TestIgnore, chaotic male warping Chaos Sorceror --------- |...---.| |.......| ........| ------|-- [TestIgnor the Chaotic Dweller] St6 Dx6 Co10 In8 Wi12 Ch9 ChaWarMalCha S74 Dlvl:2 $0 HP-7(14) Pw7(24) AC7 Xp1/6 T55 Latest messages Unknown command '^J'. You can't go down here. You sense a faint wave of psychic energy. The fragment grue just misses! The fragment grue breathes fragments! The blast of missiles hits you! [-5 -> 9] The blast of missiles bounces! (3x) You displaced the fragment grue. (2x) The fragment grue bites you! You are hit by magic missiles appearing from thin air! [-1 -> 8] The fragment grue bites you! You are hit by magic missiles appearing from thin air! [-5 -> 3] You displaced the fragment grue. You sense a faint wave of psychic energy. The fragment grue breathes fragments! The blast of missiles hits you! You die... Final attributes You have transgressed Your alignment was -9 Your max alignment was 10 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: polymorph control You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 94% of the time only The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: divination spells (turn 56) Number of artifacts generated was 4 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 72425 Monster spawn increase reached its maximum at turn 98365 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 761171 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: pile of coins (freq bonus 4) The monster species that spawned more often: old blue dragon (freq bonus 22) The monster species that spawned more often: joyous lady (freq bonus 14) The monster species that spawned more often: Detective Kchief (freq bonus 36) The monster species that spawned more often: creeping mold (freq bonus 18) The monster species that spawned more often: black horse (freq bonus 16) The monster species that spawned more often: force lurker above (freq bonus 24) The monster species that spawned more often: quantum mechanic (freq bonus 10) The monster species that spawned more often: double meanie (freq bonus 42) The monster species that spawned more often: purple draconian (freq bonus 5) The monster species that spawned more often: four-footed snake (freq bonus 18) The monster species that spawned more often: ice spore (freq bonus 40) The monster species that spawned more often: dart turret (freq bonus 24) The monster species that spawned more often: young yellow dragon (freq bonus 7) The monster species that spawned more often: onix (freq bonus 36) The monster species that spawned more often: grand elder thing (freq bonus 21) The monster species that spawned more often: vorkolak (freq bonus 6) The monster species that spawned more often: stitched abomination (freq bonus 16) The monster species that spawned more often: Flo-ooo (freq bonus 10) The monster species that spawned more often: Bundle Nadja (freq bonus 20) The monster species that spawned more often: litter monster (freq bonus 54) The monster trait that was more common: monsters that revive after death (freq bonus 1) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters that originate from Angband (freq bonus 2) The monster species that never randomly spawned: minor mind flayer The monster species that never randomly spawned: sweet blonde The monster species that never randomly spawned: sigma guard The monster species that never randomly spawned: Officer Victoria The monster species that never randomly spawned: upgraded secret car The monster species that never randomly spawned: weretrapper The monster species that never randomly spawned: hi-speed automaton The monster species that never randomly spawned: sylphie The monster species that never randomly spawned: desire The monster species that never randomly spawned: surya deva The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 10) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 18) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 6) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 8) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 11) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 6) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 82) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this trap was always invisible: escalating trap The RNG hath decreed that this trap was generated more often: destruction trap (freq bonus 3) Next attribute increase check would have come at turn 492 Strength training was 2 Dexterity training was -1 Wisdom training was 2 Constitution training was 2 You were prevented from having polymorph control (0) You were prevented from having speed (0) You had 1512 points of nutrition remaining You could teleport You could fly You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (1646) You are dead Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 120% b - chaos bolt 5 chaos 95% 400% c - bombing 5 chaos 95% 400% d - selfdestruct 6 chaos 98% 500% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) Discoveries Amulets amulet of strangulation (mobius) Armor robe of randomness (purple robe) Scrolls scroll of scare monster (SLARSHING SHARP A LEAVE AT KEY) scroll of identify (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) scroll of rumor (IGNORANT WEATHER) scroll of message (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of healing (SWEETHEART BUNDLE) scroll of mana (ON TIMON TIME ON TIME) scroll of phase door (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) scroll of standard id (BANDARCHOR GO HOME) scroll of cure (COVERED VILE DISAPPER) Spellbooks spellbook of message (fleeting) spellbook of chaos bolt (adamantium) spellbook of bombing (curare-impregnated) spellbook of selfdestruct (visible) Potions potion of monster detection (carcinogenic) potion of extra healing (reddish) Wands wand of darkness (cast iron) wand of magic missile (steel) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (21 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (26 of 160) Goodbye TestIgnore the Chaos Sorceror...