TestIgnore, lawful male redguardian Jedi --- --- --. .-- -------- |..- -..| ........ |.<| |... ...----..| --......- ------.- #,# ,,# #,, #,# ------.---- #,# --#---+---- ####|........$|##,# |.........| ##,,,-.[........,,[# |......@..| ##,,##|.........|#### |.........| ##,,# ----------- |......d..|#####,,# -#---......,,,,,,# -------###### [TestIgnor the Youngling] St12 Dx8 Co9 In17 Wi4 Ch6 JedRedMalLaw S20 Dlvl:1 $0 HP12(12) Pw0(0) AC7 Xp1/0 T70 Latest messages "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel very foolish! You lose Wisdom You don't know any spells right now. What do you want to put on? [dj or ?*] Which ring-finger, Right or Left? [rl] You feel absolutely safe. j - a cursed -3 black onyx ring (on right hand) {1}. Meatdog bites the Uniform Sergeant. (2x) The Uniform Sergeant wields a rubber hose {8}! The Uniform Sergeant swings his rubber hose at Meatdog. The Uniform Sergeant hits Meatdog. Your limbs have turned to stone. You miss the Uniform Sergeant. Meatdog bites the Uniform Sergeant. The Uniform Sergeant is killed! You have turned to stone. You see here 4 cream pies {2}. You are a statue. Your inventory Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Rings j - a cursed -3 ring of timely backup (on right hand) {1} Tools c - an uncursed +1 blue lightsaber (weapon in hand) {24} d - an uncursed blindfold {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 194 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 130 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 89% chance Amulet drop chance was reduced to 76% Potion drop chance was reduced to 97% Monster death drops spawned with only 92% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: quarterstaff The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: devices (turn 74) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19499 Monster spawn increase reached its maximum at turn 60582 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 304268 The monster class that cannot be genocided was elemental The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: Jane's dancing shoe (freq bonus 5) The monster species that spawned more often: gemini beast (freq bonus 8) The monster species that spawned more often: aligned priest mummy (freq bonus 14) The monster species that spawned more often: dwarven master thief (freq bonus 5) The monster species that spawned more often: Pustulence (freq bonus 18) The monster species that spawned more often: internet giant (freq bonus 20) The monster species that spawned more often: wereflyfish (freq bonus 16) The monster species that spawned more often: supreme dimensional vortex (freq bonus 24) The monster species that spawned more often: magnetic colony (freq bonus 15) The monster species that spawned more often: waterspout gargoyle (freq bonus 7) The monster species that spawned more often: weedle (freq bonus 18) The monster species that spawned more often: jubjub bird (freq bonus 12) The monster species that spawned more often: real force patch (freq bonus 42) The monster species that spawned more often: oscillator (freq bonus 12) The monster species that spawned more often: farter lich (freq bonus 6) The monster species that spawned more often: chasm viper (freq bonus 10) The monster species that spawned more often: Anja's hugging boot (freq bonus 9) The monster species that spawned more often: petro growth (freq bonus 20) The monster species that spawned more often: dwarven wizard (freq bonus 36) The monster species that spawned more often: cursing eye (freq bonus 36) The monster trait that was more common: monsters that eat metal (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal gold (freq bonus 2) The monster trait that was more common: monsters with shock resistance (freq bonus 2) The monster trait that was more common: monsters that eat meat (freq bonus 12) The monster trait that was more common: monsters whose attacks push you back (freq bonus 4) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 1) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 4) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4) The monster species that never randomly spawned: Thai's combat boot The monster species that never randomly spawned: healthy plains centaur The monster species that never randomly spawned: telemarketer The monster species that never randomly spawned: lavender warp fungus The monster species that never randomly spawned: Fanny's lovely winter boot The monster species that never randomly spawned: rifed sephirah The monster species that never randomly spawned: cyan fungus The monster species that never randomly spawned: Oberon Worker The monster species that never randomly spawned: null The monster species that never randomly spawned: Elena's platform sandal The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: lootcut (cleaved) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: bridge muzzle ((null)) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 31) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 63) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 19) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 8) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 14) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 22) The RNG hath decreed that this item was generated more often: robe of fast casting (black robe, freq bonus 8) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 3) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 15) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 11) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 11) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 8) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 8) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: dark elven arrow (black runed arrow) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: adjacent trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 6) Next attribute increase check would have come at turn 912 Strength training was 1 Dexterity training was -4 Wisdom training was 3 Constitution training was 3 You were poison resistant You were immune to sickness You were paralyzed (-3) You were prevented from having petrification resistance (0) You were prevented from having stun resistance (0) You had 1357 points of nutrition remaining You were stealthy You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Light Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. the Light Side was angry with you (1) You could not have safely prayed (967) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (gray robe) * leather gloves (tightly fitting gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (netradiation helmet) * sedge hat (weeping helmet) * skullcap (full helmet) * flack helmet (arduous helmet) * crystal helm (middle-earth helmet) * mining helm (tasseled helmet) * field helm (internet helmet) * helm of safeguard (orange visored helmet) * war hat (chain-aventailed helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (black gloves) * gauntlets of plugsuit (shitty gloves) * commander gloves (inverse gloves) * field gloves (slit gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (yellow sneakers) * field boots (explosive boots) * boots of safeguard (castlevania boots) Scrolls scroll of healing (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of mana (MIXING FUCK) scroll of phase door (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of standard id (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of cure (SIR I HAVE TO TAKE A SHIT) scroll of identify (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of stoning (VITIO SUS) Rings ring of timely backup (black onyx) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You were a pacifist You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Jedi...