lizard a colorless mushroom patch a clear mewlip a creeping copper coins a floor grue 0 jumping babelfish (1 created) 0 unihorn troves (1 created) 348 creatures born. 153 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 16 times You eaten food with animal by-products 10 times You eaten meat 9 times You have communicated with the gods 49 times You prayed to the gods 3 times You hit with a wielded weapon 351 times You killed 151 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (55 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (21 of 160) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (63 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Legendary) (371 of 540) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi... You died in The Gnomish Mines on dungeon level 11 with 22756 points, and 728 pieces of gold, after 2879 moves. Killer: a monster (earth elemental), while praying unsuccessfully You were level 9 with a maximum of 155 hit points when you died. You reached the 31st place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 29 24275 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 36. Killed by a monster (umbra fungus). - [59] 30 24091 glycan-Zyb-Rod-Fem-Cha quit in The Dungeons of Doom on level 4 [max 7]. 64 [64] *31 22756 TestIgnore-Jed-Red-Mal-Law died in The Gnomish Mines * on level 11. Killed by a monster (earth elemental), while praying unsuccessfully. - [155] 32 22620 QQQQQ-Dol-Dop-Fem-Cha died in The Dungeons of Doom on level 9. Killed by a monster (plasma fungus). - [106] 33 20720 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 4 [max 9]. Killed by a lance. - [83]