TestIgnore, chaotic male rodneyan Chaos Sorceror ----------- |...[.....| |.@}....... |.<}......| /.}.......| ----------- [TestIgnor the Madman] St17 Dx6 Co7 In11 Wi14 Ch9 ChaRodMalCha S18685 Dlvl:4 $43 HP83(83) Pw7(248) AC6 Xp9/4543 T2462 XHal Latest messages You feel even worse. You still feel deathly sick. In what direction? [47896321><] The spell hits the noxious warp fungus! You kill the noxious warp fungus! The magical energy goes out of control! In what direction? [47896321><] The magical energy goes out of control! You don't have enough energy to cast that spell. Continue? Doing so may damage your maximum health. [yn] (n) The required amount was 22. What do you want to use or apply? [enoqrU or ?*] In what direction? [47896321><] There doesn't seem to be any sort of lock here. What do you want to use or apply? [enoqrU or ?*] (2x) Never mind. In what direction? [47896321><] You die from your illness. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Amulets m - an amulet versus stone (being worn) Weapons A - a broadsword (weapon in hand) Armor B - a robe of randomness (being worn) V - a crude chain mail Comestibles p - a Hacker's Food G - a tin of reddish force fungus Scrolls i - a scroll of create monster k - a scroll of rumor l - a scroll of message x - 5 greased scrolls of healing y - 3 scrolls of mana z - 4 scrolls of phase door K - 2 unlabeled scrolls Y - a scroll of cure Z - a scroll labeled QUARACTAR Spellbooks a - a spellbook of cure random status c - a spellbook of blank paper d - a spellbook of disintegration beam s - a spellbook of message t - a spellbook of blank paper u - a spellbook of blank paper v - a spellbook of blank paper M - a spellbook of create monster R - a spellbook of blank paper Potions g - a potion of polymorph h - a potion of paralysis H - a fragrant olive potion O - a raspberry potion W - a swirly potion Rings b - an arcanium ring f - a soft ring S - a ring of protection from shape changers (on right hand) Wands n - a wand of opening o - a wand of slow monster U - a wand of teleportation Tools e - a key Gems q - 2 silver slingstones r - 8 silver slingstones Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: acid resistance You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 99% Wand drop chance was reduced to 94% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: matter spells (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8627 Monster spawn increase reached its maximum at turn 26324 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 167639 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: gnome battlemaster (freq bonus 24) The monster species that spawned more often: fancy warp fungus (freq bonus 16) The monster species that spawned more often: incorrect cat (freq bonus 14) The monster species that spawned more often: nasty chasme (freq bonus 18) The monster species that spawned more often: stone fungus (freq bonus 12) The monster species that spawned more often: tunnel force wight (freq bonus 4) The monster species that spawned more often: undead musician (freq bonus 128) The monster species that spawned more often: clear ooze (freq bonus 12) The monster species that spawned more often: green lizard (freq bonus 36) The monster species that spawned more often: petty termite (freq bonus 3) The monster species that spawned more often: black horse (freq bonus 12) The monster species that spawned more often: big centipede (freq bonus 9) The monster species that spawned more often: nondescript mold (freq bonus 6) The monster species that spawned more often: afternoon caller (freq bonus 10) The monster species that spawned more often: car thief (freq bonus 16) The monster species that spawned more often: Gas Kop (freq bonus 15) The monster species that spawned more often: phaser warp fungus (freq bonus 8) The monster species that spawned more often: ecofriendly researcher (freq bonus 36) The monster species that spawned more often: dark wraith (freq bonus 6) The monster species that spawned more often: ice heel lady (freq bonus 24) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters that cannot pick up items (freq bonus 7) The monster trait that was more common: monsters which petrify others on touch (freq bonus 9) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster trait that was more common: monsters that have lash attacks (freq bonus 1) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 1) The monster species that never randomly spawned: runt The monster species that never randomly spawned: wereleprechaun The monster species that never randomly spawned: tree colony The monster species that never randomly spawned: marsupilami The monster species that never randomly spawned: sanctimonious-looking preacher The monster species that never randomly spawned: shimmering force fungus The monster species that never randomly spawned: unreal mold The monster species that never randomly