TestIgnore, lawful male angelic Jedi ---------------- ------ ##|.......K@&...$. |....| ------------ #*..........)....| .....| |......#...| ##,|..............+ |....| |..........| #,,|.d............| |....|### ...........| ##,#|..............| |.....,,# |.........<| -------#,,#|..............| ---.--#,# ---------.-- |.....-,,##--.-------------, #,# #,# #,# |....%|######,,,########,,,,, #,# #,# ###,# |.....-,,,,,,,,,,,,,,,,,,,,`## #,# #,# #,# #,,,# -------########,########,##,,# #,####,# #,# #,### #,,# #,,,,,## #)#,,,,# #,------####-+----- ###,# --.-------,,##,,# -.-|-### #,.....-,,,,|.....| #,,,# |.........,####,# |...| ##|`...|###,|.....+ --.----- ---........|,# #,----...---- |....| #,...>..|#|......| |..........., #,..........| |....| ##|.....-,.......| |........--- ##----...---- ------ |.....|#|......| |........| |...| |.....| -------- ---------- ----- ------- [TestIgnor the Padawan] St17 Dx8 Co14 In12 Wi11 Ch6 JedAngMalLaw S534 Dlvl:1 $2 HP-9(53) Pw38(38) AC10 Xp4/133 T282 Ill Latest messages You kill the thick jackal! # What do you want to sacrifice? [p or ?*] You'll regret this infamous offense! The blood covers the altar, and a dark cloud forms! You have summoned Pustulence! Angered at your summons, he curses you! The voice of the Light Side thunders: "Thou durst scorn me?" "Then die, mortal!" You hit the two-winged shape of the Light Side! You miss the two-winged shape of the Light Side. You curse at the two-winged shape of the Light Side. You kill the two-winged shape of the Light Side! Pustulence reaches out, and you feel fever and chills. You feel deathly sick. [-30 -> 22] Pustulence reaches out, and you feel fever and chills. You feel even worse. You die... Your inventory Weapons n - a blessed +1 wild blade {12} Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} j - an uncursed +0 splint mail {160} l - a cursed -6 helm of storms called telepathy (being worn) {20} Scrolls d - 6 uncursed scrolls of healing {6} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - a cursed scroll of standard id {1} h - an uncursed scroll of cure {1} i - an uncursed scroll of enchant weapon {1} k - a blessed scroll of phase door {1} Potions m - a potion of unholy water {1} Tools c - an uncursed +1 green lightsaber (weapon in hand) {24} Gems o - an uncursed +0 worthless piece of white glass {1} Final attributes You have transgressed Your alignment was -36 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: numbopathy You could not have this property intrinsically: jumping Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 65% Amulet drop chance was reduced to 58% Concealing monsters were spawned underneath items 11% of the time only Monster death drops spawned with only 82% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: occult spells (turn 74) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31205 Monster spawn increase reached its maximum at turn 69075 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 479200 The monster class that cannot be genocided was cat or other feline Today, this monster class was always generated invisible: arachnid or centipede The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: slow wood nymph (freq bonus 5) The monster species that spawned more often: robo turret (freq bonus 72) The monster species that spawned more often: unknown permamimic (freq bonus 18) The monster species that spawned more often: vacuum growth (freq bonus 24) The monster species that spawned more often: Policeman Kaptain (freq bonus 8) The monster species that spawned more often: beige force patch (freq bonus 15) The monster species that spawned more often: ice regent (freq bonus 144) The monster species that spawned more often: acid penetrator (freq bonus 4) The monster species that spawned more often: tomorrow (freq bonus 18) The monster species that spawned more often: shimmering colony (freq bonus 64) The monster species that spawned more often: suicide king (freq bonus 8) The monster species that spawned more often: alligator snapping turtle (freq bonus 8) The monster species that spawned more often: suikun (freq bonus 12) The monster species that spawned more often: mist giant (freq bonus 4) The monster species that spawned more often: glass penetrator (freq bonus 3) The monster species that spawned more often: Larissa's soft sneaker (freq bonus 12) The monster species that spawned more often: invisible spirit (freq bonus 48) The monster species that spawned more often: glacier fern sprout (freq bonus 5) The monster species that spawned more often: gun chick (freq bonus 18) The monster species that spawned more often: tourist (freq bonus 4) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that have hug attacks (freq bonus 1) The monster trait that was more common: monsters that make parrot sounds (freq bonus 3) The monster trait that was more common: monsters that can hide (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster trait that was more common: monsters that revive after death (freq bonus 4) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 3) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 3) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 1) The monster species that never randomly spawned: ash clannfear The monster species that never randomly spawned: cheetah The monster species that never randomly spawned: corpulent dog The monster species that never randomly spawned: animated ice cubes The monster species that never randomly spawned: nexus stalk The monster species that never randomly spawned: horn monster The monster species that never randomly spawned: translator The monster species that never randomly spawned: lord toad The monster species that never randomly spawned: gray spore The monster species that never randomly spawned: Kenshiro The RNG hath decreed that this item was never generated: nothing (oak) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: destructive heels (weapon light boots) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 7) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 33) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 4) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 17) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 7) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 8) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 44) The RNG hath decreed that this item was always generated cursed: flame sphere (canvas) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: hard mode trap (freq bonus 2) Next attribute increase check would have come at turn 1111 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 7 You were sick from illness (24) You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 1522 points of nutrition remaining You were very unlucky (-7) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. the Light Side was angry with you (3) You could not have safely prayed (246) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 4X Prepared(0) dazzle 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) turn undead 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (gray robe) * leather gloves (sensor gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (celtic helmet) * sedge hat (visored helmet) * skullcap (translucent helmet) * flack helmet (steel helmet) * crystal helm (thinking helmet) * mining helm (aluminium helmet) * field helm (scuba helmet) * helm of safeguard (hydra helmet) * war hat (winged helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (slippery gloves) * field gloves (viva gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (radiant heels) * field boots (winter stilettos) * boots of safeguard (cast iron boots) helm of storms called telepathy (gray helmet) Scrolls scroll of healing (HOW CONVENIENT) scroll of mana (QUARACTAR) scroll of phase door (ALL I WANT IS ME IN YOU) scroll of standard id (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of cure (SALIQUAS) scroll of enchant weapon (RECOVER DEAD BY SCREAM) Potions potion of water (clear) Tools green lightsaber (lightsaber) Gems worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 6 times You never prayed to the gods You hit with a wielded weapon 16 times You killed 18 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (5 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (36 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi...