TestIgnore, lawful male unicorn Ordinator ------ | --.----- -....| |. .......|## ##|....|## |... #,#|......%,# #,.....-,# |>....@,..##...|,# #,|....|,# |... #o#--------,# #,|...<|,# |. #,# #,------,# - #,# #`,# #,# #,# #,# #,# #,# #,# #,# #,## #,# #,# ,,,# #,# #,# ---.---,# #,#------ |......`# #,,..(..| ......|# ###|....| |...... |....| |$....| |....| ------- ------ [TestIgnor the Battler] St18/04 Dx6 Co6 In4 Wi5 Ch4 OrdUniMalLaw S5 Dlvl:1 $1 HP-4(11) Pw11(11) AC11 Xp1/1 T48 Latest messages With great effort you move the boulder. You try to move the boulder, but in vain. (3x) You can't open anything -- you have no hands! Try to open it with another part of your body instead? [yn] (n) In what direction? [47896321><] The door resists! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! There's some graffiti on the ground here. Use "r." to read it. You kill the visor sewer rat! You cannot diagonally move through a door! There is a wall in the way! There is an open door here. You see here a visor sewer rat corpse {20}. The goblin throws a dart! You are hit by a dart! You die... Your inventory Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - an uncursed +4 mallet {20} d - an uncursed +3 droven crossbow {30} e - 50 uncursed +8 droven bolts (in quiver) {50} Comestibles m - 2 uncursed oranges {1} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 3 uncursed scrolls of standard id {3} l - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of enchant weapon (5:4) {1} Rings f - a blessed +5 ring of increase accuracy (on right hand) {1} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: fear factor You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 19 Scroll drop chance was reduced to 56% Wand drop chance was reduced to 88% Potion drop chance was reduced to 87% Monster death drops spawned with only 99% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9023 Monster spawn increase reached its maximum at turn 129146 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 237286 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: FèB (freq bonus 2) The monster species that spawned more often: dark elven turret (freq bonus 12) The monster species that spawned more often: blue-red growth (freq bonus 24) The monster species that spawned more often: vlasta (freq bonus 12) The monster species that spawned more often: Zoth-Ommog (freq bonus 8) The monster species that spawned more often: cola eel (freq bonus 12) The monster species that spawned more often: two of diamonds (freq bonus 24) The monster species that spawned more often: poison elemental (freq bonus 18) The monster species that spawned more often: Walter (freq bonus 120) The monster species that spawned more often: azure force patch (freq bonus 9) The monster species that spawned more often: creeping colony (freq bonus 12) The monster species that spawned more often: chain lightning (freq bonus 8) The monster species that spawned more often: werebear (freq bonus 6) The monster species that spawned more often: blue spore (freq bonus 2) The monster species that spawned more often: desu sentai (freq bonus 12) The monster species that spawned more often: irresistible warp patch (freq bonus 9) The monster species that spawned more often: Charlotte's hugging boot (freq bonus 18) The monster species that spawned more often: ferrous force fungus (freq bonus 36) The monster species that spawned more often: prick bear (freq bonus 2) The monster species that spawned more often: RNG Kriminologist (freq bonus 10) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 3) The monster trait that was more common: monsters that spawn in small groups (freq bonus 4) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1) The monster species that never randomly spawned: lord toad The monster species that never randomly spawned: baby lich The monster species that never randomly spawned: pale warp patch The monster species that never randomly spawned: invisible horror The monster species that never randomly spawned: brookman The monster species that never randomly spawned: dark maggot The monster species that never randomly spawned: tunnel queen The monster species that never randomly spawned: death spectre The monster species that never randomly spawned: pit viper The monster species that never randomly spawned: lava spore The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: sound effect helmet (musical helmet) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was never generated: random speed (impenetrable) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: poker stick ((null)) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of water squirting (blue cloak, freq bonus 55) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 13) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 3) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 9) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 10) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 2) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 7) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 68) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: wrenching trap (freq bonus 2) Next attribute increase check would have come at turn 2316 Strength training was 0 Dexterity training was 2 Wisdom training was 1 Constitution training was 2 You were sleep resistant You were prevented from having fear resistance (0) You were prevented from having an increased fear factor (0) You saw invisible You had infravision You had 1449 points of nutrition remaining You could jump You had a +5 bonus to hit Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (416) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X LIMIT(0) turn undead 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) lucky gamble 1 R LIMIT(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (grimace helmet) * sedge hat (greenery helmet) * skullcap (horned helmet) * flack helmet (hydra helmet) * crystal helm (dream helmet) * mining helm (full helmet) * field helm stone (gemmed helmet) * helm of safeguard (green bowel) * war hat (twisted visor helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (yellow gloves) * gauntlets of plugsuit (spanish gloves) * commander gloves (faded mittens) * field gloves (covered pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (wedge boots) * field boots (erotic boots) * boots of safeguard (platform boots) Scrolls scroll of healing (IAZNAB) scroll of mana (IRC CHANNEL SLASHEMEXTENDED) scroll of phase door (INTRUDER ALERT) scroll of standard id (MY SWEET VELCRO STRAP) scroll of cure (IA CTHULHU) Spellbooks spellbook of enchant weapon (light blue) Rings ring of increase accuracy (delayed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 goblins (1 created) a visor sewer rat (2 created) 0 dancing girls (1 created) 0 newts (1 created) a novice medium wall 6 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (21 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye TestIgnore the Ordinator...