TestIgnore, lawful male redguardian Jedi ----- DDDD ---...| DD D ---------- |.....| DDD @ Q a |........| +% #####|.....| hD D |......I.------}E #,,,,.%.B..| Dh °Q rR|--..@..|.$|(((| #,###|.....| G ,,,|...|S@|@......I..|@(.| #,# |....<| ,,,|I@.|+DG.._.....).|...| #######@# ----.--### ...--@--..........I-+-|-}------,,,,,,,# #,,,,,# ...?h.....|......`...I.........,#################,# .D.......{.}--.|.U.{II.........|## #},,,,,,,,,,# #,# ........................"......| ###########,# #,# ....-|----.-..l%....-.--|------- -}.- #+# ,?,,|@.m|---m---.---|.)|.?.| |$$r$ ##,,|...|.k|...-.-..|..|@.[| |.$$$$$ ##,|...|..|...|.|..---|+("| |$$$$$n| ##,-----+------.--- ----- -------- . --- [TestIgnor the Jedi Apprentice] St12 Dx11 Co10 In13 Wi10 Ch5 JedRedMalLaw S16286 Min:6 $0 HP-3(119) Pw21(21) AC10 Xp9/3786 T3184 Sat Bli Latest messages The dwarf thief hits you! [-3 -> 18] Warning: HP low! The dwarf thief pretends to be friendly. "Hello, TestIgnore! Welcome to Enniscorthy's rare books!" The baby golden dragon bites you! [-10 -> 9] Warning: HP low! In what direction? [47896321><] The door resists! In what direction? [47896321><] The door closes. Wait! There's something there you can't see! It gets angry! You hear a door open. It hits you! [-5 -> 7] Warning: HP low! It hits you! You die... Your inventory Weapons w - an uncursed +0 scimitar {16} A - the blessed +0 metal sling named Pschiuditt {2} B - a blessed +2 silver mace {12} O - 135 uncursed +0 soft stars named Ow Wow Wow {68} P - the cursed +3 yatagan named Donnnnnnnnnnnng {16} Armor b - an uncursed +0 pair of leather gloves {4} m - an uncursed +0 rubber apron {4} x - an uncursed +0 pair of high boots {8} y - an uncursed +0 orcish helm {12} W - an uncursed +0 gnomish helm {1} Comestibles C - an uncursed tin of jackal meat {1} Scrolls f - 7 uncursed scrolls of mana {4} Spellbooks F - an uncursed spellbook of dememorize (0:3) {1} Potions n - 2 uncursed potions of levitation {2} Rings L - an uncursed ring of levitation {1} Wands q - an uncursed wand of draining (0:1) {1} z - an uncursed wand of extra healing (0:0) {1} G - an uncursed wand of create monster (0:0) {1} I - an uncursed wand of opening (7:4) {1} J - an uncursed wand of undead turning (0:2) {1} Tools c - an uncursed +1 red lightsaber {24} d - an uncursed blindfold {1} v - an uncursed bag of tricks (0:0) {5} E - an uncursed brass lantern (lit) {1} H - an uncursed +0 torch {20} M - a blessed +0 red lightsaber (alternate weapon; not wielded) {24} Z - an uncursed bottle {1} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 24 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: reflection You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 145 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 132 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 73% chance Scroll drop chance was reduced to 84% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: protection spells (turn 13) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34755 Monster spawn increase reached its maximum at turn 59019 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 83835 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: ghost (freq bonus 6) The monster color that was spawned more often: transparent (freq bonus 2) The monster species that spawned more often: Yeenoghu (freq bonus 24) The monster species that spawned more often: smoke golem (freq bonus 28) The monster species that spawned more often: giant spotted jellyfish (freq bonus 36) The monster species that spawned more often: gnome paladin (freq bonus 28) The monster species that spawned more often: hairy mold (freq bonus 28) The monster species that spawned more often: volt spore (freq bonus 16) The monster species that spawned more often: dark gray spore (freq bonus 8) The monster species that spawned more often: dunadan (freq bonus 28) The monster species that spawned more often: star-spawn of Cthulhu (freq bonus 54) The monster species that spawned more often: totally bad force fungus (freq bonus 64) The monster species that spawned more often: rocket mine (freq bonus 192) The monster species that spawned more often: zohar sephirah (freq bonus 27) The monster species that spawned more often: forgotten trapper (freq bonus 40) The monster species that spawned more often: Super Old Fritz (freq bonus 84) The monster species that spawned more often: nautilus crewman (freq bonus 30) The monster species that spawned more often: huge mind flayer (freq bonus 28) The monster species that spawned more often: weeping archangel (freq bonus 88) The monster species that spawned more often: bannik (freq bonus 8) The monster species that spawned more often: industrial turret (freq bonus 42) The monster species that spawned more often: starmie (freq bonus 32) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters of small size (freq bonus 3) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 4) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 6) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 3) The monster trait that was more common: monsters that walk through walls (freq bonus 1) The monster trait that was more common: monsters that have no head (freq bonus 9) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster