TestIgnore, chaotic male warping Chaos Sorceror ---+------ |.....@.<| |.......Q| |.......$| ---------- [TestIgnor the Chaotic Dweller] St8 Dx10 Co12 In15 Wi11 Ch8 ChaWarMalCha S0 Dlvl:1 $0 HP-5(14) Pw15(23) AC5 Xp1/0 T3 Latest messages Use hybrid races? [yn] (n) Hello TestIgnore, welcome to SlashEMExtended! You are a chaotic male warping Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You fail to cast the spell correctly. You don't have enough energy to cast that spell. The required amount was 20. A trap door in the ceiling opens and a boulder falls on your head! You die... Your inventory Amulets m - an uncursed amulet of flying {1} Weapons e - an uncursed +0 spear (weapon in hand) {12} Armor f - an uncursed +3 robe of randomness (being worn) {16} Comestibles p - an uncursed Hacker's Food {1} Scrolls i - an uncursed scroll of remove curse {1} j - an uncursed scroll of create monster {1} k - an uncursed scroll of rumor {1} l - an uncursed scroll of message {1} s - 5 uncursed scrolls of healing {5} t - 4 uncursed scrolls of mana {4} u - 3 uncursed scrolls of phase door {3} v - 2 uncursed scrolls of standard id {2} w - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of resist random element (0:4) {1} b - a blessed spellbook of chaos bolt (0:3) {1} c - a blessed spellbook of vanishing (5:1) {1} d - a blessed spellbook of throne gamble (0:2) {1} Potions g - an uncursed potion of gain level {1} h - an uncursed potion of polymorph {1} Wands n - an uncursed wand of bubblebeam (0:1) {1} o - an uncursed wand of fire (0:1) {1} Gems q - 8 uncursed +0 silver slingstones r - 2 blessed +0 silver slingstones Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: stealth You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 251 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 71 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 65% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: unicorn horn (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 94045 Monster spawn increase reached its maximum at turn 111261 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 444815 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: lethe warp fungus (freq bonus 9) The monster species that spawned more often: Uniform Kop (freq bonus 30) The monster species that spawned more often: monoton (freq bonus 10) The monster species that spawned more often: sea elf (freq bonus 18) The monster species that spawned more often: dwarf python (freq bonus 18) The monster species that spawned more often: potion permamimic (freq bonus 9) The monster species that spawned more often: animated stiletto sandal (freq bonus 14) The monster species that spawned more often: siena warp patch (freq bonus 24) The monster species that spawned more often: cruel abuser (freq bonus 6) The monster species that spawned more often: greater stun monster (freq bonus 9) The monster species that spawned more often: hru (freq bonus 4) The monster species that spawned more often: slimy force fungus (freq bonus 16) The monster species that spawned more often: Fierna (freq bonus 8) The monster species that spawned more often: charcoal mushroom (freq bonus 8) The monster species that spawned more often: leprechaun wizard master (freq bonus 12) The monster species that spawned more often: Bettina's combat boot (freq bonus 6) The monster species that spawned more often: nasty mold (freq bonus 12) The monster species that spawned more often: marital lichen (freq bonus 20) The monster species that spawned more often: Katrin's dancing shoe (freq bonus 8) The monster species that spawned more often: glibbery trove (freq bonus 12) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 1) The monster species that never randomly spawned: big purple unicorn The monster species that never randomly spawned: flesh spawner The monster species that never randomly spawned: metal smasher The monster species that never randomly spawned: patched colony lichen The monster species that never randomly spawned: insane hell spawn The monster species that never randomly spawned: elven centaur The monster species that never randomly spawned: The Knave of Hearts The monster species that never randomly spawned: wooden warp fungus The monster species that never randomly spawned: beige unicorn The monster species that never randomly spawned: large spawn mimic The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: heap stone (gray) The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: momhat (kitchen hat) The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 20) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 70) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 25) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 103) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 19) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 56) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: gender trap (freq bonus 4) Next attribute increase check would have come at turn 341 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were acid resistant You were prevented from having stealth (0) You were prevented from having flying (0) You had 1474 points of nutrition remaining You could teleport You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (209) You are dead Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 62% 300% b - chaos bolt 5 chaos 95% 400% c - vanishing 7 chaos 99% 600% d - throne gamble 7 chaos 99% 600% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) Discoveries Amulets amulet of flying (underground) Armor robe of randomness (black robe) Scrolls scroll of remove curse (DRAW WAT STUNT) scroll of create monster (DOGO FUTSF) scroll of rumor (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of message (RESURRECTION) scroll of healing (EDGE PROTECTION) scroll of mana (TSVETOCHNYYE SHORTY I LEY) scroll of phase door (I AM THE BEST) scroll of standard id (RAGE CAN ADD POWER) scroll of cure (DAELOELOELOELOELOE FUEUEUEUEUEUE) Spellbooks spellbook of resist random element (iceblock) spellbook of chaos bolt (possessive) spellbook of vanishing (waving) spellbook of throne gamble (hugging) Potions potion of gain level (cluster amaryllis) potion of polymorph (illuminated) Wands wand of bubblebeam (old-testamentarian) wand of fire (ectoplasm) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 jackals (2 created) 0 chaos polymorphers (1 created) 3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye TestIgnore the Chaos Sorceror... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. Killer: falling boulder You were level 1 with a maximum of 14 hit points when you died. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 327765 QQQQQ-Rog-Dop-Mal-Cha died in The Dungeons of Doom on level 15. Drowned in a moat by a squirtle. 198 [199] 390 1 glycan-Alt-Ung-Fem-Cha quit in The Dungeons of Doom on level 1. 14 [14] 391 1 noty-Arc-Esp-Mal-Cha quit in The Dungeons of Doom on level 1. 17 [17] * 0 TestIgnore-Cha-War-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a falling boulder. - [14]