TestIgnore, neutral male redguardian Mahou Shoujo -.---------- #........... #..........| #..@@......#| ------------ [TestIgnor the Schoolkid] St7 Dx4 Co9 In6 Wi10 Ch13 MahRedMalNeu S0 Dlvl:1 $0 HP28(28) Pw4(4) AC6 Xp1/0 T23 Latest messages Use hybrid races? [yn] (n) Hello TestIgnore, welcome to SlashEMExtended! You are a neutral male redguardian Mahou Shoujo. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! There is a tree in the way! There is a wall in the way! What do you want to read? [d-fj-n or ?*] (2x) Never mind. You don't have anything to put on. Unknown command '^J'. You don't have anything else to wear. Unknown command '^J'. There is a wall in the way! Beware, there will be no return! Still climb? [yn] (n) (2x) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: shock resistance You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 202 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 11 Musable item generation frequency had a negative bias of 43% Amulet drop chance was reduced to 91% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 52845 Monster spawn increase reached its maximum at turn 82325 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 481000 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: palace robber (freq bonus 6) The monster species that spawned more often: scrap titan (freq bonus 14) The monster species that spawned more often: sand hunter (freq bonus 15) The monster species that spawned more often: healing warp fungus (freq bonus 126) The monster species that spawned more often: Rough Teresa's sneaker (freq bonus 54) The monster species that spawned more often: Center of All (freq bonus 12) The monster species that spawned more often: mana force patch (freq bonus 24) The monster species that spawned more often: novice medium wall (freq bonus 16) The monster species that spawned more often: sea giant (freq bonus 18) The monster species that spawned more often: nexus force patch (freq bonus 8) The monster species that spawned more often: egocentric kamadan (freq bonus 6) The monster species that spawned more often: sprite (freq bonus 18) The monster species that spawned more often: spherical laser (freq bonus 18) The monster species that spawned more often: gnome king (freq bonus 84) The monster species that spawned more often: taker growth (freq bonus 6) The monster species that spawned more often: diseased rat (freq bonus 9) The monster species that spawned more often: roc (freq bonus 8) The monster species that spawned more often: phase stalk (freq bonus 4) The monster species that spawned more often: slow crow (freq bonus 21) The monster species that spawned more often: spike spore (freq bonus 12) The monster trait that was more common: monsters whose attacks slow you (freq bonus 4) The monster species that never randomly spawned: yellow naga hatchling The monster species that never randomly spawned: real fumblebee The monster species that never randomly spawned: grey ooze The monster species that never randomly spawned: animated leather peep-toe The monster species that never randomly spawned: curare lichen The monster species that never randomly spawned: basher The monster species that never randomly spawned: Rubinho The monster species that never randomly spawned: rainbow fungus The monster species that never randomly spawned: adult amphitere The monster species that never randomly spawned: sand-dweller The monster class that always generated with extra speed: ogre The monster class that more likely to generate with musable stuff: imp or minor demon The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: specific candle (candle) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: stoning (petrified) The RNG hath decreed that this item was never generated: amulet of spell forgetting (guilded) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 16) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 19) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 12) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 40) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 6) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 11) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 4) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 15) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 8) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 9) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: secret attack stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: white spell trap (freq bonus 12) Next attribute increase check would have come at turn 1149 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 You were immune to sickness You were magic-protected You were prevented from having shock resistance (0) You were prevented from having infravision (0) You saw invisible You had 1456 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (152) You survived Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 600% b - dissolve food 2 divine 74% 200% c - invisibility 4 body 90% 400% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor bionic cloak (voluminous cloak) Scrolls scroll of healing (VELOX NEB) scroll of mana (SUN STOP STATUS) scroll of phase door (FELLOW ELF STUNT IS MORE HITTING) scroll of standard id (SMUTSIKA SKOEKA) scroll of cure (HOYO HOYO) Spellbooks spellbook of polymorph (heavy) spellbook of dissolve food (antichrist) spellbook of invisibility (stained) Wands wand of striking (dragonhide) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Mahou Shoujo... You and Marija escaped from the dungeon with 38 points,