spawned: bori The monster species that never randomly spawned: hand of god The monster species that never randomly spawned: statue golem The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: elemental minion (propaganda) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was never generated: green spell helmet (greenery helmet) The RNG hath decreed that this item was never generated: plastic mace ((null)) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 11) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 18) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 54) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: dustbin stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 5) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 68) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 4) Next attribute increase check would have come at turn 2599 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were fire resistant You were cold resistant You were poison resistant You were acid resistant You were badly hallucinating (20) You were prevented from using the force like a real jedi (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1160 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were protected from shape changers You had reflection You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lorien, No God and Draco Malfoy Your deity was Moloch The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (97) You are dead Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 696% b - chaos bolt 5 chaos 0% 700% c - lycanthropy 5 chaos 0% 386% d - disintegration beam 8 chaos 100% 676% e - message 1 chaos 0% 121% f - endure heat 2 protect 0% 106% g - cure burn 3 healing 90% 176% h - cure sickness 3 healing 90% 176% i - create monster 4 attack 90% 82% j - force bolt 1 attack 0% 110% Techniques known in the end Name Level Status sigil of tempest 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Not Ready(1027) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) reinforce memory 6X Prepared(0) Discoveries Amulets amulet versus stone (sigil-engraved) Armor robe of randomness (octarine robe) Scrolls scroll of create monster (DONT STARE ME ALWAYS) scroll of elementalism (ENEMATZU MEMALEZU) scroll of rumor (MIXING FUCK) scroll of message (HARATTAMA KIYOTTAMA) scroll of healing (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of mana (SOVETSKAYA NE KHOCHET STETOSKOPA CHTOBY BYT POLEZNYM) scroll of phase door (NR 9) scroll of standard id (BLESSED GENOCIDE) scroll of cure (ATTACK BY THROW A GOLD COIN) scroll called . (APOCALYPSE) scroll of enchant weapon (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of inventory id (SOVIET FIVE LO TRASHED MY BEAUTIFUL VARIANT) scroll of fire (ANDOVA BEGARIN) Spellbooks spellbook of cure random status (adamantium) spellbook of chaos bolt (red-hot) spellbook of lycanthropy (multiple) spellbook of disintegration beam (cute) spellbook of message (propaganda) spellbook of blank paper (plain) spellbook of endure heat (endangered) spellbook of cure burn (venerable) spellbook of cure sickness (cryptic) spellbook of create monster (stapled) spellbook of force bolt (vermilion) spellbook of anti disintegration (wounded) Potions potion of polymorph (cherry-blossom) potion of paralysis (topaz) potion of healing (hidden tea) potion of gain level (greasy) potion called meh (laurel) Rings ring of protection from shape changers (alexandrite) Wands wand of opening (weird) wand of slow monster (lavender) wand of teleportation (nebulous) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 giant grasshoppers (1 created) a giant armor beetle (2 created) 0 white blobs (1 created) a giant snail 0 mini chickatrices (1 created) a jackal 0 evasive foxes (1 created) a little dog a floating eye 0 porter floating eyes (1 created) 0 scrawny cats (1 created) a hiding galltrit a hobbit (3 created) a bugbear a dretch 0 flying lemures (1 created) a jelly (2 created) a normal jelly 0 time jellies (1 created) 0 sources of wrath (1 created) a silver jelly a red jelly a spotted jelly a pack kobold 0 carvers (1 created) 0 special kobold lords (1 created) a kobold hewer 0 leprechauns (1 created) a petit mimic a small mimic a femmymondaine 0 mountain nymphs (1 created) a goblin 2 marine goblins a hitter goblin 10 hill orcs 0 giant penguins (1 created) a lamb 2 osquips 2 sheep 2 sewer rats an evasive sewer rat a prick rat 0 quill bears (1 created) an eevee 2 cave spiders 0 player unicorns (1 created) 0 gray unicorns (1 created) 0 black unicorns (1 created) a maggot 2 evasive maggots an ego dung worm a yellow worm mass 2 forest maggots a grid bug an edge bug 0 faerie lights (2 created) 0 yellow lights (2 created) an estherian shade 0 hidden bats (1 created) 0 large bats (1 created) a baby mercurial dragon 0 baby yellow dragons (1 created) 0 baby plain dragons (1 created) 2 emus a sylphie an invisible badguy (2 created) the hidden 0 unseen