TestIgnore, neutral male redguardian Mahou Shoujo - | . . # # # # # # , # , # . . . -------|- |@K.....| . | |KK.....| . |........ --------- [TestIgnor the Teenie] St6 Dx3 Co8 In12 Wi12 Ch14 MahRedMalNeu S383 Dlvl:3 $11 HP-3(41) Pw5(17) AC10 Xp3/68 T791 Wea Latest messages [-5 -> 19] "magic missile!" In what direction? [47896321><] The magic missile hits the RNG Kaptain! The magic missile bounces! "magic missile!" In what direction? [47896321><] The magic missile hits the RNG Kaptain. The magic missile bounces! The RNG Kaptain hits you! You feel reminded of Maud. [-10 -> 9] You don't have enough energy to cast that spell. The required amount was 7. You miss the RNG Kaptain. The kestrel bites you! [-3 -> 6] Warning: HP low! The RNG Kaptain hits you! You feel reminded of Maud. You die... Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 15 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: stun resistance You could not have this property intrinsically: acid resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 33 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 25% chance Monsters only dropped their equipment with 91% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 91% Ring drop chance was reduced to 10% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 54% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: occult spells (turn 62) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77820 Monster spawn increase reached its maximum at turn 173820 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 927272 The monster class that cannot be genocided was mimic The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: psychic force patch (freq bonus 21) The monster species that spawned more often: Marleen (freq bonus 12) The monster species that spawned more often: insane nymph (freq bonus 15) The monster species that spawned more often: polyinitor (freq bonus 8) The monster species that spawned more often: nastiness trapper (freq bonus 12) The monster species that spawned more often: pseudo-dragon (freq bonus 12) The monster species that spawned more often: deep crypt creep (freq bonus 6) The monster species that spawned more often: sludge patch (freq bonus 12) The monster species that spawned more often: scruffy little dog (freq bonus 42) The monster species that spawned more often: ballistic turret (freq bonus 8) The monster species that spawned more often: grass giant (freq bonus 16) The monster species that spawned more often: forest maggot (freq bonus 16) The monster species that spawned more often: captain (freq bonus 9) The monster species that spawned more often: six-headed hydra (freq bonus 12) The monster species that spawned more often: Master Daemon (freq bonus 16) The monster species that spawned more often: centaur (freq bonus 21) The monster species that spawned more often: mind beamer (freq bonus 12) The monster species that spawned more often: crimson force fungus (freq bonus 72) The monster species that spawned more often: penitent (freq bonus 24) The monster species that spawned more often: drains rat (freq bonus 12) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 3) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster species that never randomly spawned: petro centipede The monster species that never randomly spawned: humanlike construct The monster species that never randomly spawned: chuckling light The monster species that never randomly spawned: Leutkak The monster species that never randomly spawned: wolverine The monster species that never randomly spawned: abnormal force fungus The monster species that never randomly spawned: big zruty The monster species that never randomly spawned: dark lady The monster species that never randomly spawned: Miyamoto Musashi The monster species that never randomly spawned: orc zombie The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: treasure chest ((null)) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: sensor cloak (minded cloak) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 13) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 14) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 3) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 9) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 14) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 83) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 11) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 8) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 5) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 3) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 17) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: green spell stone (gray) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this item was always generated cursed: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: scaling trap (freq bonus 2) Next attribute increase check would have come at turn 2150 Strength training was 44 Dexterity training was 40 Wisdom training was 3 Constitution training was 25 You were poison resistant You were immune to sickness You were magic-protected You were prevented from having stun resistance (0) You were prevented from having an increased fear factor (0) You saw invisible You had 159 points of nutrition remaining You aggravated monsters You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. Angel Aphrodite was angry with you (1) You could not have safely prayed (1388) You are dead Spells known in the end Name Level Category Fail Memory a - detect treasure 4 divine 78% 393% b - full healing 6 healing 98% 593% c - magic missile 3 attack 0% 538% Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Armor gauntlets of dexterity (viva gloves) Scrolls scroll of healing (YOU ARE DOOMED) scroll of mana (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of phase door (HZLRC KSTSBD MPFNG) scroll of standard id (ECNETOPINMO) scroll of cure (FALLOUT 4 IS DUMBED DOWN) Spellbooks spellbook of detect treasure (posh) spellbook of full healing (donkey-eared) spellbook of magic missile (tartan) Potions potion called grape juice (ice-cold) Wands wand of striking (royal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 17 times You killed 13 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (35 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (38 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye TestIgnore the Mahou Shoujo...