species that never randomly spawned: Morrigan the Succubus The monster species that never randomly spawned: trap mushroom The monster species that never randomly spawned: chaos spawn The monster species that never randomly spawned: dark shoggoth The monster species that never randomly spawned: crackwhore The monster species that never randomly spawned: three-tentacle hententmon The monster species that never randomly spawned: Genjuro The monster species that never randomly spawned: gentleman The monster species that never randomly spawned: rock mole The monster species that never randomly spawned: displacer beast The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 11) The RNG hath decreed that this item was generated more often: volcanic glass fragment (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 25) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 37) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 19) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 3) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 7) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 7) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 9) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 45) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 1) Next attribute increase check would have come at turn 4715 Strength training was 50 Dexterity training was 50 Wisdom training was 27 Constitution training was 50 You were poison resistant You were level-drain resistant You were immune to sickness You were blinded (49) You were prevented from having invisibility (0) You were prevented from having reflection (0) You saw invisible You were telepathic You had 2541 points of nutrition remaining You were stealthy You were a wererat Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - dememorize 2 divine 0% 90% Techniques known in the end Name Level Status jedi jump 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) charge saber 5X Prepared(0) disarm 3 O Prepared(0) telekinesis 2X Prepared(0) Discoveries Artifacts Donnnnnnnnnnnng [unaligned yatagan] Amulets amulet versus poison (remote) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (pink robe) * leather gloves (digger gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (translucent helmet) * sedge hat (crazy helmet) * skullcap (inkcoat helmet) * flack helmet (aluminium helmet) * crystal helm (kitchen hat) * mining helm (full helmet) * field helm (spinning helmet) * helm of safeguard (round helmet) * war hat (golden helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (viva gloves) * gauntlets of plugsuit (nondescript gloves) * commander gloves (spanish gloves) * field gloves (uncanny gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buffalo boots) * field boots (velcro boots) * boots of safeguard (fin boots) Scrolls scroll of healing (HFR GUR SBEPR YHXR) scroll of mana (BIEN TACHYMETRE GRESILLEMENT) scroll of phase door (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of standard id (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of cure (AMAZING AFRO HEAD RUSH ATTACK) scroll of trap creation (CURSED GOLD DETECTION) scroll of identify (THIS SLING IS RETARDED) scroll of amnesia (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) scroll of charging (DUHU DA SHUDI KURU WUTSIYA) Spellbooks spellbook of dememorize (hungry) Potions potion of levitation (bayberry) potion of extra healing (coffee) potion of paralysis (cluster amaryllis) potion of clairvoyance (incandescent) Rings ring of levitation (cleaved) Wands wand of draining (measured) wand of create monster (uranium) wand of magic missile (fallthrough) wand of extra healing (cherry) wand of undead turning (radiating) wand of opening (persimmon wood) Tools red lightsaber (lightsaber) blue lightsaber (lightsaber) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant tick a wax bee (4 created) 0 giant white ants (1 created) a phasing acid blob a gelatinous cube a jackal (2 created) 0 thick jackals (1 created) a scruffy little dog 0 stoats (1 created) 0 weasels (1 created) 0 large foxes (1 created) a phasing dingo puppy 0 werejackals (1 created) 0 little dogs (1 created) 0 magebane eyes (1 created) 0 kittens (1 created) 0 spear throwing cats (1 created) 10 jermlaines a mini gremlin a hobbit gentleman a hobbit merchant a normal hobbit (2 created) a dwarf (2 created) 0 camo dwarves (1 created) a dental brace guy 0 dwarf thieves (2 created) a blue yeek 0 large hobbits (1 created) a hobbit wizard (2 created) a dwarven caster an imp a normal jelly 0 shade jellies (1 created) 0 pink jellies (1 created) a kobold a whnas a small kappa 0 kobold shamans (2 created) a kobold chieftain a skeleton moogle 0 leprechauns (1 created) 0 petit mimics (1 created) a mimic (3 created) 0 small healing mimics (1 created) a small healing permamimic 0 fawns (1 created) a goblin 0 marine goblins (1 created) a low snotling 0 stickrothes (1 created) a sewer rat (2 created) a drains rat 5 visor sewer rats a rabid rat 8 giant field mice (1 created) 0 blade backs (1 created) 2 cave spiders (3 created) a land spider 0 force fog clouds (1 created) 2 larvae 2 armored larvae a maggot a grid bug a natural bug a melee bug a generic error a yellow light 0 platypi (1 created) a