TestIgnore, lawful male redguardian Jedi --------- |.......| ........-------####### ------------- |..............,,,,,,,, ............| ---------- |.............|#####,,####|...........| |........| |........>.....,,# ##,,,#`............| |........| ----|----------#,######,#,---------.--- |........|####### #,,,# #,,,# #,,,,,# #,,# |.........,,,,,,# #,### ###,------,#,##### #,# #-|-----.--#####,#---.---|---- #,|$##.|,#,,,,,----.---- #,,# #,,# #,,-......|%..| #,......,#####,........| #,## #,## ###|.....8|...| #|.#..|## #|.......| ##,# #,#### .......|...| ------ |.......| #,,# #,##,# |........_.| |.......| -+------.--,# ------------ --------- |.........|,# |.........-,# |........<|## ----------- [TestIgnor the Jedi Apprentice] St15 Dx9 Co15 In11 Wi8 Ch8 JedRedMalLaw S5088 Dlvl:1 $16 HP-21(110) Pw27(27) AC8 Xp7/1223 T2990 Sat Dim Latest messages Ruth's sneaker swings her soft girl sneaker. The soft leather sneaker actually feels quite soothing. Ruth's sneaker hits you! [-1 -> 20] Warning: HP low! You don't know any spells right now. What do you want to zap? [oA or ?*] Never mind. The imp claws you! [-2 -> 18] Warning: HP low! The imp casts aspersions on your ancestry. "Your mother's such a slut, she listed you as an incedental on her tax returns." You were dimmed! What do you want to zap? [oA or ?*] In what direction? [47896321><] You kill the imp! The magic missile bounces! The magic missile hits you! You die... Your inventory Weapons y - an uncursed thoroughly rusty +0 long sword {16} I - a cursed -4 long sword (weapon in hand) {16} Armor a - an uncursed +2 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles p - an uncursed lembas wafer {1} B - an uncursed food ration {1} C - a blessed clove of garlic {1} E - 7 uncursed grapes {4} Scrolls e - 8 uncursed scrolls of healing {8} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - an uncursed scroll of standard id {1} i - an uncursed scroll of cure {1} l - 2 blessed scrolls of mana {2} q - an uncursed scroll of stinking cloud {1} D - an uncursed scroll of identify {1} F - an uncursed scroll of gain mana {1} Potions z - an uncursed potion of gain level {1} Rings j - an uncursed ring of protection from shape changers (on right hand) {1} Wands o - an uncursed wand of lightning (0:0) {1} A - an uncursed wand of magic missile (0:5) {1} Tools c - an uncursed +2 red lightsaber {24} d - an uncursed blindfold {1} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 1 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: hallu party You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 39 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 75% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 90% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: riding (turn 15) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24928 Monster spawn increase reached its maximum at turn 43290 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2358785 The monster class that cannot be genocided was vampire The monster class that was spawned more often: dragon (freq bonus 4) The monster species that spawned more often: oddoshishi (freq bonus 24) The monster species that spawned more often: rolling eye (freq bonus 26) The monster species that spawned more often: homing thunder caller (freq bonus 30) The monster species that spawned more often: giga wraith (freq bonus 48) The monster species that spawned more often: greater ice spawn (freq bonus 54) The monster species that spawned more often: amorphous mushroom (freq bonus 7) The monster species that spawned more often: colorful growth (freq bonus 24) The monster species that spawned more often: unreal stalk (freq bonus 14) The monster species that spawned more often: Kop Kommissioner (freq bonus 8) The monster species that spawned more often: acid permamimic (freq bonus 12) The monster species that spawned more often: white wraith (freq bonus 12) The monster species that spawned more often: flying oyster (freq bonus 10) The monster species that spawned more often: abominable (freq bonus 60) The monster species that spawned more often: amazonas fish (freq bonus 54) The monster species that spawned more often: battle-bat (freq bonus 6) The monster species that spawned more often: voodoo fetish shaman (freq bonus 15) The monster species that spawned more often: negro ganger (freq bonus 18) The monster species that spawned more often: claustrophobia vortex (freq bonus 12) The monster species that spawned more often: nether vortex (freq bonus 20) The monster species that spawned more often: stairstrap snake (freq bonus 18) The monster trait that was more common: monsters with vampire dialogue (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 8) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster trait that was more common: monsters that have infravision (freq bonus 6) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 2) The monster species that never randomly spawned: joyous lady The monster species that never randomly spawned: Magdalena The monster species that never randomly spawned: novel stalk The monster species that never randomly spawned: devil's snare The monster species that never randomly spawned: wind patch The monster species that never randomly spawned: ossium animatum The monster species that never randomly spawned: dark lancer The monster species that never randomly spawned: star light The monster species that never randomly spawned: shimmering colony The monster species that never randomly spawned: young adult deep dragon The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: traffic light ((null)) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 33) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 54) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 13) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 81) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 16) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 8) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 19) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 14) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 5) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 7) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 36) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 88) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: holy wafer ((null)) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: luck trap (freq bonus 4) Next attribute increase check would have come at turn 3029 Strength training was 50 Dexterity training was 50 Wisdom training was 14 Constitution training was 50 You were poison resistant You were immune to sickness You were dimmed (8) You were prevented from hallu partying (0) You were prevented from having wonderlegs (0) You saw invisible You were telepathic You had 2538 points of nutrition remaining You were stealthy You were protected from shape changers You were fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(3733) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) charge saber 3X LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (yellow robe) * leather gloves (slit gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (musical helmet) * sedge hat (basin helmet) * skullcap (complete helmet) * flack helmet (internet helmet) * crystal helm (filtered helmet) * mining helm (black helmet) * field helm (green bowel) * helm of safeguard (plumed helmet) * war hat (horned helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (silk fingerlings) * gauntlets of plugsuit (polnish gloves) * commander gloves (parked gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heavy boots) * field boots (winter boots) * boots of safeguard (camouflage patterned boots) Scrolls scroll of healing (NETHACK4 IS SATANIC BECAUSE IT REMOVED RCFILES) scroll of mana (GOT SOMETHING FOUR YOU) scroll of phase door (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of standard id (DRAW WAT STUNT) scroll of cure (PIETEIKUMU KLUDA) scroll of lava (OWERED HITTING BY LOOK SOUP) scroll of enchant weapon (USED IT FALLED BUT ELF HEAL NEXT) scroll called gold detection (NOW YOU SEE IT) scroll of enchant armor (HIT THE KEY BY VACUUM LEAF) scroll of stinking cloud (KO BATE) scroll of identify (DYNAMOHACK WHEN) scroll of gain mana (VARFOR PRATAR DU SA OM MIN FLICKVAN) Potions potion of healing (orange) potion of gain level (illuminated) Rings ring of protection from shape changers (crop) Wands wand of magic missile (wrapped) wand of striking (driftwood) wand of lightning (tapering) Tools red lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 38 times You eaten food with animal by-products 22 times You eaten meat 5 times You have communicated with the gods 5 times You prayed to the gods 2 times You hit with a wielded weapon 142 times You killed 115 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (33 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (22 of 160) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (12 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (144 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi...