TestIgnore, lawful male yuki-onnic Ordinator ------- ##|.....| #,....<.| #,|..%..| #,------- #,# #,# #,# #,# -------,# |.aah@a,# |aaaa.| |.aaa.| ------- [TestIgnor the Bladefencer] St18 Dx6 Co6 In4 Wi5 Ch4 OrdYukMalLaw S5873 Min:6 $129 HP0(35) Pw51(51) AC3 Xp7/1279 T1405 Latest messages In what direction? [47896321><] The wand hits it. It resists! The wand misses it. Your splint mail blocks the migo drone's attack. What do you want to read? [f-jmntACFJ or ?*] As you read the scroll, it disappears. Your body is transported to another location! You enter a strange hive! The migo warrior picks up a gem {1}. You miss the migo warrior. You just miss the migo warrior. You miss the migo warrior. The migo warrior stings you! [-6 -> 15] The migo warrior bites you! [-8 -> 7] Your splint mail deflects the migo warrior's attack. The migo warrior bites you! You die... Your inventory Weapons a - an uncursed +3 tsurugi (weapon in hands) {24} b - an uncursed +3 runesword (alternate weapon; not wielded) {30} c - a blessed +4 mallet {20} d - an uncursed +3 droven crossbow {30} e - 50 uncursed +8 droven bolts (in quiver) {50} H - a cursed +0 spirit thrower {8} Armor w - an uncursed +0 splint mail (being worn) {160} I - an uncursed +0 pair of soft sneakers {2} Comestibles o - an uncursed food ration {1} s - 3 blessed melons {2} u - a blessed food ration {1} D - 13 blessed grapes {7} G - 12 uncursed grapes {6} Scrolls h - 5 uncursed scrolls of healing {3} i - 4 uncursed scrolls of mana {4} j - an uncursed scroll of phase door {1} t - an uncursed scroll of standard id {1} C - an uncursed scroll of identify {1} F - a cursed scroll of healing {1} J - a blessed scroll of confuse monster {1} Spellbooks g - a blessed spellbook of enchant weapon (0:2) {1} n - an uncursed spellbook of healing (0:3) {1} A - an uncursed spellbook of endure heat (0:1) {1} Potions q - a blessed potion of levitation {1} r - an uncursed potion of booze {1} B - an uncursed potion of ESP {1} Rings f - an uncursed +5 ring of increase accuracy (on right hand) {1} m - the uncursed +1 ring of increase damage named Biledriver (on left hand) {1} Wands p - an uncursed wand of striking called striking? (0:2) {1} v - an uncursed wand of darkness (0:10) {1} K - an uncursed wand of extra healing (0:0) {1} Tools L - an uncursed medical kit {61} Contents of the medical kit: an uncursed bandage {1} 2 cursed bandages {2} 2 cursed phials named Principles of Political Economy {4} an uncursed bandage {1} a cursed bandage {1} 2 cursed phials {4} a cursed bandage {1} a cursed bandage {1} an uncursed phial {2} 10 uncursed bandages {10} 2 uncursed bandages {2} 12 uncursed phials {24} 16 uncursed pills {17} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 50% Concealing monsters were spawned underneath items 43% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: two-weapon combat The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: enchantment spells (turn 29) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 31783 Monster spawn increase reached its maximum at turn 59819 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 385644 The monster class that cannot be genocided was kobold The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: annihilator (freq bonus 10) The monster species that spawned more often: agate mushroom (freq bonus 6) The monster species that spawned more often: incorrect cat (freq bonus 12) The monster species that spawned more often: arcane butcher (freq bonus 36) The monster species that spawned more often: auto mechanic (freq bonus 28) The monster species that spawned more often: valley giant (freq bonus 8) The monster species that spawned more often: pink force fungus (freq bonus 9) The monster species that spawned more often: bad shan (freq bonus 24) The monster species that spawned more often: panda (freq bonus 112) The monster species that spawned more often: elf veteran (freq bonus 48) The monster species that spawned more often: really dangerous warp patch (freq bonus 8) The monster species that spawned more often: fishing rod (freq bonus 8) The monster species that spawned more often: tower statue (freq bonus 8) The monster species that spawned more often: gravity colony (freq bonus 9) The monster species that spawned more often: ice colony (freq bonus 6) The monster species that spawned more often: spherical light (freq bonus 8) The monster species that spawned more often: dark dwarven warrior (freq bonus 12) The monster species that spawned more often: giant owl (freq bonus 12) The monster species that spawned more often: tangleweed (freq bonus 7) The monster species that spawned more often: black wizard (freq bonus 20) The monster trait that was more common: monsters that are always male (freq bonus 3) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 16) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 4) The monster species that never randomly spawned: gnome comrade The monster species that never randomly spawned: wooden spore The monster species that never randomly spawned: rnghost The monster species that never randomly spawned: spell turret The monster species that never randomly spawned: lukus sephirah The monster species that never randomly spawned: stone trove The monster species that never randomly spawned: moaning spirit The monster species that never randomly spawned: magic colony The monster species that never randomly spawned: Detective Katcher The monster species that never randomly spawned: charcoal fungus The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: super mantle (red mantle) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: metal sling ((null)) The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 16) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 12) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 28) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 94) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 12) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 7) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 10) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 8) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 2) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 10) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 6) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 9) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 18) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 4) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was always generated cursed: stick of dynamite (red stick) The RNG hath decreed that this trap was always invisible: caster trap The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 3) Next attribute increase check would have come at turn 1666 Strength training was 6 Dexterity training was 39 Wisdom training was 15 Constitution training was 50 You were sleep resistant You were prevented from having curse resistance (0) You were prevented from being a stoned chiller (0) You saw invisible You had infravision You had 1260 points of nutrition remaining You had a +5 bonus to hit You had a +1 damage bonus Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 586% Techniques known in the end Name Level Status weapon practice 7X LIMIT(0) turn undead 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) concentrating 3X LIMIT(412) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (hacker helmet) * sedge hat (crazy helmet) * skullcap (twisted visor helmet) * flack helmet stone (rubynus helmet) * crystal helm (orange visored helmet) * mining helm (radio helmet) * field helm (deformed helmet) * helm of safeguard (etched helmet) * war hat (red helmet) * plasteel gloves (white gloves) * leather gloves (moth-bitten gloves) * gauntlets of safeguard (clumsy gloves) * gauntlets of plugsuit (nonexistant gloves) * commander gloves (spacey gloves) * field gloves (tightly fitting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (femmy boots) * field boots (heap of shit boots) * boots of safeguard (radiant heels) Scrolls scroll of healing (MA KALPANA MRDU SAM POMPA MA KAPA ADARAYA) scroll of mana (FROTZ) scroll of phase door (9H) scroll of standard id (STATUS DISAPER WHEN RAIN) scroll of cure (U FOKIENG SUK) scroll of identify (KERNOD WEL) scroll of confuse monster (MY NAME IS MISTER SIR) Spellbooks spellbook of enchant weapon (adamantium) spellbook of healing (rocky) spellbook of endure heat (mysterious) Potions potion of invisibility (simmering) potion of levitation (icy) potion of booze (vapor) potion of ESP (bright) Rings ring of increase accuracy (ruby) ring of increase damage (ebony) Wands wand of striking called striking? (silicon) wand of darkness (silver) wand of extra healing (uranium) Tools medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 soldier ants (1 created) a migo drone (6 created) 0 migo warriors (6 created) 0 migo queens (1 created) an acid blob 2 jackals 0 large racoon dogs (1 created) a hidden gas spore 0 kittens (1 created) 0 housecats (1 created) 0 porter tigers (1 created) 0 hobbits (1 created) 0 hobbit thieves (1 created) 0 dwarves (1 created) a dwarf thief (2 created) a large hobbit 0 kobold shamans (2 created) a leprechaun 0 demimondaines (1 created) 0 blue faeries (3 created) 0 novice quicklings (1 created) 0 mountain nymphs (5 created) 0 garo nymphs (4 created) 0 friend nymphs (3 created) 0 mountain force nymphs (1 created) 0 nymphs (2 created) 0 petty mountain nymphs (1 created) 0 dryads (2 created) 0 wood nymphs (1 created) 0 teasing nymphs (1 created) 0 evasive wood nymphs (1 created) 0 hiding wood nymphs (1 created) 0 morning wood nymphomaniacs (1 created) 0 water nymphs (1 created) 0 squad nymphs (1 created) 0 hidden water nymphs (2 created) 0 fourk nymphs (1 created) 0 gun chicks (1 created) 0 exchanger nymphs (1 created) 2 goblins 3 sewer rats a field vole 0 chipmunks (1 created) 0 bus drivers (1 created) a snow rabbit a spike fiend a rabid rat 0 plague eaters (1 created) an eevee a hole spider 0 white unicorns (1 created) 2 larvae 0 giant worms (1 created) a bat a vulture 0 athols (1 created) a duck warrior 0 baby evil dragons (1 created) 0 baby domestic dragons (1 created) 0 weirdo drivers (1 created) a lichen (0 created) a brown growth a red stalk 0 sucker molds (1 created) a shrieker 3 sub-gnomes (4 created) 2 gnomes (3 created) 0 gnome stalkers (3 created) 0 gnome thieves (2 created) an Emmelie's sneaker a gnome lord 20 gnome watchers a gnomish wizard (3 created) 2 deep gnomes (3 created) 0 porn gnomes (1 created) a mummy a buttsally 0 gray oozes (1 created) 0 small rust monsters (2 created) 0 rattlesnakes (1 created) a small snake a kobold zombie a gnome zombie a zombie 0 friendly adventurers (1 created) 0 squint-eyed rogues (1 created) 0 singing happy drunks (1 created) an agent of the black market 0 dancing girls (1 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) a newt 0 normal frogs (1 created) a gecko 0 baby cave lizards (1 created) 2 blazing fern spores 0 novice medium walls (1 created) a novice dark wall 170 creatures born. 70 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 73 times You killed 68 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (27 of 160) two-handed weapons [Basic] (max Grand Master) (44 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (93 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye TestIgnore the Ordinator... You died in The Gnomish Mines on dungeon level 6 with 5861 points, and 129 pieces of gold, after 1405 moves. Killer: a monster (migo warrior) You were level 7 with a maximum of 35 hit points when you died. You reached the 70th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 68 6059 QQQQQ-Dol-Dop-Fem-Cha died in The Gnomish Mines on level 4 [max 5]. Killed by brainlessness. 17 [73] 69 5970 MissPrince-Elp-Elf-Fem-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (undead mimic). - [73] *70 5861 TestIgnore-Ord-Yuk-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (migo warrior). - [35] 71 5826 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 24. Killed by a monster (normal human). - [20] 72 5680 username66-Mar-Hum-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (egodretch). - [100]