koala a weak crow a pheasant a batman a bird 0 giant brown bats (1 created) 0 tiny pseudodragons (1 created) 0 baby blue dragons (2 created) 0 baby ruby dragons (1 created) 0 baby golden dragons (1 created) 0 baby green dragons (1 created) 0 baby rainbow dragons (1 created) 0 baby plain dragons (1 created) a baby evil dragon 0 baby magic dragons (2 created) 0 pseudodragons (1 created) 0 young blue dragons (1 created) 0 young cyan dragons (1 created) 0 wolvers (1 created) 0 wimpy hirelings (1 created) 0 alongdeybaydays (1 created) 0 mining site dragons (1 created) 0 dissatisfied presidents (1 created) 0 stealing machines (1 created) 0 VFs (1 created) 0 baby glowing dragons (1 created) 0 emus (1 created) a whirlwind (2 created) 0 autocubes (1 created) a lichen 0 spore lichens (1 created) an unalignment thing (0 created) 0 water lichens (1 created) a blue mold (0 created) a golden force fungus 0 phase growths (1 created) 0 phase fungi (1 created) 0 reddish growths (1 created) 0 sucker fungi (1 created) a sepia patch (0 created) a translucent colony (0 created) a sub-gnome (2 created) 2 gnomes 2 gnome stalkers 2 gnome thieves (3 created) 0 intermediate gnomes (2 created) a gnome comrade (2 created) 2 gnome lords a gnome watcher (2 created) 0 gnome friendloaders (1 created) 5 gnomish wizards an angsty gnome (2 created) 0 deep force gnomes (1 created) a deep gnome thief a deep gnome digger 0 blank gnomes (1 created) 0 armor gnomes (1 created) a spectral warrior (2 created) a stronger gnome warrior a little giant a kestrel a kobold mummy a gnome mummy (2 created) 0 monkey mummies (1 created) 0 acolyte mummies (1 created) a copper naga hatchling a slimebesu 0 gray oozes (1 created) an ojyama puyo (2 created) a maintenance automaton 0 small generators (3 created) 0 crazy chemists (1 created) 0 quantum statistical mechanics (1 created) 0 small rust monsters (1 created) a garter snake a striped rat snake 0 two-footed snakes (1 created) 0 snakes (1 created) 0 petty river moccasins (1 created) 0 lesser umber hulks (1 created) a yeti 2 kobold zombies a controller (2 created) 0 gnome zombies (1 created) a hobbit zombie 2 orc zombies 0 zombies (1 created) 0 flying scimitars (1 created) a human adventurer (2 created) a human thief 0 watchmen of Ambarannon (1 created) a biker gang member a sailor a boil-covered wretch a village idiot 2 pitiful-looking beggars 0 battle scarred ronins (1 created) a sanctimonious-looking preacher 3 dunadans 0 albaes (1 created) 0 cursers (1 created) a peasant (2 created) 0 dark spearwomen (1 created) a vile lancer a miner a mugger a smirking sneak thief (2 created) a wererat a werejackal (0 created) a novice warrior (2 created) a dark stalker a dark lancer an asian girl an alien warrior 0 crappy brats (1 created) an evasive enemy trooper a Woodland-elf 0 pencil elves (1 created) 0 yukinkos (1 created) a werepanther a weregelatinouscube an erdrick 0 jedis (10 created) a nurse 0 shopkeepers (4 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 2 flying rogues 0 tortoises (2 created) 2 hata-hatas 2 rouge jellyfish (3 created) 0 pikes (2 created) 0 floating fish (1 created) a jellyfish (2 created) a legged tuna a magikarp 0 piranhas (1 created) 0 visor piranhas (1 created) a twen a grey mushroom patch (2 created) a white mushroom patch 2 shrieker mushroom patches a killer tomato 0 kudzus (1 created) a maru mochi 0 piles of copper coins (1 created) 0 piles of silver coins (2 created) a floor grue (2 created) a two of hearts 0 starlit skies (1 created) 0 jbN|&»¦ÿ_Ì÷âë7Îجtð's (1 created) 0 dark starlit skies (1 created) a white icky thing a small turret a crude turret 0 thick jumping jellyfish (1 created) 0 soaring eels (1 created) 0 small item troves (1 created) a confusion trove 310 creatures born. 169 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 30 times You eaten food with animal by-products 17 times You eaten meat 14 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 255 times You killed 158 monsters You read items or engraved 26 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Basic] (max Master) (45 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (23 of 160) devices [Basic] (max Master) (29 of 160) searching [Unskilled] (max Expert) (11 of 20) spirituality [Unskilled] (max Expert) (2 of 20) two-weapon combat [Unskilled] (max Expert) (3 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Legendary) (272 of 540) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi... You died in The Gnomish Mines on dungeon level 6 with 16286 points, and 0 pieces of gold, after 3184 moves. Killer: a monster (Mr. Enniscorthy, the shopkeeper) You were level 9 with a maximum of 119 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 33 17441 QQQQQ-Dol-Dop-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (cazador). - [85] 34 16785 TestIgnore-Mah-Rod-Mal-Neu quit in The Gnomish Mines on level 4. 88 [88] *35 16286 TestIgnore-Jed-Red-Mal-Law died in The Gnomish Mines * on level 6. Killed by a monster (Mr. Enniscorthy, the shopkeeper). - [119] 36 16073 TestIgnore-Jed-Ang-Mal-Law was poisoned in The Dungeons of Doom on level 4. Poisoned by a noxious patch. 94 [97] 37 15760 TestIgnore-Jed-Red-Mal-Law quit in The Gnomish Mines on level 6. 50 [145]