servants (1 created) a stalker (2 created) an ice paraelemental a lichen (3 created) a shaded lichen a stalking lichen 4 colony lichens (5 created) an ungenomold a deathmold a water lichen an immobile growth (2 created) 0 immobile fungi (1 created) 0 immobile patches (1 created) 2 brown colonies (1 created) 0 brown force patches (1 created) a blue patch (2 created) a blue warp fungus a yellow fungus (2 created) 0 yellow stalks (2 created) 0 mean molds (1 created) a mean spore 0 mean warp fungi (1 created) a blink growth 0 blink patches (1 created) a blink force fungus 2 blink warp patches (1 created) 0 analgesic spores (1 created) an orange mold 2 orange mushrooms (1 created) 0 orange warp patches (1 created) a golden growth 2 golden fungi a golden spore 0 green mushrooms (1 created) a red mold (2 created) a red growth 2 red stalks a red warp fungus a cyan growth a cyan fungus a cyan patch 0 cyan force patches (1 created) 0 cyan warp fungi (1 created) 4 pale stalks a pale mushroom 0 pale warp fungi (1 created) 0 phase spores (2 created) 0 sparkling fungi (1 created) a sparkling force fungus (2 created) 0 reddish molds (1 created) 2 reddish spores (1 created) 0 reddish warp fungi (1 created) 0 slow stalks (1 created) 0 slow colonies (2 created) 0 slow force patches (2 created) 0 sucker molds (1 created) 0 sucker fungi (1 created) a sucker warp fungus a mind growth 0 mind patches (1 created) a mind spore 0 conscious warp fungi (1 created) 0 blister fungi (1 created) a blister force fungus 0 gray warp patches (1 created) 2 real fungi (3 created) a real spore 0 real force fungi (1 created) 0 notable molds (1 created) 0 quantum force patches (1 created) a colorful spore (2 created) a noxious warp fungus 0 fake molds (1 created) 0 spike molds (1 created) 2 sub-gnomes 2 gnomes 0 normal gnomes (1 created) an intermediate gnome (2 created) 0 Succubus Kaptains (1 created) a kappa mummy 0 guardian naga hatchlings (2 created) 0 grey naga hatchlings (1 created) a purple naga hatchling a humanlike naga a pond naga hatchling an arabesque naga hatchling 0 sea naga hatchlings (1 created) a spirit naga hatchling a slimebesu 0 porter gray oozes (1 created) 0 chaos polymorphers (1 created) a garter snake a dumb man an undead snake (2 created) a nethackbrass horror 0 aggravating wallwalkers (1 created) 0 wood bear cubs (1 created) an ice bear cub 0 kobold zombies (1 created) 0 wooden figurines (1 created) 0 gentlemen (1 created) 0 mean-looking mercenaries (1 created) 0 angbanders (1 created) a senser 0 muggers (1 created) 0 wererats (1 created) 0 weremonkeys (1 created) 0 novice rogues (1 created) 0 wig sheep (1 created) 0 Woodland-elves (1 created) 0 flying Woodland-elves (1 created) 0 pencil elves (2 created) 0 novice nurses (2 created) 0 black knights (1 created) 0 werejellies (1 created) 0 item masters (5 created) 0 nurses (1 created) 0 farting men (1 created) 0 shopkeepers (1 created) 0 garos (1 created) a flying rogue 0 pikes (1 created) 0 babelfish (1 created) 0 geckos (1 created) a blazing fern spore a bad egg (2 created) 12 floor grues (16 created) 0 drowzees (1 created) 6 dark grues (11 created) 0 fragment grues (1 created) an ice grue 0 poison grues (1 created) a lightning grue a low rub monster a small turret a crude turret 0 prehistoric turrets (1 created) a thick jumping jellyfish (2 created) a fire trove a cold trove a potion trove a scroll trove (2 created) a health trove (2 created) 0 poison troves (1 created) a tool trove an unihorn trove 0 sleep troves (1 created) 304 creatures born. 169 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 24 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 90 times You killed 170 monsters You read items or engraved 27 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (29 of 160) devices [Basic] (max Expert) (22 of 160) martial arts [Basic] (max Expert) (32 of 160) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Expert) (110 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Expert] (max Wizard) (907 of 1280) Goodbye TestIgnore the Chaos Sorceror... You were poisoned in The Dungeons of Doom on dungeon level 4 with 18681 points, and 43 pieces of gold, after 2462 moves. Killer: noxious warp fungus You were level 9 with a maximum of 83 hit points when you were poisoned. You reached the 31st place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 29 19247 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 26. Killed by a monster (night orc). - [55] 30 18853 glycan-Cha-Rod-Fem-Cha quit in The Dungeons of Doom on level 2 [max 4]. 70 [78] *31 18681 TestIgnore-Cha-Rod-Mal-Cha was poisoned in The * Dungeons of Doom on level 4. Poisoned by a noxious warp fungus. 83 [83] 32 17611 AceSeven5-Wan-Rod-Fem-Cha died in The Dungeons of Doom on level 5 [max 8]. Killed by a monster (little giant). - [80] 33 17556 hothraxxa-Kni-Hum-Fem-Neu died in The Gnomish Mines on level 7. Killed by a monster (RNG Kaptain). - [105]